Player Matchup

Ah Puch
Ah Puch
LETHAL PAROXYSM
Ah Puch
Level 124
God Stats
1W - 1L
1,278 SR
Queue Stats
48W - 42L
1,467 Elo+
Party 1
Izanami
Izanami
Maximus951
Izanami
Level 28
God Stats
1W - 1L
1,821 SR
Queue Stats
125W - 105L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
Sleeperino
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 107L
1,575 Elo+
Party 3
Geb
Geb
SquirtMcGurt
Geb
Level 95
God Stats
7W - 4L
1,492 SR
Queue Stats
229W - 228L
1,539 Elo+
Party 3
Hel
Hel
kiri is neat
Hel
Level 66
God Stats
1W - 1L
1,547 SR
Queue Stats
51W - 41L
1,485 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,520 Elo+

VS

Team Averages
Level 104
1,513 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LanceMG
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
LaneGreatson
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 2
Mulan
Mulan
YotsubaMain
Mulan
Level 122
God Stats
1W - 1L
1,841 SR
Queue Stats
40W - 32L
1,570 Elo+
Party 2
Discordia
Discordia
awesomemaximus9
Discordia
Level 126
God Stats
2W - 4L
1,225 SR
Queue Stats
113W - 115L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
10,492
807
17,068
11,913
6,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Maximus951
Izanami
18
8 / 4 / 8
10,532
810
13,727
12,754
7,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Sleeperino
Danzaburou
18
5 / 3 / 10
11,909
916
18,626
17,522
10,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 13
10,347
796
6,447
14,359
18,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 3 / 11
9,650
742
6,414
11,481
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 5 / 5
8,214
632
7,057
11,580
4,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Bellona
LanceMG
Bellona
15
1 / 3 / 5
8,458
651
9,239
16,732
20,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LaneGreatson
Aphrodite
15
1 / 3 / 6
8,690
668
3,676
12,413
9,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 6 / 3
9,806
754
17,465
21,955
23,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
awesomemaximus9
Discordia
17
1 / 3 / 9
9,304
716
20,142
7,917
3,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
20
Kills
11
12
Deaths
20
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
5
0.5
W
3
1
12
9
L
Bellona
LanceMG
Bellona
1
3
5
1.17
L
Aphrodite
LaneGreatson
Aphrodite
1
3
6
1.33
W
Izanami
Maximus951
Izanami
8
4
8
3
W
Danzaburou
Sleeperino
Danzaburou
5
3
10
3.33
W
2
1
13
8.5
L
8
6
3
1.58
L
Discordia
awesomemaximus9
Discordia
1
3
9
1.83
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,282
Damage
57,579
68,029
Taken
70,597
48,908
Mitigated
60,892
37,287
Healing
29,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,057
1,564
1,242
1,826
11,580
4,931
558
3,784
7,488
0
17,452
W
17,068
237
56
4,483
11,913
6,182
1,257
3,737
8,176
26,960
0
L
Bellona
LanceMG
Bellona
9,239
2,701
2,303
2,753
16,732
20,320
0
6,459
10,069
0
16,802
L
Aphrodite
LaneGreatson
Aphrodite
3,676
403
5,406
5,508
12,413
9,306
0
7,050
4,901
9,578
0
W
Izanami
Maximus951
Izanami
13,727
7,423
1,882
2,201
12,754
7,247
3,061
4,627
8,127
0
24,663
W
Danzaburou
Sleeperino
Danzaburou
18,626
6,867
3,049
7,166
17,522
10,455
2,084
5,500
12,022
0
43,493
W
6,447
746
1,460
2,234
14,359
18,500
632
5,276
9,083
8,117
0
L
17,465
2,670
1,370
6,690
21,955
23,104
442
7,854
13,739
0
24,129
L
Discordia
awesomemaximus9
Discordia
20,142
278
981
1,411
7,917
3,231
768
3,208
4,471
43,341
0
W
6,414
87
9,341
5,415
11,481
6,524
935
4,678
6,803
17,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,930
Gold Earned
44,472
145
Minions Killed
136
0
Camps Cleared
0
1,175,654
Distance Traveled
1,213,196
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,214
632
25
2
0
270,112
0
W
Ah Puch
10,492
807
32
2
0
236,278
0
L
Bellona
8,458
651
24
2
0
247,071
0
L
Aphrodite
8,690
668
35
3
0
231,649
0
W
Izanami
10,532
810
20
2
0
230,619
0
W
Danzaburou
11,909
916
60
5
0
206,639
2
W
Geb
10,347
796
10
1
0
248,417
0
L
Mulan
9,806
754
13
1
0
216,199
0
L
Discordia
9,304
716
39
3
0
248,165
1
W
Hel
9,650
742
23
2
0
253,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role