Player Matchup

Sol
Sol
ImSeesoned
Sol
Level 104
God Stats
2W - 0L
1,522 SR
Queue Stats
112W - 80L
1,614 Elo+
Party 1
Neith
Neith
Simpilicious
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 89L
1,652 Elo+
Party 1
Cabrakan
Cabrakan
Thebiggestboy21
Cabrakan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,586 Elo+
Party 1
Team Averages
Level 93
1,507 SR
1,617 Elo+

VS

Team Averages
Level 62
1,388 SR
1,395 Elo+
Shiva
Shiva
GandelfJ
Shiva
Level 68
God Stats
2W - 4L
1,147 SR
Queue Stats
43W - 58L
1,372 Elo+
Party 2
Chang'e
Chang'e
Protector11
Chang'e
Level 49
God Stats
3W - 3L
1,518 SR
Queue Stats
29W - 43L
1,405 Elo+
Party 2
Amaterasu
Amaterasu
WhiteyBoy
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
9,009
693
14,509
8,820
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 0 / 3
10,141
780
19,236
11,221
5,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
14
1 / 2 / 9
9,097
700
4,439
12,258
15,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GandelfJ
Shiva
10
0 / 5 / 3
7,307
562
5,438
14,638
9,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Protector11
Chang'e
13
1 / 2 / 3
8,469
651
11,251
15,240
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
WhiteyBoy
Amaterasu
11
3 / 3 / 1
8,323
640
7,148
13,860
12,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
10
Kills
4
4
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
GandelfJ
Shiva
0
5
3
0.3
W
2
2
8
3
L
Chang'e
Protector11
Chang'e
1
2
3
1.25
W
7
0
3
8.5
W
Cabrakan
1
2
9
2.75
L
Amaterasu
WhiteyBoy
Amaterasu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
23,837
32,299
Taken
43,738
24,851
Mitigated
27,504
12,114
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
GandelfJ
Shiva
5,438
740
1,040
2,253
14,638
9,255
0
7,174
7,464
0
18,452
W
14,509
5,063
0
4,007
8,820
4,073
1,390
2,832
5,988
34,480
3,508
L
Chang'e
Protector11
Chang'e
11,251
727
2,699
4,768
15,240
6,199
0
5,116
10,124
37,668
0
W
19,236
9,219
0
3,795
11,221
5,494
976
4,343
6,878
0
69,342
W
Cabrakan
4,439
1,067
1,344
2,968
12,258
15,284
160
4,499
7,759
7,998
0
L
Amaterasu
WhiteyBoy
Amaterasu
7,148
3,057
658
2,103
13,860
12,050
0
5,707
8,153
0
18,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
24,099
162
Minions Killed
125
5
Camps Cleared
6
679,197
Distance Traveled
713,711
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,307
562
37
3
4
243,621
3
W
Sol
9,009
693
45
3
1
198,141
1
L
Chang'e
8,469
651
67
5
0
240,093
0
W
Neith
10,141
780
113
9
4
230,217
2
W
Cabrakan
9,097
700
4
0
0
250,839
1
L
Amaterasu
8,323
640
21
2
2
229,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role