Player Matchup

Hel
Hel
clokclok011
Hel
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 15L
1,268 Elo+
Party 1
Medusa
Medusa
dortynile23
Medusa
Level 58
God Stats
5W - 9L
1,476 SR
Queue Stats
41W - 84L
1,176 Elo+
Solo
Sun Wukong
Sun Wukong
l3iggieCh33se
Sun Wukong
Level 66
God Stats
1W - 1L
1,734 SR
Queue Stats
15W - 15L
1,268 Elo+
Party 1
Team Averages
Level 59
1,570 SR
1,237 Elo+

VS

Team Averages
Level 76
1,435 SR
1,244 Elo+
Amaterasu
Amaterasu
Kage244
Amaterasu
Level 136
God Stats
3W - 4L
1,181 SR
Queue Stats
201W - 246L
1,413 Elo+
Solo
Izanami
Izanami
TMB Spooky
Izanami
Level 26
God Stats
3W - 4L
1,629 SR
Queue Stats
17W - 31L
1,044 Elo+
Party 2
Ra
Ra
lts wired
Ra
Level 66
God Stats
3W - 3L
1,494 SR
Queue Stats
77W - 101L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
13,841
629
14,895
22,719
9,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
3 / 5 / 5
13,520
615
14,871
25,264
11,057
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
l3iggieCh33se
Sun Wukong
20
5 / 5 / 4
14,716
669
27,376
40,157
33,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kage244
Amaterasu
20
8 / 2 / 10
15,770
717
26,204
32,832
37,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TMB Spooky
Izanami
20
5 / 2 / 11
15,902
723
32,303
14,090
6,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 8
14,884
677
14,958
19,436
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
18
19
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Kage244
Amaterasu
8
2
10
6.5
W
Izanami
TMB Spooky
Izanami
5
2
11
5.25
L
2
9
6
0.56
L
Medusa
3
5
5
1.1
L
Sun Wukong
l3iggieCh33se
Sun Wukong
5
5
4
1.4
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,142
Damage
73,465
88,140
Taken
66,358
54,303
Mitigated
53,122
20,664
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Kage244
Amaterasu
26,204
10,537
368
10,964
32,832
37,003
460
9,633
23,199
0
58,814
W
Izanami
TMB Spooky
Izanami
32,303
25,369
0
5,793
14,090
6,730
1,733
2,247
11,843
0
99,430
L
14,895
2,015
3,882
6,073
22,719
9,869
0
3,959
18,760
60,289
0
L
Medusa
14,871
7,927
0
1,551
25,264
11,057
156
6,366
18,898
0
54,168
L
Sun Wukong
l3iggieCh33se
Sun Wukong
27,376
6,148
0
9,158
40,157
33,377
0
5,105
35,052
0
72,113
W
14,958
1,249
3,110
8,159
19,436
9,389
1,276
3,753
15,683
69,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
46,556
214
Minions Killed
267
6
Camps Cleared
12
1,153,281
Distance Traveled
1,230,617
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,770
717
55
3
6
446,464
9
W
Izanami
15,902
723
115
5
3
388,956
1
L
Hel
13,841
629
76
3
3
350,654
0
L
Medusa
13,520
615
65
3
2
378,555
6
L
Sun Wukong
14,716
669
73
3
1
424,072
0
W
Ra
14,884
677
97
4
3
395,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role