Player Matchup

Kukulkan
Kukulkan
Chrisguitar9
Kukulkan
Level 127
God Stats
10W - 14L
1,446 SR
Queue Stats
449W - 434L
1,496 Elo+
Solo
Chronos
Chronos
Don_Brandao
Chronos
Level 145
God Stats
47W - 47L
1,617 SR
Queue Stats
1,156W - 1,131L
1,489 Elo+
Solo
Chaac
Chaac
Phrosyne
Chaac
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,439 Elo+
Party 2
Skadi
Skadi
RenaiMan
Skadi
Level 58
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
Swagasaurus5687
Jormungandr
Level 68
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,392 Elo+

VS

Team Averages
Level 111
1,546 SR
1,502 Elo+
Geb
Geb
BlackGhonly551
Geb
Level 108
God Stats
3W - 1L
1,548 SR
Queue Stats
176W - 166L
1,500 Elo+
Party 1
Zeus
Zeus
Lord_Faisa_676
Zeus
Level 102
God Stats
4W - 2L
1,652 SR
Queue Stats
156W - 141L
1,513 Elo+
Party 1
King Arthur
King Arthur
Shawn TeamWITT
King Arthur
Level 107
God Stats
22W - 27L
1,410 SR
Queue Stats
182W - 166L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
SilencedHaahaa
Erlang Shen
Level 138
God Stats
15W - 7L
1,889 SR
Queue Stats
528W - 522L
1,493 Elo+
Solo
Skadi
Skadi
wingamer80
Skadi
Level 101
God Stats
1W - 1L
1,229 SR
Queue Stats
152W - 147L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chrisguitar9
Kukulkan
20
4 / 5 / 5
16,207
559
22,377
24,365
15,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Don_Brandao
Chronos
20
8 / 5 / 2
14,967
516
22,420
32,289
19,148
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Phrosyne
Chaac
20
5 / 5 / 6
13,616
470
19,014
32,805
24,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
RenaiMan
Skadi
19
4 / 8 / 4
13,490
465
16,069
23,546
12,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Swagasaurus5687
Jormungandr
17
1 / 3 / 8
12,338
425
12,390
32,051
47,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 13
13,814
476
14,644
36,330
55,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 7
16,328
563
38,705
19,938
10,986
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Shawn TeamWITT
King Arthur
20
0 / 9 / 5
13,581
468
17,578
32,447
44,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
SilencedHaahaa
Erlang Shen
20
6 / 4 / 8
14,300
493
18,978
26,436
18,865
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
20
5 / 4 / 10
14,709
507
23,612
17,377
8,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
22
Kills
26
26
Deaths
22
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Kukulkan
Chrisguitar9
Kukulkan
4
5
5
1.3
L
Chronos
Don_Brandao
Chronos
8
5
2
1.8
W
12
3
7
5.17
L
Chaac
Phrosyne
Chaac
5
5
6
1.6
L
Skadi
RenaiMan
Skadi
4
8
4
0.75
W
King Arthur
Shawn TeamWITT
King Arthur
0
9
5
0.28
W
Erlang Shen
SilencedHaahaa
Erlang Shen
6
4
8
2.5
L
Jormungandr
Swagasaurus5687
Jormungandr
1
3
8
1.67
W
Skadi
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,270
Damage
113,517
145,056
Taken
132,528
118,315
Mitigated
137,558
27,214
Healing
28,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,644
1,067
484
6,055
36,330
55,245
420
16,200
20,130
54,480
0
L
Kukulkan
Chrisguitar9
Kukulkan
22,377
1,798
0
4,182
24,365
15,018
0
3,646
20,719
173,614
0
L
Chronos
Don_Brandao
Chronos
22,420
5,489
0
4,561
32,289
19,148
276
15,835
16,454
130,836
0
W
38,705
8,184
0
7,286
19,938
10,986
0
11,794
8,144
172,736
0
L
Chaac
Phrosyne
Chaac
19,014
4,855
0
13,978
32,805
24,716
126
9,327
23,478
0
118,133
L
Skadi
RenaiMan
Skadi
16,069
7,832
0
2,784
23,546
12,172
1,933
10,336
13,210
0
103,816
W
King Arthur
Shawn TeamWITT
King Arthur
17,578
947
0
3,518
32,447
44,009
122
15,795
16,652
291
133,805
W
Erlang Shen
SilencedHaahaa
Erlang Shen
18,978
8,662
0
10,264
26,436
18,865
766
7,501
18,935
0
111,706
L
Jormungandr
Swagasaurus5687
Jormungandr
12,390
2,068
0
1,709
32,051
47,261
65
14,806
17,245
49,393
0
W
Skadi
23,612
9,654
0
745
17,377
8,453
5,348
5,897
11,480
0
125,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,618
Gold Earned
72,732
846
Minions Killed
820
0
Camps Cleared
0
2,697,205
Distance Traveled
2,757,575
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,814
476
37
1
0
570,288
2
L
Kukulkan
16,207
559
273
9
0
518,449
1
L
Chronos
14,967
516
193
7
0
556,517
0
W
Zeus
16,328
563
253
9
0
573,477
0
L
Chaac
13,616
470
162
6
0
610,604
11
L
Skadi
13,490
465
163
6
0
457,333
2
W
King Arthur
13,581
468
216
7
0
494,315
2
W
Erlang Shen
14,300
493
128
4
0
631,773
7
L
Jormungandr
12,338
425
55
2
0
554,302
8
W
Skadi
14,709
507
186
6
0
487,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role