Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Polabear209
Susano
Level 107
God Stats
0W - 4L
1,302 SR
Queue Stats
51W - 56L
1,534 Elo+
Party 3
King Arthur
King Arthur
cmorebooty
King Arthur
Level 126
God Stats
0W - 4L
1,527 SR
Queue Stats
189W - 193L
1,465 Elo+
Solo
Scylla
Scylla
dfunk19
Scylla
Level 127
God Stats
0W - 2L
1,874 SR
Queue Stats
146W - 121L
1,529 Elo+
Party 3
Team Averages
Level 132
1,541 SR
1,505 Elo+

VS

Team Averages
Level 95
1,612 SR
1,515 Elo+
Hachiman
Hachiman
Dubliaso
Hachiman
Level 119
God Stats
8W - 8L
1,502 SR
Queue Stats
66W - 64L
1,489 Elo+
Party 2
Chang'e
Chang'e
FullScrotum
Chang'e
Level 99
God Stats
2W - 1L
1,802 SR
Queue Stats
185W - 181L
1,537 Elo+
Solo
Lancelot
Lancelot
GodPharohBolas
Lancelot
Level 91
God Stats
10W - 16L
1,695 SR
Queue Stats
112W - 102L
1,529 Elo+
Party 2
Ganesha
Ganesha
Milich madness
Ganesha
Level 59
God Stats
3W - 3L
1,561 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 2
Mulan
Mulan
Spooderman17
Mulan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 95L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 1
5,229
523
3,693
6,004
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
8
1 / 0 / 0
5,118
512
2,000
5,002
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
6
0 / 1 / 0
4,149
415
1,476
4,677
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
cmorebooty
King Arthur
9
0 / 3 / 0
5,203
520
3,733
8,918
7,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
dfunk19
Scylla
9
0 / 1 / 1
5,071
507
1,654
2,667
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dubliaso
Hachiman
9
2 / 0 / 0
5,309
531
3,556
4,009
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
FullScrotum
Chang'e
10
0 / 0 / 0
5,594
559
1,309
5,748
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
9
2 / 2 / 0
5,394
539
1,975
6,235
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 2
5,599
560
1,844
5,105
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 1
6,390
639
6,193
7,008
4,622
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Ymir
 
Ymir
1
0
0
1
W
Hachiman
Dubliaso
Hachiman
2
0
0
2
W
Chang'e
FullScrotum
Chang'e
0
0
0
0
W
Lancelot
2
2
0
1
W
0
0
2
1
L
Susano
0
1
0
0
W
3
0
1
3.5
L
King Arthur
cmorebooty
King Arthur
0
3
0
0
L
Scylla
dfunk19
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,556
Damage
14,877
27,268
Taken
28,105
13,984
Mitigated
12,573
7,231
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,693
2,066
0
2,473
6,004
1,526
26
1,208
4,796
0
46,894
L
Ymir
 
Ymir
2,000
589
0
1,944
5,002
3,022
0
815
4,187
11,396
0
W
Hachiman
Dubliaso
Hachiman
3,556
2,085
0
1,069
4,009
1,019
1,178
626
3,383
0
34,735
W
Chang'e
FullScrotum
Chang'e
1,309
108
364
2,869
5,748
1,963
0
1,528
4,220
40,416
0
W
Lancelot
1,975
91
0
1,954
6,235
2,266
0
813
5,422
0
27,940
W
1,844
447
112
1,930
5,105
2,703
280
434
4,671
16,278
0
L
Susano
1,476
305
0
2,074
4,677
1,633
0
511
4,166
0
12,413
W
6,193
1,310
0
2,647
7,008
4,622
0
253
6,755
0
40,392
L
King Arthur
cmorebooty
King Arthur
3,733
419
0
250
8,918
7,046
0
0
8,918
0
33,366
L
Scylla
dfunk19
Scylla
1,654
390
0
490
2,667
757
0
619
2,048
31,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
28,286
268
Minions Killed
299
0
Camps Cleared
0
897,808
Distance Traveled
989,132
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,229
523
84
8
0
170,814
5
L
Ymir
5,118
512
22
2
0
199,626
3
W
Hachiman
5,309
531
88
9
0
182,763
1
W
Chang'e
5,594
559
74
7
0
205,480
3
W
Lancelot
5,394
539
59
6
0
224,936
0
W
Ganesha
5,599
560
0
0
0
192,305
2
L
Susano
4,149
415
31
3
0
161,515
0
W
Mulan
6,390
639
78
8
0
183,648
2
L
King Arthur
5,203
520
66
7
0
191,100
4
L
Scylla
5,071
507
65
7
0
174,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role