Player Matchup

Bacchus
Bacchus
NoahWanger
Bacchus
Level 25
God Stats
11W - 11L
1,550 SR
Queue Stats
20W - 19L
1,596 Elo+
Party 3
Da Ji
Da Ji
Ph3s4Sh1ft
Da Ji
Level 128
God Stats
7W - 2L
1,987 SR
Queue Stats
326W - 239L
1,586 Elo+
Party 3
Odin
Odin
Shamanistiç
Odin
Level 72
God Stats
1W - 2L
1,489 SR
Queue Stats
93W - 99L
1,560 Elo+
Party 3
He Bo
He Bo
Sunshiine247
He Bo
Level 99
God Stats
38W - 27L
1,634 SR
Queue Stats
179W - 100L
1,632 Elo+
Party 3
Charybdis
Charybdis
wind0ws98
Charybdis
Level 7
God Stats
2W - 3L
1,367 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 3
Team Averages
Level 66
1,605 SR
1,565 Elo+

VS

Team Averages
Level 58
1,563 SR
1,457 Elo+
Loki
Loki
D0minicu1
Loki
Level 67
God Stats
16W - 21L
1,588 SR
Queue Stats
164W - 139L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
GypsyzQueenz
Aphrodite
Level 58
God Stats
122W - 113L
1,435 SR
Queue Stats
193W - 214L
1,349 Elo+
Party 1
Chaac
Chaac
LitoffSnozzberry
Chaac
Level 15
God Stats
17W - 20L
1,444 SR
Queue Stats
22W - 38L
1,288 Elo+
Party 1
Bacchus
Bacchus
Pierseus
Bacchus
Level 142
God Stats
3W - 1L
1,848 SR
Queue Stats
721W - 740L
1,597 Elo+
Party 2
Medusa
Medusa
SupremeXMachine
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 63L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NoahWanger
Bacchus
16
3 / 3 / 17
11,016
1,102
10,358
12,839
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
17
8 / 2 / 15
11,685
1,169
21,415
9,777
5,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 20
10,591
1,059
15,602
13,593
17,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 5 / 10
10,646
1,065
12,124
10,844
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
wind0ws98
Charybdis
16
3 / 0 / 19
10,701
1,070
24,592
10,865
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
8 / 4 / 1
11,579
1,158
14,340
16,422
8,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
GypsyzQueenz
Aphrodite
15
1 / 3 / 6
9,494
949
11,247
13,930
12,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 9 / 4
9,579
958
8,827
27,112
25,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Pierseus
Bacchus
15
0 / 4 / 7
10,366
1,037
8,193
20,423
34,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 3 / 6
9,483
948
8,690
10,455
6,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
23
Kills
10
10
Deaths
23
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
8
4
1
2.13
L
Aphrodite
GypsyzQueenz
Aphrodite
1
3
6
1.33
L
1
9
4
0.33
W
Bacchus
NoahWanger
Bacchus
3
3
17
3.83
W
Da Ji
8
2
15
7.75
L
Bacchus
Pierseus
Bacchus
0
4
7
0.88
W
2
0
20
12
W
7
5
10
2.4
L
0
3
6
1
W
Charybdis
wind0ws98
Charybdis
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,091
Damage
51,297
57,918
Taken
88,342
51,837
Mitigated
86,570
9,614
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,340
2,992
0
159
16,422
8,182
0
3,424
12,786
0
31,866
L
Aphrodite
GypsyzQueenz
Aphrodite
11,247
404
5,485
3,509
13,930
12,765
0
3,719
10,211
19,419
0
L
8,827
2,319
102
2,903
27,112
25,208
0
7,301
19,417
0
28,326
W
Bacchus
NoahWanger
Bacchus
10,358
1,690
0
2,660
12,839
18,604
0
4,343
8,129
16,045
0
W
Da Ji
21,415
4,897
0
72
9,777
5,656
0
4,656
4,951
0
27,435
L
Bacchus
Pierseus
Bacchus
8,193
1,205
0
1,025
20,423
34,239
0
5,402
14,687
18,428
0
W
15,602
1,654
0
1,882
13,593
17,399
0
4,072
9,244
0
40,885
W
12,124
343
0
914
10,844
4,571
0
2,797
7,965
20,253
0
L
8,690
5,312
0
283
10,455
6,176
0
2,636
7,628
0
18,302
W
Charybdis
wind0ws98
Charybdis
24,592
15,029
0
4,086
10,865
5,607
0
2,600
8,189
0
46,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,639
Gold Earned
50,501
150
Minions Killed
164
4
Camps Cleared
8
983,609
Distance Traveled
977,107
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,579
1,158
45
5
5
207,947
0
L
Aphrodite
9,494
949
33
3
0
201,040
0
L
Chaac
9,579
958
41
4
0
188,134
0
W
Bacchus
11,016
1,102
16
2
1
202,234
1
W
Da Ji
11,685
1,169
3
0
1
207,193
0
L
Bacchus
10,366
1,037
20
2
1
195,913
1
W
Odin
10,591
1,059
66
7
0
214,582
0
W
He Bo
10,646
1,065
19
2
0
176,320
0
L
Medusa
9,483
948
25
3
2
184,073
0
W
Charybdis
10,701
1,070
46
5
2
183,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role