Player Matchup

Cabrakan
Cabrakan
Sp0n93
Cabrakan
Level 118
God Stats
2W - 2L
1,204 SR
Queue Stats
122W - 163L
1,344 Elo+
Solo
Hun Batz
Hun Batz
Sprinklez417
Hun Batz
Level 29
God Stats
3W - 5L
1,380 SR
Queue Stats
178W - 235L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
TheBiggestBoy
Danzaburou
Level 86
God Stats
5W - 3L
1,628 SR
Queue Stats
265W - 311L
1,391 Elo+
Party 2
Team Averages
Level 78
1,404 SR
1,363 Elo+

VS

Team Averages
Level 94
1,515 SR
1,428 Elo+
Izanami
Izanami
AlainaTano
Izanami
Level 126
God Stats
5W - 3L
1,533 SR
Queue Stats
36W - 32L
1,462 Elo+
Party 1
Merlin
Merlin
IKKEPT
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
K9509
Cthulhu
Level 109
God Stats
5W - 8L
1,510 SR
Queue Stats
45W - 44L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Sp0n93
Cabrakan
12
1 / 3 / 6
7,657
638
7,471
10,126
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Sprinklez417
Hun Batz
14
4 / 1 / 3
8,506
709
6,233
7,611
3,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheBiggestBoy
Danzaburou
12
2 / 1 / 5
8,622
719
6,367
10,522
9,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlainaTano
Izanami
12
3 / 2 / 2
8,605
717
5,708
8,034
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
IKKEPT
Merlin
12
2 / 5 / 3
8,276
690
3,083
8,122
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
K9509
Cthulhu
12
0 / 0 / 5
8,502
709
12,418
9,258
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
5
5
Deaths
7
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlainaTano
Izanami
3
2
2
2
L
Merlin
IKKEPT
Merlin
2
5
3
0.7
L
Cthulhu
K9509
Cthulhu
0
0
5
2.5
W
Cabrakan
Sp0n93
Cabrakan
1
3
6
1.33
W
Hun Batz
Sprinklez417
Hun Batz
4
1
3
5.5
W
Danzaburou
TheBiggestBoy
Danzaburou
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
21,209
28,259
Taken
25,414
19,921
Mitigated
18,068
6,273
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlainaTano
Izanami
5,708
3,772
196
1,442
8,034
4,367
1,007
2,368
5,666
0
30,505
L
Merlin
IKKEPT
Merlin
3,083
498
0
380
8,122
3,957
0
2,590
5,532
18,412
0
L
Cthulhu
K9509
Cthulhu
12,418
777
904
1,737
9,258
9,744
0
2,850
6,408
30,855
0
W
Cabrakan
Sp0n93
Cabrakan
7,471
798
0
2,586
10,126
6,862
0
5,530
4,596
19,345
0
W
Hun Batz
Sprinklez417
Hun Batz
6,233
1,403
0
1,558
7,611
3,876
255
3,824
3,787
0
27,094
W
Danzaburou
TheBiggestBoy
Danzaburou
6,367
1,235
360
1,769
10,522
9,183
150
6,337
4,185
0
20,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
25,383
104
Minions Killed
155
5
Camps Cleared
6
620,953
Distance Traveled
610,876
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,605
717
67
6
4
187,407
0
L
Merlin
8,276
690
45
4
0
197,171
0
L
Cthulhu
8,502
709
43
4
2
226,298
3
W
Cabrakan
7,657
638
34
3
2
197,641
2
W
Hun Batz
8,506
709
41
3
2
213,366
0
W
Danzaburou
8,622
719
29
2
1
209,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role