Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lady Temari1466
Aphrodite
Level 129
God Stats
11W - 10L
1,431 SR
Queue Stats
345W - 399L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Lgirl
Cthulhu
Level 153
God Stats
2W - 2L
1,565 SR
Queue Stats
280W - 300L
1,486 Elo+
Solo
Hercules
Hercules
ReinventUrExit
Hercules
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 136L
1,553 Elo+
Solo
Hera
Hera
SirKodaBear
Hera
Level 126
God Stats
1W - 3L
1,380 SR
Queue Stats
284W - 279L
1,502 Elo+
Solo
Team Averages
Level 132
1,475 SR
1,497 Elo+

VS

Team Averages
Level 105
1,560 SR
1,472 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DShark11
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,562 Elo+
Party 1
Neith
Neith
GarrettAF
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,562 Elo+
Party 1
Chronos
Chronos
OnlyGuge
Chronos
Level 68
God Stats
2W - 0L
1,800 SR
Queue Stats
52W - 60L
1,453 Elo+
Solo
Janus
Janus
Plankeh
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
1 / 7 / 8
10,628
559
10,573
22,359
11,373
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Lady Temari1466
Aphrodite
18
4 / 5 / 10
11,584
610
14,004
25,180
21,246
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lgirl
Cthulhu
20
4 / 4 / 13
12,641
665
31,562
28,027
41,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
20
4 / 5 / 10
12,931
681
14,727
50,319
45,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 5 / 8
12,964
682
30,631
15,452
7,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
15 / 3 / 8
14,409
758
27,845
23,902
15,822
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
DShark11
King Arthur
18
1 / 6 / 17
11,384
599
11,917
29,097
37,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
GarrettAF
Neith
20
4 / 4 / 15
12,799
674
28,568
17,923
10,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
OnlyGuge
Chronos
20
2 / 3 / 18
12,092
636
29,212
27,325
15,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Plankeh
Janus
20
4 / 4 / 15
12,557
661
30,651
17,447
9,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
19
Kills
26
26
Deaths
20
49
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
7
8
0.71
W
Hel
 
Hel
15
3
8
6.33
W
King Arthur
DShark11
King Arthur
1
6
17
1.58
W
Neith
GarrettAF
Neith
4
4
15
2.88
L
Aphrodite
Lady Temari1466
Aphrodite
4
5
10
1.8
L
Cthulhu
Lgirl
Cthulhu
4
4
13
2.63
W
Chronos
OnlyGuge
Chronos
2
3
18
3.67
W
Janus
Plankeh
Janus
4
4
15
2.88
L
Hercules
4
5
10
1.8
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,497
Damage
128,193
141,337
Taken
115,694
126,966
Mitigated
89,255
61,664
Healing
58,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,573
2,829
1,672
2,381
22,359
11,373
469
12,410
9,949
0
18,963
W
Hel
 
Hel
27,845
306
20,158
13,743
23,902
15,822
244
15,901
8,001
51,095
0
W
King Arthur
DShark11
King Arthur
11,917
881
3,088
3,845
29,097
37,625
318
18,531
10,566
0
20,527
W
Neith
GarrettAF
Neith
28,568
10,039
382
2,124
17,923
10,110
1,917
10,338
7,585
0
51,799
L
Aphrodite
Lady Temari1466
Aphrodite
14,004
786
13,812
9,886
25,180
21,246
148
17,041
8,139
28,204
0
L
Cthulhu
Lgirl
Cthulhu
31,562
810
6,298
9,727
28,027
41,512
0
15,900
12,127
52,690
0
W
Chronos
OnlyGuge
Chronos
29,212
14,834
4,764
8,343
27,325
15,772
1,867
19,092
8,233
49,024
0
W
Janus
Plankeh
Janus
30,651
2,001
1,341
799
17,447
9,926
1,204
12,335
5,112
63,265
0
L
Hercules
14,727
1,412
1,813
10,933
50,319
45,125
0
33,506
16,813
0
36,179
L
30,631
6,653
4,038
1,104
15,452
7,710
497
8,851
6,601
54,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,748
Gold Earned
63,241
198
Minions Killed
218
0
Camps Cleared
0
1,759,936
Distance Traveled
1,813,175
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,628
559
19
1
0
333,884
4
W
Hel
14,409
758
51
3
0
379,803
3
W
King Arthur
11,384
599
10
1
0
380,678
1
W
Neith
12,799
674
45
2
0
357,566
1
L
Aphrodite
11,584
610
47
2
0
358,276
1
L
Cthulhu
12,641
665
37
2
0
363,312
0
W
Chronos
12,092
636
44
2
0
357,906
1
W
Janus
12,557
661
68
4
0
337,222
3
L
Hercules
12,931
681
35
2
0
383,838
1
L
Hera
12,964
682
60
3
0
320,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role