Player Matchup

Sol
Sol
Durzy
Sol
Level 37
God Stats
1W - 1L
1,716 SR
Queue Stats
33W - 34L
1,685 Elo+
Solo
Achilles
Achilles
HypedHD7070
Achilles
Level 111
God Stats
10W - 6L
1,658 SR
Queue Stats
163W - 146L
1,592 Elo+
Party 2
Horus
Horus
Nkfd
Horus
Level 107
God Stats
3W - 6L
1,683 SR
Queue Stats
182W - 161L
1,559 Elo+
Party 2
Sobek
Sobek
highimshawn
Sobek
Level 99
God Stats
3W - 1L
1,876 SR
Queue Stats
278W - 294L
1,526 Elo+
Solo
Ullr
Ullr
lts Toes
Ullr
Level 137
God Stats
73W - 63L
1,593 SR
Queue Stats
303W - 293L
1,566 Elo+
Party 2
Team Averages
Level 98
1,705 SR
1,586 Elo+

VS

Team Averages
Level 101
1,560 SR
1,556 Elo+
Hachiman
Hachiman
FatalSightz
Hachiman
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,482 Elo+
Party 1
Da Ji
Da Ji
GooshThatGranny
Da Ji
Level 26
God Stats
6W - 0L
1,743 SR
Queue Stats
59W - 35L
1,522 Elo+
Party 3
Freya
Freya
allfather91
Freya
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,628 Elo+
Party 3
Khepri
Khepri
jimmy23330
Khepri
Level 127
God Stats
1W - 2L
1,291 SR
Queue Stats
528W - 532L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
xXFightMeAtPaxXx
Sun Wukong
Level 61
God Stats
2W - 0L
1,765 SR
Queue Stats
47W - 46L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Durzy
Sol
20
9 / 8 / 2
13,893
556
26,875
27,522
11,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
HypedHD7070
Achilles
15
2 / 9 / 1
10,153
406
8,131
24,636
12,669
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Nkfd
Horus
17
2 / 6 / 0
11,340
454
17,298
25,890
31,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 8 / 4
10,513
421
8,287
30,499
39,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
14
0 / 6 / 4
9,775
391
10,641
20,528
10,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FatalSightz
Hachiman
20
8 / 5 / 15
15,162
606
27,048
24,359
12,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
20 / 0 / 9
16,757
670
32,501
23,606
14,248
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 9
14,084
563
15,204
21,574
11,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
jimmy23330
Khepri
17
0 / 6 / 20
12,591
504
7,709
23,623
29,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
xXFightMeAtPaxXx
Sun Wukong
20
4 / 2 / 6
16,023
641
17,841
33,627
30,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
13
Kills
37
37
Deaths
16
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
Durzy
Sol
9
8
2
1.25
W
Hachiman
FatalSightz
Hachiman
8
5
15
3.1
W
20
0
9
24.5
L
Achilles
HypedHD7070
Achilles
2
9
1
0.28
L
Horus
Nkfd
Horus
2
6
0
0.33
W
5
3
9
3.17
L
0
8
4
0.25
W
Khepri
jimmy23330
Khepri
0
6
20
1.67
L
Ullr
0
6
4
0.33
W
Sun Wukong
xXFightMeAtPaxXx
Sun Wukong
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,232
Damage
100,303
129,075
Taken
126,789
104,735
Mitigated
97,932
31,899
Healing
54,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Durzy
Sol
26,875
9,671
0
11,346
27,522
11,825
4,881
8,259
18,873
127,816
0
W
Hachiman
FatalSightz
Hachiman
27,048
17,408
0
9,242
24,359
12,882
5,379
6,833
17,341
0
141,034
W
32,501
13,214
0
6,785
23,606
14,248
5,571
6,700
16,327
0
178,589
L
Achilles
HypedHD7070
Achilles
8,131
3,311
0
7,426
24,636
12,669
0
2,408
22,200
0
67,146
L
Horus
Nkfd
Horus
17,298
8,322
646
5,430
25,890
31,140
417
844
25,024
0
87,449
W
15,204
5,153
0
12,654
21,574
11,346
2,178
9,745
11,367
116,167
0
L
8,287
936
0
4,664
30,499
39,074
0
8,416
21,591
40,451
0
W
Khepri
jimmy23330
Khepri
7,709
706
1,036
6,564
23,623
29,261
478
9,532
13,721
24,340
0
L
Ullr
10,641
3,596
0
2,387
20,528
10,027
0
2,040
18,474
0
76,378
W
Sun Wukong
xXFightMeAtPaxXx
Sun Wukong
17,841
4,636
0
18,380
33,627
30,195
2,209
4,209
28,018
0
149,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
74,617
618
Minions Killed
724
0
Camps Cleared
0
2,045,310
Distance Traveled
2,479,042
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,893
556
206
8
0
399,391
4
W
Hachiman
15,162
606
155
6
0
476,084
4
W
Da Ji
16,757
670
174
7
0
548,643
5
L
Achilles
10,153
406
99
4
0
412,449
1
L
Horus
11,340
454
143
6
0
390,870
1
W
Freya
14,084
563
144
6
0
472,295
8
L
Sobek
10,513
421
59
2
0
471,353
4
W
Khepri
12,591
504
23
1
0
496,141
4
L
Ullr
9,775
391
111
4
0
371,247
3
W
Sun Wukong
16,023
641
228
9
0
485,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role