Player Matchup

Zeus
Zeus
EscapeTheNight99
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,300 Elo+
Solo
Chang'e
Chang'e
ItsToxicBleach
Chang'e
Level 128
God Stats
10W - 13L
1,354 SR
Queue Stats
88W - 97L
1,295 Elo+
Solo
Bastet
Bastet
Kingcrono24
Bastet
Level 68
God Stats
8W - 12L
1,433 SR
Queue Stats
175W - 178L
1,333 Elo+
Solo
King Arthur
King Arthur
Rekomun
King Arthur
Level 56
God Stats
3W - 5L
1,399 SR
Queue Stats
91W - 127L
1,387 Elo+
Solo
Anhur
Anhur
SLeRmZ_McKeZiE
Anhur
Level 145
God Stats
9W - 11L
1,393 SR
Queue Stats
522W - 611L
1,370 Elo+
Solo
Team Averages
Level 90
1,416 SR
1,337 Elo+

VS

Team Averages
Level 50
1,437 SR
1,260 Elo+
Nu Wa
Nu Wa
FunkyBigD
Nu Wa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,200 Elo+
Party 1
Arachne
Arachne
GenieBeanie420
Arachne
Level 64
God Stats
3W - 1L
1,446 SR
Queue Stats
161W - 200L
1,277 Elo+
Party 1
Shiva
Shiva
LautyX_
Shiva
Level 50
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 69L
1,243 Elo+
Solo
Neith
Neith
caseyshay
Neith
Level 82
God Stats
255W - 255L
1,477 SR
Queue Stats
278W - 280L
1,324 Elo+
Solo
Xing Tian
Xing Tian
thepolishYETI
Xing Tian
Level 41
God Stats
3W - 2L
1,261 SR
Queue Stats
80W - 96L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
10,078
480
14,404
15,588
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
7,466
356
6,976
15,442
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
16
7 / 4 / 1
10,223
487
14,084
21,549
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Rekomun
King Arthur
17
0 / 1 / 2
10,341
492
10,959
18,132
19,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 1
8,606
410
7,712
16,090
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FunkyBigD
Nu Wa
17
7 / 5 / 6
11,001
524
17,661
17,279
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 5
10,378
494
14,550
22,020
9,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
LautyX_
Shiva
19
1 / 1 / 0
11,275
537
9,135
16,483
12,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
caseyshay
Neith
16
2 / 2 / 2
9,614
458
8,001
10,940
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
thepolishYETI
Xing Tian
15
3 / 1 / 4
9,789
466
7,722
16,646
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
12
Kills
18
19
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Nu Wa
FunkyBigD
Nu Wa
7
5
6
2
W
5
3
5
2.5
L
0
3
0
0
L
Bastet
7
4
1
1.88
W
Shiva
LautyX_
Shiva
1
1
0
1
L
King Arthur
Rekomun
King Arthur
0
1
2
1
L
2
4
1
0.63
W
Neith
caseyshay
Neith
2
2
2
1.5
W
Xing Tian
thepolishYETI
Xing Tian
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,135
Damage
57,069
86,801
Taken
83,368
47,039
Mitigated
51,560
23,048
Healing
29,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,404
2,796
0
974
15,588
5,794
957
6,782
8,570
77,778
0
W
Nu Wa
FunkyBigD
Nu Wa
17,661
5,996
487
5,109
17,279
7,939
2,635
7,519
9,236
74,406
0
W
14,550
10,665
323
7,665
22,020
9,766
0
4,117
17,619
0
75,434
L
6,976
764
697
6,560
15,442
6,661
335
5,354
9,958
45,586
0
L
Bastet
14,084
4,468
0
8,652
21,549
9,389
580
4,967
16,330
0
76,121
W
Shiva
LautyX_
Shiva
9,135
2,347
89
8,064
16,483
12,352
0
0
16,483
0
88,936
L
King Arthur
Rekomun
King Arthur
10,959
1,801
0
1,000
18,132
19,829
0
1,770
16,251
0
85,007
L
7,712
4,464
0
5,165
16,090
5,366
648
5,666
10,309
0
52,030
W
Neith
caseyshay
Neith
8,001
3,549
0
2,824
10,940
5,379
1,650
2,272
8,461
0
87,810
W
Xing Tian
thepolishYETI
Xing Tian
7,722
973
375
4,505
16,646
16,124
308
5,798
10,189
29,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
52,057
582
Minions Killed
548
0
Camps Cleared
0
1,709,044
Distance Traveled
1,893,525
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,078
480
141
7
0
333,974
1
W
Nu Wa
11,001
524
125
6
0
341,916
3
W
Arachne
10,378
494
105
5
0
450,972
0
L
Chang'e
7,466
356
64
3
0
284,802
5
L
Bastet
10,223
487
119
6
0
387,431
0
W
Shiva
11,275
537
166
8
0
361,971
1
L
King Arthur
10,341
492
160
8
0
388,980
7
L
Anhur
8,606
410
98
5
0
313,857
4
W
Neith
9,614
458
126
6
0
326,810
0
W
Xing Tian
9,789
466
26
1
0
411,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role