Player Matchup

Nemesis
Nemesis
Gold II
Ascendancyyy
Nemesis
Gold II
Level 153
God Stats
2W - 5L
1,504 SR
Queue Stats
422W - 446L
1,561 MMR
Solo
Rama
Rama
Gold II
CutLip
Rama
Gold II
Level 152
God Stats
12W - 5L
1,972 SR
Queue Stats
137W - 119L
1,652 MMR
Solo
Fenrir
Fenrir
Gold IV
StinkyLatamBenis
Fenrir
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,557 MMR
Solo
Thoth
Thoth
Gold III
Xurly
Thoth
Gold III
Level 129
God Stats
1W - 2L
1,724 SR
Queue Stats
36W - 39L
1,555 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
feltcrowd0955
Tsukuyomi
Silver II
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
209W - 202L
1,546 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,640 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,595 SR
1,576 MMR
Heimdallr
Heimdallr
Gold III
DangerBallon46
Heimdallr
Gold III
Level 127
God Stats
6W - 5L
1,538 SR
Queue Stats
73W - 87L
1,429 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Darkidol
Sun Wukong
Gold V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,624 MMR
Solo
Scylla
Scylla
Gold IV
Splilltz
Scylla
Gold IV
Level 123
God Stats
3W - 1L
1,540 SR
Queue Stats
32W - 18L
1,646 MMR
Solo
Mercury
Mercury
Gold I
VicSas29
Mercury
Gold I
Level 149
God Stats
17W - 11L
1,659 SR
Queue Stats
125W - 131L
1,653 MMR
Party 1
Ganesha
Ganesha
Gold III
mauito1809
Ganesha
Gold III
Level 147
God Stats
2W - 4L
1,736 SR
Queue Stats
87W - 101L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ascendancyyy
Nemesis
18
7 / 4 / 3
12,028
481
15,055
20,773
11,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
CutLip
Rama
20
1 / 8 / 1
13,436
537
11,053
20,649
9,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 14 / 4
9,629
385
6,545
34,121
30,644
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Xurly
Thoth
19
2 / 5 / 2
12,399
496
15,101
14,396
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
feltcrowd0955
Tsukuyomi
18
3 / 6 / 4
11,814
473
18,925
24,952
20,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
RaijinFreyaLancelot

VS

Bans
KaliGebPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DangerBallon46
Heimdallr
20
6 / 1 / 8
15,285
611
11,849
19,341
9,115
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Darkidol
Sun Wukong
20
6 / 5 / 7
14,641
586
19,513
30,604
20,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Splilltz
Scylla
20
12 / 4 / 9
15,066
603
24,552
17,629
7,077
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
VicSas29
Mercury
20
11 / 4 / 11
15,506
620
14,661
19,762
8,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
mauito1809
Ganesha
19
1 / 1 / 22
14,095
564
8,444
24,428
32,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
15
Kills
36
37
Deaths
15
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ascendancyyy
Nemesis
7
4
3
2.13
L
Rama
CutLip
Rama
1
8
1
0.19
W
Heimdallr
DangerBallon46
Heimdallr
6
1
8
10
W
Sun Wukong
Darkidol
Sun Wukong
6
5
7
1.9
W
Scylla
Splilltz
Scylla
12
4
9
4.13
L
2
14
4
0.29
W
Mercury
VicSas29
Mercury
11
4
11
4.13
L
Thoth
Xurly
Thoth
2
5
2
0.6
L
Tsukuyomi
feltcrowd0955
Tsukuyomi
3
6
4
0.83
W
Ganesha
mauito1809
Ganesha
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,679
Damage
79,019
114,891
Taken
111,764
77,329
Mitigated
78,487
29,380
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ascendancyyy
Nemesis
15,055
6,477
0
5,368
20,773
11,267
0
7,448
13,205
0
101,578
L
Rama
CutLip
Rama
11,053
8,867
0
3,517
20,649
9,263
810
2,502
18,079
0
147,024
W
Heimdallr
DangerBallon46
Heimdallr
11,849
6,393
0
6,971
19,341
9,115
5,544
3,149
16,063
0
127,493
W
Sun Wukong
Darkidol
Sun Wukong
19,513
4,648
0
8,137
30,604
20,791
260
4,001
25,422
0
91,441
W
Scylla
Splilltz
Scylla
24,552
4,451
0
3,872
17,629
7,077
1,632
5,486
12,001
116,735
0
L
6,545
3,157
0
9,552
34,121
30,644
0
10,373
23,497
0
48,001
W
Mercury
VicSas29
Mercury
14,661
7,277
0
2,179
19,762
8,664
3,506
3,408
16,294
0
169,046
L
Thoth
Xurly
Thoth
15,101
276
0
659
14,396
6,134
0
5,591
8,463
113,503
0
L
Tsukuyomi
feltcrowd0955
Tsukuyomi
18,925
5,619
0
10,284
24,952
20,021
375
6,424
18,486
0
82,706
W
Ganesha
mauito1809
Ganesha
8,444
1,412
0
5,020
24,428
32,840
55
4,369
19,725
48,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,306
Gold Earned
74,593
719
Minions Killed
734
0
Camps Cleared
0
2,403,411
Distance Traveled
2,643,734
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,028
481
138
6
0
529,288
1
L
Rama
13,436
537
227
9
0
503,512
7
W
Heimdallr
15,285
611
207
8
0
516,023
6
W
Sun Wukong
14,641
586
150
6
0
487,675
8
W
Scylla
15,066
603
187
7
0
482,207
7
L
Fenrir
9,629
385
47
2
0
408,423
4
W
Mercury
15,506
620
169
7
0
631,795
5
L
Thoth
12,399
496
188
8
0
463,262
3
L
Tsukuyomi
11,814
473
119
5
0
498,926
8
W
Ganesha
14,095
564
21
1
0
526,034
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role