Player Matchup

Kumbhakarna
Kumbhakarna
OnceTheDoer
Kumbhakarna
Level 86
God Stats
41W - 46L
1,548 SR
Queue Stats
140W - 151L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
Photosynthas
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,718 Elo+
Solo
Chaac
Chaac
SRT Viper ACR X
Chaac
Level 101
God Stats
33W - 25L
1,584 SR
Queue Stats
135W - 144L
1,512 Elo+
Party 1
Team Averages
Level 115
1,544 SR
1,577 Elo+

VS

Team Averages
Level 117
1,464 SR
1,502 Elo+
Vamana
Vamana
GucciGoon400
Vamana
Level 92
God Stats
3W - 1L
1,618 SR
Queue Stats
47W - 62L
1,435 Elo+
Solo
Sol
Sol
Moraug25
Sol
Level 148
God Stats
2W - 7L
1,203 SR
Queue Stats
112W - 160L
1,518 Elo+
Solo
Chiron
Chiron
hollowcanyougo
Chiron
Level 112
God Stats
44W - 31L
1,571 SR
Queue Stats
103W - 77L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OnceTheDoer
Kumbhakarna
12
0 / 8 / 5
9,463
557
4,907
35,807
26,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
15
1 / 5 / 4
10,417
613
17,226
15,617
5,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 8 / 1
11,649
685
15,736
31,800
30,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 3 / 14
11,902
700
16,805
18,150
15,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 12
12,816
754
24,034
16,145
6,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
12 / 1 / 9
13,249
779
31,724
13,182
6,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
21
21
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
3
14
3.33
W
6
2
12
6
L
Kumbhakarna
OnceTheDoer
Kumbhakarna
0
8
5
0.31
L
Hou Yi
1
5
4
0.6
L
5
8
1
0.69
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
72,563
83,224
Taken
47,477
62,927
Mitigated
28,425
15,992
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
16,805
8,490
228
6,140
18,150
15,728
72
1,852
15,486
0
50,751
W
24,034
6,267
0
7,603
16,145
6,608
817
1,327
14,235
64,343
0
L
Kumbhakarna
OnceTheDoer
Kumbhakarna
4,907
594
670
8,396
35,807
26,255
17
9,317
25,899
16,294
0
L
Hou Yi
17,226
8,253
0
1,292
15,617
5,727
0
4,642
10,743
0
48,837
L
15,736
3,754
523
5,111
31,800
30,945
0
8,876
22,426
0
37,591
W
31,724
14,817
1,147
5,036
13,182
6,089
1,883
1,628
11,037
0
57,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
37,967
130
Minions Killed
204
3
Camps Cleared
11
887,524
Distance Traveled
969,871
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,902
700
42
2
4
345,986
0
W
Sol
12,816
754
105
6
6
305,664
1
L
Kumbhakarna
9,463
557
19
1
1
297,110
2
L
Hou Yi
10,417
613
64
4
0
287,124
4
L
Chaac
11,649
685
47
3
2
303,290
5
W
Chiron
13,249
779
57
3
1
318,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role