Player Matchup

Izanami
Izanami
Cap Swag
Izanami
Level 160
God Stats
20W - 8L
1,763 SR
Queue Stats
495W - 483L
1,648 Elo+
Party 3
Bellona
Bellona
Insidious Gaara
Bellona
Level 118
God Stats
7W - 2L
1,502 SR
Queue Stats
132W - 137L
1,543 Elo+
Party 3
Xing Tian
Xing Tian
Only Shikamaru
Xing Tian
Level 142
God Stats
2W - 2L
1,663 SR
Queue Stats
97W - 109L
1,484 Elo+
Party 3
Hou Yi
Hou Yi
PhoenixsTears
Hou Yi
Level 136
God Stats
5W - 6L
1,484 SR
Queue Stats
100W - 105L
1,552 Elo+
Party 3
Chang'e
Chang'e
neday
Chang'e
Level 160
God Stats
18W - 26L
1,504 SR
Queue Stats
263W - 251L
1,502 Elo+
Solo
Team Averages
Level 143
1,583 SR
1,546 Elo+

VS

Team Averages
Level 98
1,421 SR
1,534 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DaBudussieKing
Neith
Level 5
God Stats
2W - 2L
1,476 SR
Queue Stats
2W - 2L
1,577 Elo+
Party 1
Mulan
Mulan
MinionSniffer
Mulan
Level 129
God Stats
4W - 2L
1,685 SR
Queue Stats
104W - 81L
1,584 Elo+
Party 2
Nox
Nox
SquishyClapper
Nox
Level 148
God Stats
0W - 1L
1,170 SR
Queue Stats
195W - 185L
1,540 Elo+
Party 2
Bacchus
Bacchus
SuPrSoldr Stell
Bacchus
Level 92
God Stats
0W - 1L
1,274 SR
Queue Stats
84W - 86L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cap Swag
Izanami
17
6 / 2 / 8
10,092
841
16,760
14,124
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 14
9,785
815
10,958
16,569
19,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Only Shikamaru
Xing Tian
16
4 / 2 / 16
9,227
769
8,940
18,457
22,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 6
9,914
826
19,664
13,612
6,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
neday
Chang'e
17
6 / 1 / 13
10,091
841
14,542
9,475
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 6 / 1
7,514
626
8,054
15,510
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 4
7,613
634
6,870
10,963
4,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 7 / 2
8,950
746
13,849
19,428
17,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 4
8,706
726
12,948
13,151
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 6
8,204
684
6,900
21,146
31,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
26
Kills
9
10
Deaths
26
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
1
0.25
W
Izanami
Cap Swag
Izanami
6
2
8
5
L
0
3
4
0.67
W
4
3
14
3.67
L
5
7
2
0.86
W
Xing Tian
Only Shikamaru
Xing Tian
4
2
16
6
W
6
2
6
4.5
L
3
4
4
1.25
L
0
6
6
0.5
W
Chang'e
neday
Chang'e
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,864
Damage
48,621
72,237
Taken
80,198
61,137
Mitigated
69,145
21,563
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,054
1,319
3,923
4,068
15,510
8,861
259
5,329
10,181
17,719
0
W
Izanami
Cap Swag
Izanami
16,760
12,220
0
2,436
14,124
6,947
4,341
6,679
7,445
0
54,983
L
6,870
3,495
0
1,120
10,963
4,753
255
3,194
7,769
0
23,410
W
10,958
3,209
0
2,479
16,569
19,818
595
4,865
11,704
2,360
21,085
L
13,849
1,485
0
2,904
19,428
17,049
0
6,691
12,737
0
23,130
W
Xing Tian
Only Shikamaru
Xing Tian
8,940
669
0
722
18,457
22,168
375
5,556
12,901
12,345
0
W
19,664
10,348
0
1,701
13,612
6,994
3,298
5,774
7,838
0
44,078
L
12,948
1,145
0
720
13,151
6,805
84
4,128
9,023
34,214
0
L
6,900
854
0
247
21,146
31,677
0
5,193
15,953
17,147
0
W
Chang'e
neday
Chang'e
14,542
1,626
8,323
5,902
9,475
5,210
1,370
5,028
4,447
33,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
40,987
224
Minions Killed
164
0
Camps Cleared
0
1,253,441
Distance Traveled
1,038,869
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,514
626
27
2
0
213,228
1
W
Izanami
10,092
841
85
7
0
215,853
0
L
Neith
7,613
634
35
3
0
166,408
0
W
Bellona
9,785
815
28
2
0
253,914
0
L
Mulan
8,950
746
23
2
0
216,484
1
W
Xing Tian
9,227
769
6
1
0
268,579
0
W
Hou Yi
9,914
826
55
5
0
234,404
1
L
Nox
8,706
726
48
4
0
216,300
2
L
Bacchus
8,204
684
31
3
0
226,449
0
W
Chang'e
10,091
841
50
4
0
280,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role