Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Coltsfanatic719
Gilgamesh
Level 160
God Stats
0W - 2L
1,747 SR
Queue Stats
22W - 22L
1,568 Elo+
Party 3
Loki
Loki
Toxic__Queen95
Loki
Level 119
God Stats
3W - 2L
1,421 SR
Queue Stats
38W - 59L
1,403 Elo+
Party 2
Vulcan
Vulcan
Whiskey---Queen
Vulcan
Level 142
God Stats
4W - 14L
1,332 SR
Queue Stats
72W - 130L
1,353 Elo+
Party 2
Atlas
Atlas
xOutlaw Envyx
Atlas
Level 158
God Stats
1W - 5L
1,524 SR
Queue Stats
22W - 23L
1,505 Elo+
Party 3
Team Averages
Level 145
1,505 SR
1,466 Elo+

VS

Team Averages
Level 130
1,581 SR
1,510 Elo+
Khepri
Khepri
Cribsy
Khepri
Level 106
God Stats
3W - 2L
1,668 SR
Queue Stats
58W - 53L
1,539 Elo+
Solo
Lancelot
Lancelot
DRACHEN1337
Lancelot
Level 156
God Stats
30W - 29L
1,573 SR
Queue Stats
376W - 376L
1,511 Elo+
Solo
Chiron
Chiron
TheClamButcher
Chiron
Level 127
God Stats
6W - 2L
1,779 SR
Queue Stats
308W - 313L
1,482 Elo+
Party 1
Nox
Nox
cubenydictosito
Nox
Level 160
God Stats
6W - 5L
1,480 SR
Queue Stats
85W - 89L
1,503 Elo+
Solo
Guan Yu
Guan Yu
iamveryhappy111
Guan Yu
Level 102
God Stats
8W - 9L
1,406 SR
Queue Stats
142W - 138L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 4 / 1
8,243
687
9,824
12,617
4,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Coltsfanatic719
Gilgamesh
13
0 / 5 / 1
7,769
647
6,195
13,558
9,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
0 / 5 / 1
7,890
658
7,637
15,233
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 0
7,846
654
8,413
9,598
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 0
8,711
726
16,976
19,247
8,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cribsy
Khepri
15
3 / 0 / 14
9,341
778
6,094
13,340
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
DRACHEN1337
Lancelot
16
3 / 2 / 11
9,303
775
9,458
12,956
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 0 / 3
10,649
887
17,341
12,234
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 0 / 6
10,081
840
11,972
8,063
5,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 8
8,230
686
9,299
19,118
15,943
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
20
21
Deaths
2
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Gilgamesh
Coltsfanatic719
Gilgamesh
0
5
1
0.1
W
Khepri
Cribsy
Khepri
3
0
14
10
W
Lancelot
DRACHEN1337
Lancelot
3
2
11
4.25
W
6
0
3
7.5
L
0
5
1
0.1
L
0
5
0
0
W
7
0
6
10
W
1
0
8
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,045
Damage
54,164
70,253
Taken
65,711
34,020
Mitigated
52,910
15,048
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,824
4,110
440
2,747
12,617
4,891
108
4,223
7,653
0
34,357
L
Gilgamesh
Coltsfanatic719
Gilgamesh
6,195
2,047
92
997
13,558
9,396
0
3,958
9,379
0
21,221
W
Khepri
Cribsy
Khepri
6,094
545
879
1,551
13,340
13,791
30
5,979
7,361
12,460
0
W
Lancelot
DRACHEN1337
Lancelot
9,458
1,602
0
1,024
12,956
11,871
387
4,163
8,793
0
32,668
W
17,341
6,584
826
4,590
12,234
6,113
172
8,082
4,152
0
63,825
L
7,637
2,419
280
2,272
15,233
6,601
0
5,258
9,774
0
23,411
L
8,413
5,297
655
481
9,598
4,350
34
3,065
6,352
26,133
0
W
11,972
491
0
1,106
8,063
5,192
0
2,531
5,532
49,390
0
W
9,299
1,124
2,573
5,245
19,118
15,943
360
4,634
14,484
57
20,678
L
16,976
5,594
0
7,084
19,247
8,782
0
1,578
17,643
45,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
47,604
225
Minions Killed
287
0
Camps Cleared
0
1,202,946
Distance Traveled
1,390,164
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,243
687
59
5
0
219,201
2
L
Gilgamesh
7,769
647
22
2
0
262,873
1
W
Khepri
9,341
778
11
1
0
269,930
4
W
Lancelot
9,303
775
45
4
0
300,458
1
W
Chiron
10,649
887
116
10
0
276,904
0
L
Loki
7,890
658
35
3
0
241,212
0
L
Vulcan
7,846
654
43
4
0
236,044
4
W
Nox
10,081
840
100
8
0
249,494
3
W
Guan Yu
8,230
686
15
1
0
293,378
3
L
Atlas
8,711
726
66
6
0
243,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role