Player Matchup

Medusa
Medusa
Da1theOriginal
Medusa
Level 139
God Stats
22W - 22L
1,377 SR
Queue Stats
408W - 539L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
SeanFartinez
Kuzenbo
Level 108
God Stats
3W - 4L
1,526 SR
Queue Stats
31W - 57L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
SrgtWombles
Danzaburou
Level 29
God Stats
3W - 2L
1,769 SR
Queue Stats
8W - 9L
1,380 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,361 Elo+

VS

Team Averages
Level 100
1,383 SR
1,402 Elo+
Horus
Horus
Khawazu
Horus
Level 128
God Stats
3W - 5L
1,382 SR
Queue Stats
90W - 94L
1,377 Elo+
Party 2
Chang'e
Chang'e
Neji17
Chang'e
Level 51
God Stats
6W - 4L
1,437 SR
Queue Stats
38W - 70L
1,273 Elo+
Party 2
Artemis
Artemis
TINYwrapter
Artemis
Level 121
God Stats
1W - 0L
1,329 SR
Queue Stats
25W - 31L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,547
562
18,157
14,444
5,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Kuzenbo
SeanFartinez
Kuzenbo
14
0 / 5 / 1
10,197
600
12,776
27,277
41,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
SrgtWombles
Danzaburou
13
1 / 5 / 0
9,599
565
11,921
17,744
7,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Khawazu
Horus
16
1 / 0 / 10
11,351
668
13,548
25,201
25,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Neji17
Chang'e
17
2 / 1 / 10
12,305
724
7,689
17,540
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
TINYwrapter
Artemis
18
9 / 0 / 3
12,477
734
33,019
19,370
11,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Horus
Khawazu
Horus
1
0
10
6
W
Chang'e
Neji17
Chang'e
2
1
10
7
L
Kuzenbo
SeanFartinez
Kuzenbo
0
5
1
0.1
L
Danzaburou
SrgtWombles
Danzaburou
1
5
0
0.2
W
Artemis
TINYwrapter
Artemis
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
54,256
59,465
Taken
62,111
53,755
Mitigated
47,258
9,108
Healing
44,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,157
5,170
0
790
14,444
5,310
0
2,526
11,918
0
52,881
W
Horus
Khawazu
Horus
13,548
4,378
7,474
12,084
25,201
25,610
392
5,079
20,122
0
26,147
W
Chang'e
Neji17
Chang'e
7,689
1,116
9,333
9,004
17,540
10,168
598
3,473
14,067
34,442
0
L
Kuzenbo
SeanFartinez
Kuzenbo
12,776
4,064
2,170
4,407
27,277
41,410
150
4,594
22,683
24,974
0
L
Danzaburou
SrgtWombles
Danzaburou
11,921
3,903
0
1,741
17,744
7,035
0
1,090
16,654
0
41,635
W
Artemis
TINYwrapter
Artemis
33,019
15,865
0
6,664
19,370
11,480
2,045
5,081
14,289
0
104,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
36,133
162
Minions Killed
221
4
Camps Cleared
9
778,588
Distance Traveled
852,552
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,547
562
72
4
2
281,661
3
W
Horus
11,351
668
30
2
3
313,581
2
W
Chang'e
12,305
724
50
3
0
264,733
0
L
Kuzenbo
10,197
600
15
1
0
270,933
4
L
Danzaburou
9,599
565
75
4
2
225,994
0
W
Artemis
12,477
734
141
8
6
274,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role