Player Matchup

Nike
Nike
Breakfastt1me
Nike
Level 130
God Stats
3W - 0L
1,765 SR
Queue Stats
242W - 224L
1,597 Elo+
Party 1
Merlin
Merlin
CompleteManiacs
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,325 Elo+
Party 1
Neith
Neith
Elisport45
Neith
Level 3
God Stats
3W - 3L
1,245 SR
Queue Stats
3W - 3L
1,215 Elo+
Party 1
Loki
Loki
Zorokitsune
Loki
Level 73
God Stats
2W - 1L
1,341 SR
Queue Stats
15W - 14L
1,299 Elo+
Party 1
Poseidon
Poseidon
overshotrad
Poseidon
Level 158
God Stats
12W - 10L
1,631 SR
Queue Stats
142W - 141L
1,522 Elo+
Solo
Team Averages
Level 78
1,497 SR
1,392 Elo+

VS

Team Averages
Level 119
1,437 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
Deicidos
Cu Chulainn
Level 96
God Stats
2W - 6L
1,339 SR
Queue Stats
114W - 116L
1,490 Elo+
Solo
Ra
Ra
JhinStone
Ra
Level 132
God Stats
1W - 2L
1,479 SR
Queue Stats
55W - 53L
1,441 Elo+
Solo
Nu Wa
Nu Wa
LadyLockheart
Nu Wa
Level 68
God Stats
71W - 40L
1,636 SR
Queue Stats
148W - 133L
1,536 Elo+
Party 2
Da Ji
Da Ji
SnowninjaXZ
Da Ji
Level 153
God Stats
0W - 3L
1,294 SR
Queue Stats
190W - 165L
1,549 Elo+
Party 2
Chernobog
Chernobog
Tądpole
Chernobog
Level 146
God Stats
0W - 1L
1,439 SR
Queue Stats
41W - 49L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 15
11,058
790
15,722
17,406
19,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 8
10,150
725
5,811
12,564
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
4 / 3 / 3
10,037
717
4,810
10,554
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 10
10,851
775
5,990
13,261
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
overshotrad
Poseidon
20
8 / 5 / 10
11,724
837
19,107
19,803
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deicidos
Cu Chulainn
17
2 / 4 / 7
9,947
711
9,384
14,666
14,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 5 / 5
9,459
676
7,201
10,911
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 7
10,263
733
17,853
9,095
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 7 / 6
11,143
796
21,154
20,368
10,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Tądpole
Chernobog
17
3 / 5 / 1
10,153
725
7,985
12,680
7,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
23
Kills
17
17
Deaths
23
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
2
4
8
1.5
L
Cu Chulainn
Deicidos
Cu Chulainn
2
4
7
1.38
W
Neith
4
3
3
1.83
L
1
5
5
0.7
L
2
2
7
2.75
L
9
7
6
1.71
L
Chernobog
Tądpole
Chernobog
3
5
1
0.7
W
5
4
10
2.5
W
Poseidon
overshotrad
Poseidon
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,440
Damage
63,577
73,588
Taken
67,720
43,472
Mitigated
41,899
9,894
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,722
2,050
0
3,830
17,406
19,576
209
8,140
9,023
68
36,414
W
5,811
638
65
1,096
12,564
5,171
250
3,805
8,699
33,480
0
L
Cu Chulainn
Deicidos
Cu Chulainn
9,384
1,092
0
0
14,666
14,805
368
4,787
9,879
0
27,870
W
Neith
4,810
2,158
0
547
10,554
5,050
2,172
3,038
7,474
0
25,824
L
7,201
196
858
1,344
10,911
5,014
176
3,351
7,560
29,177
0
L
17,853
3,542
0
1,005
9,095
4,366
487
2,990
6,105
54,105
0
L
21,154
5,069
0
952
20,368
10,698
360
9,365
11,003
0
34,192
L
Chernobog
Tądpole
Chernobog
7,985
5,196
0
602
12,680
7,016
80
4,493
8,187
0
36,945
W
5,990
1,262
0
1,391
13,261
6,003
1,581
3,459
9,768
0
35,460
W
Poseidon
overshotrad
Poseidon
19,107
3,745
0
2,965
19,803
7,672
848
6,143
13,570
60,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
50,965
293
Minions Killed
276
0
Camps Cleared
0
1,447,277
Distance Traveled
1,376,875
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,058
790
44
3
0
334,557
5
W
Merlin
10,150
725
70
5
0
261,218
0
L
Cu Chulainn
9,947
711
47
3
0
262,153
2
W
Neith
10,037
717
37
3
0
243,804
0
L
Ra
9,459
676
41
3
0
336,440
1
L
Nu Wa
10,263
733
85
6
0
261,863
6
L
Da Ji
11,143
796
25
2
0
281,738
2
L
Chernobog
10,153
725
78
6
0
234,681
1
W
Loki
10,851
775
52
4
0
317,127
0
W
Poseidon
11,724
837
90
6
0
290,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role