Player Matchup

Chaac
Chaac
Aye Yo Pure
Chaac
Level 51
God Stats
3W - 0L
1,751 SR
Queue Stats
9W - 13L
1,314 Elo+
Party 3
Khepri
Khepri
LostInThought08
Khepri
Level 69
God Stats
15W - 12L
1,437 SR
Queue Stats
132W - 147L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
Necrofire0
Guan Yu
Level 37
God Stats
1W - 2L
1,226 SR
Queue Stats
53W - 68L
1,363 Elo+
Party 1
Ullr
Ullr
Nuembra
Ullr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Turtelo
Baron Samedi
Level 48
God Stats
1W - 0L
1,937 SR
Queue Stats
6W - 8L
1,314 Elo+
Party 3
Team Averages
Level 50
1,570 SR
1,360 Elo+

VS

Team Averages
Level 55
1,506 SR
1,306 Elo+
Amaterasu
Amaterasu
DarkSnaek114
Amaterasu
Level 128
God Stats
3W - 2L
1,466 SR
Queue Stats
141W - 161L
1,384 Elo+
Party 2
Izanami
Izanami
ElBaniquilador
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,122 Elo+
Party 2
Poseidon
Poseidon
Johnmosk
Poseidon
Level 33
God Stats
5W - 9L
1,562 SR
Queue Stats
39W - 51L
1,426 Elo+
Solo
King Arthur
King Arthur
darksnaek
King Arthur
Level 67
God Stats
16W - 17L
1,501 SR
Queue Stats
232W - 231L
1,447 Elo+
Party 2
Nemesis
Nemesis
xSxnty
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 17
12,344
1,122
20,376
21,401
23,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 17
13,052
1,187
9,367
17,443
26,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Necrofire0
Guan Yu
18
4 / 3 / 18
12,185
1,108
17,269
19,236
32,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Nuembra
Ullr
19
14 / 0 / 10
14,359
1,305
34,732
15,099
10,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Turtelo
Baron Samedi
18
1 / 1 / 20
11,688
1,063
19,694
9,662
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkSnaek114
Amaterasu
16
1 / 7 / 2
10,673
970
10,734
26,320
25,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 3
11,009
1,001
16,210
22,758
9,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Johnmosk
Poseidon
16
4 / 8 / 2
11,501
1,046
26,224
17,798
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
darksnaek
King Arthur
17
0 / 3 / 6
11,163
1,015
18,117
23,207
24,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
xSxnty
Nemesis
16
0 / 4 / 4
10,302
937
6,060
16,683
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
28
Kills
6
6
Deaths
28
82
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
Amaterasu
DarkSnaek114
Amaterasu
1
7
2
0.29
L
1
6
3
0.42
L
Poseidon
Johnmosk
Poseidon
4
8
2
0.63
W
3
0
17
11.5
W
Guan Yu
Necrofire0
Guan Yu
4
3
18
4.33
W
Ullr
Nuembra
Ullr
14
0
10
19
W
Baron Samedi
Turtelo
Baron Samedi
1
1
20
11
L
King Arthur
darksnaek
King Arthur
0
3
6
1
L
Nemesis
xSxnty
Nemesis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,438
Damage
77,345
82,841
Taken
106,766
99,572
Mitigated
73,921
37,294
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,376
5,121
767
8,401
21,401
23,201
0
6,482
14,919
0
47,215
L
Amaterasu
DarkSnaek114
Amaterasu
10,734
3,793
0
2,833
26,320
25,384
0
7,246
19,074
0
23,718
L
16,210
14,025
0
2,448
22,758
9,661
0
3,737
19,021
0
45,588
L
Poseidon
Johnmosk
Poseidon
26,224
3,361
0
120
17,798
6,849
0
5,087
12,711
41,027
0
W
9,367
1,800
0
3,341
17,443
26,549
0
5,094
12,349
14,677
0
W
Guan Yu
Necrofire0
Guan Yu
17,269
4,099
7,559
5,604
19,236
32,405
0
7,051
12,185
0
23,917
W
Ullr
Nuembra
Ullr
34,732
24,339
0
1,078
15,099
10,119
0
4,353
10,746
0
61,205
W
Baron Samedi
Turtelo
Baron Samedi
19,694
2,499
7,075
3,469
9,662
7,298
0
3,244
6,418
40,918
0
L
King Arthur
darksnaek
King Arthur
18,117
1,219
0
220
23,207
24,931
0
7,951
15,256
0
42,643
L
Nemesis
xSxnty
Nemesis
6,060
1,675
0
2,035
16,683
7,096
0
5,040
11,643
0
10,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,628
Gold Earned
54,648
212
Minions Killed
201
9
Camps Cleared
5
1,101,250
Distance Traveled
1,085,782
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,344
1,122
50
5
2
206,567
0
L
Amaterasu
10,673
970
31
3
2
212,784
0
L
Izanami
11,009
1,001
73
7
1
179,437
0
L
Poseidon
11,501
1,046
34
3
1
222,402
1
W
Khepri
13,052
1,187
9
1
1
232,670
1
W
Guan Yu
12,185
1,108
17
2
1
240,094
0
W
Ullr
14,359
1,305
69
6
4
214,474
1
W
Baron Samedi
11,688
1,063
67
6
1
207,445
0
L
King Arthur
11,163
1,015
57
5
0
227,102
0
L
Nemesis
10,302
937
6
1
1
244,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role