Player Matchup

Hades
Hades
MagicianPants
Hades
Level 64
God Stats
1W - 4L
1,506 SR
Queue Stats
98W - 104L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhreshWes
Ah Muzen Cab
Level 89
God Stats
3W - 9L
1,707 SR
Queue Stats
95W - 100L
1,395 Elo+
Party 2
Hercules
Hercules
brbthatsme
Hercules
Level 86
God Stats
13W - 17L
1,390 SR
Queue Stats
100W - 109L
1,409 Elo+
Party 2
Team Averages
Level 80
1,534 SR
1,410 Elo+

VS

Team Averages
Level 122
1,722 SR
1,673 Elo+
Vulcan
Vulcan
AwesomeTot408
Vulcan
Level 147
God Stats
9W - 3L
1,885 SR
Queue Stats
633W - 379L
1,679 Elo+
Party 1
Medusa
Medusa
MrXeReX
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,617 Elo+
Party 1
Tyr
Tyr
їEclipse
Tyr
Level 157
God Stats
8W - 3L
1,782 SR
Queue Stats
378W - 193L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 7
15,029
653
20,157
30,984
22,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
PhreshWes
Ah Muzen Cab
20
7 / 2 / 3
15,684
682
25,450
24,984
12,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
brbthatsme
Hercules
18
1 / 7 / 9
13,879
603
14,308
30,526
33,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
17,068
742
42,058
18,701
12,673
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
MrXeReX
Medusa
19
5 / 4 / 11
14,748
641
18,029
20,427
9,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 7 / 11
14,764
642
18,429
33,957
40,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
12
Kills
19
19
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
4
10
7
0.75
W
Medusa
MrXeReX
Medusa
5
4
11
2.63
L
Ah Muzen Cab
PhreshWes
Ah Muzen Cab
7
2
3
4.25
L
Hercules
brbthatsme
Hercules
1
7
9
0.79
W
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,915
Damage
78,516
86,494
Taken
73,085
67,833
Mitigated
63,260
18,722
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,058
13,778
163
3,008
18,701
12,673
1,678
5,873
12,828
101,050
0
L
20,157
948
517
6,592
30,984
22,504
984
14,088
16,165
52,554
0
W
Medusa
MrXeReX
Medusa
18,029
7,895
0
2,782
20,427
9,995
308
7,653
12,774
0
48,410
L
Ah Muzen Cab
PhreshWes
Ah Muzen Cab
25,450
13,170
0
5,871
24,984
12,144
0
10,397
14,366
0
111,863
L
Hercules
brbthatsme
Hercules
14,308
3,346
0
5,742
30,526
33,185
0
16,513
13,292
0
34,483
W
18,429
2,236
0
6,458
33,957
40,592
344
7,314
26,643
0
38,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
46,580
244
Minions Killed
290
9
Camps Cleared
9
1,224,296
Distance Traveled
1,321,023
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
17,068
742
158
7
3
438,089
3
L
Hades
15,029
653
60
3
2
335,628
2
W
Medusa
14,748
641
106
5
4
418,575
1
L
Ah Muzen Cab
15,684
682
151
7
3
455,023
11
L
Hercules
13,879
603
33
1
4
433,645
12
W
Tyr
14,764
642
26
1
2
464,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role