Player Matchup

Freya
Freya
Aurelius MD
Freya
Level 160
God Stats
3W - 6L
1,340 SR
Queue Stats
618W - 626L
1,533 Elo+
Party 3
Poseidon
Poseidon
FalconMex21
Poseidon
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,355 Elo+
Solo
Cthulhu
Cthulhu
MeGustaBoom
Cthulhu
Level 46
God Stats
2W - 1L
1,687 SR
Queue Stats
82W - 63L
1,525 Elo+
Party 1
Bacchus
Bacchus
PvtToaster
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,540 Elo+
Party 1
Fenrir
Fenrir
Trajectoriez
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 249L
1,485 Elo+
Party 3
Team Averages
Level 90
1,505 SR
1,487 Elo+

VS

Team Averages
Level 147
1,417 SR
1,527 Elo+
He Bo
He Bo
FeeneyMonster
He Bo
Level 153
God Stats
3W - 9L
1,303 SR
Queue Stats
521W - 522L
1,561 Elo+
Party 2
Ravana
Ravana
Fuoco
Ravana
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,562 Elo+
Party 4
Hun Batz
Hun Batz
KillswitchChip
Hun Batz
Level 160
God Stats
4W - 5L
1,182 SR
Queue Stats
526W - 543L
1,521 Elo+
Party 2
Ullr
Ullr
TomahawkWarrior
Ullr
Level 160
God Stats
4W - 4L
1,542 SR
Queue Stats
202W - 210L
1,525 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
kilyumed
Ah Muzen Cab
Level 156
God Stats
2W - 2L
1,557 SR
Queue Stats
188W - 185L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
12,005
750
16,140
19,549
10,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
FalconMex21
Poseidon
20
5 / 4 / 12
11,659
729
18,245
12,554
5,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MeGustaBoom
Cthulhu
19
4 / 6 / 10
10,769
673
14,508
22,963
29,261
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
PvtToaster
Bacchus
16
1 / 7 / 13
9,440
590
9,684
21,942
32,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
2 / 6 / 8
9,333
583
9,737
16,340
14,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 12
12,342
771
24,859
13,475
7,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Fuoco
Ravana
20
2 / 2 / 20
12,401
775
11,697
24,662
20,445
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
17
1 / 6 / 16
10,428
652
9,643
16,714
21,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 4 / 12
12,985
812
19,906
17,087
9,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
kilyumed
Ah Muzen Cab
20
7 / 3 / 14
12,433
777
21,184
12,128
8,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
102
19
Kills
28
28
Deaths
20
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
7
5
11
2.5
L
Poseidon
FalconMex21
Poseidon
5
4
12
2.75
W
8
5
12
2.8
W
Ravana
Fuoco
Ravana
2
2
20
6
W
Hun Batz
1
6
16
1.5
L
Cthulhu
MeGustaBoom
Cthulhu
4
6
10
1.5
L
Bacchus
PvtToaster
Bacchus
1
7
13
1.07
W
10
4
12
4
L
Fenrir
2
6
8
1
W
Ah Muzen Cab
kilyumed
Ah Muzen Cab
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,314
Damage
87,289
93,348
Taken
84,066
92,530
Mitigated
67,619
22,259
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,140
5,249
1,171
5,855
19,549
10,628
391
4,610
14,857
27,512
0
L
Poseidon
FalconMex21
Poseidon
18,245
2,505
1,553
1,312
12,554
5,631
1,050
2,924
9,548
57,610
0
W
24,859
106
984
3,502
13,475
7,564
1,196
9,466
3,910
38,679
0
W
Ravana
Fuoco
Ravana
11,697
4,693
1,299
11,300
24,662
20,445
882
15,282
9,224
0
18,903
W
Hun Batz
9,643
1,073
143
427
16,714
21,304
546
10,723
5,782
0
20,814
L
Cthulhu
MeGustaBoom
Cthulhu
14,508
767
1,892
2,354
22,963
29,261
0
7,706
15,002
27,370
0
L
Bacchus
PvtToaster
Bacchus
9,684
843
1,056
785
21,942
32,659
0
6,329
15,302
15,785
0
W
19,906
8,825
1,126
3,290
17,087
9,625
866
12,928
3,955
0
47,132
L
Fenrir
9,737
1,270
3,409
2,872
16,340
14,351
0
2,406
13,780
0
10,132
W
Ah Muzen Cab
kilyumed
Ah Muzen Cab
21,184
5,341
1,096
4,781
12,128
8,681
4,398
10,178
1,914
0
48,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
60,589
199
Minions Killed
172
0
Camps Cleared
0
1,291,024
Distance Traveled
1,424,459
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,005
750
60
4
0
245,428
5
L
Poseidon
11,659
729
87
5
0
262,334
1
W
He Bo
12,342
771
28
2
0
291,223
1
W
Ravana
12,401
775
12
1
0
256,841
5
W
Hun Batz
10,428
652
19
1
0
296,504
2
L
Cthulhu
10,769
673
43
3
0
267,299
1
L
Bacchus
9,440
590
5
0
0
233,492
0
W
Ullr
12,985
812
53
3
0
272,664
2
L
Fenrir
9,333
583
4
0
0
282,471
0
W
Ah Muzen Cab
12,433
777
60
4
0
307,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role