Player Matchup

Mulan
Mulan
CyclingStream
Mulan
Level 120
God Stats
3W - 1L
1,684 SR
Queue Stats
17W - 31L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
J3ss xxxx
Danzaburou
Level 23
God Stats
4W - 6L
1,510 SR
Queue Stats
24W - 37L
1,276 Elo+
Party 1
Olorun
Olorun
YungTako
Olorun
Level 24
God Stats
6W - 7L
1,508 SR
Queue Stats
33W - 43L
1,278 Elo+
Party 1
Team Averages
Level 56
1,567 SR
1,266 Elo+

VS

Team Averages
Level 54
1,422 SR
1,315 Elo+
Tiamat
Tiamat
FiledRich16
Tiamat
Level 55
God Stats
1W - 4L
1,376 SR
Queue Stats
27W - 48L
1,233 Elo+
Party 2
Cthulhu
Cthulhu
XJohnny__RingoX
Cthulhu
Level 81
God Stats
15W - 25L
1,391 SR
Queue Stats
231W - 349L
1,335 Elo+
Solo
Cernunnos
Cernunnos
monkey_5198
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 6
8,817
882
12,680
9,935
7,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
J3ss xxxx
Danzaburou
13
3 / 0 / 13
8,427
843
12,284
5,934
2,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
YungTako
Olorun
11
4 / 1 / 7
7,537
754
6,887
6,318
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 6 / 0
6,200
620
4,769
10,316
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 5 / 1
6,501
650
5,403
13,052
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
monkey_5198
Cernunnos
9
1 / 6 / 0
6,249
625
5,985
11,029
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
1
1
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
Tiamat
0
6
0
0
W
Danzaburou
J3ss xxxx
Danzaburou
3
0
13
9.5
L
0
5
1
0.1
W
Olorun
YungTako
Olorun
4
1
7
7.5
L
Cernunnos
monkey_5198
Cernunnos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
16,157
22,187
Taken
34,397
12,853
Mitigated
23,326
9,518
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,680
3,169
0
4,850
9,935
7,316
276
4,916
4,715
0
36,155
L
Tiamat
4,769
275
272
1,981
10,316
5,879
0
1,523
8,710
17,144
0
W
Danzaburou
J3ss xxxx
Danzaburou
12,284
7,149
0
2,163
5,934
2,552
1,585
2,303
3,389
0
33,928
L
5,403
643
0
552
13,052
12,235
0
3,796
9,071
11,072
0
W
Olorun
YungTako
Olorun
6,887
3,595
203
2,302
6,318
2,985
710
3,247
2,855
14,553
1,722
L
Cernunnos
monkey_5198
Cernunnos
5,985
1,591
68
995
11,029
5,212
0
936
9,853
0
16,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
18,950
120
Minions Killed
101
5
Camps Cleared
3
566,344
Distance Traveled
498,771
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,817
882
32
3
4
205,577
4
L
Tiamat
6,200
620
41
4
0
153,136
2
W
Danzaburou
8,427
843
60
6
0
177,386
0
L
Cthulhu
6,501
650
17
2
0
184,934
0
W
Olorun
7,537
754
28
3
1
183,381
0
L
Cernunnos
6,249
625
43
4
3
160,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role