Player Matchup

Atlas
Atlas
AwesomeTot408
Atlas
Level 147
God Stats
4W - 2L
1,800 SR
Queue Stats
633W - 379L
1,697 Elo+
Party 1
Neith
Neith
MrXeReX
Neith
Level 62
God Stats
2W - 1L
1,734 SR
Queue Stats
11W - 8L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
їEclipse
Ne Zha
Level 157
God Stats
3W - 3L
1,651 SR
Queue Stats
378W - 193L
1,742 Elo+
Party 1
Team Averages
Level 122
1,728 SR
1,701 Elo+

VS

Team Averages
Level 115
1,444 SR
1,492 Elo+
Tyr
Tyr
MAYDAY42
Tyr
Level 133
God Stats
6W - 9L
1,533 SR
Queue Stats
265W - 289L
1,484 Elo+
Party 2
Loki
Loki
OB3YTH3L4W
Loki
Level 126
God Stats
17W - 23L
1,404 SR
Queue Stats
331W - 360L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
ZLMeny
Baron Samedi
Level 87
God Stats
4W - 1L
1,395 SR
Queue Stats
128W - 135L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,916
660
8,588
13,857
13,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
MrXeReX
Neith
14
3 / 4 / 4
9,346
779
10,023
10,172
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
їEclipse
Ne Zha
13
3 / 4 / 4
8,890
741
12,294
15,208
9,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,970
748
9,187
14,632
15,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 4 / 8
9,049
754
8,576
13,194
4,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZLMeny
Baron Samedi
15
7 / 1 / 6
9,346
779
16,488
9,370
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
13
13
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
2
2
10
3.5
L
Neith
MrXeReX
Neith
3
4
4
1.25
W
4
4
8
2
W
Baron Samedi
ZLMeny
Baron Samedi
7
1
6
10
L
Ne Zha
їEclipse
Ne Zha
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
34,251
39,237
Taken
37,196
28,071
Mitigated
24,838
6,325
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,588
2,641
0
2,033
13,857
13,363
0
6,694
7,163
21,556
0
W
9,187
534
622
2,564
14,632
15,662
200
3,508
11,124
0
16,996
L
Neith
MrXeReX
Neith
10,023
3,764
0
1,942
10,172
4,854
1,038
4,142
6,030
0
29,804
W
8,576
1,456
0
1,944
13,194
4,605
1,150
2,562
10,632
0
24,178
W
Baron Samedi
ZLMeny
Baron Samedi
16,488
1,399
2,125
3,306
9,370
4,571
392
2,790
6,580
37,843
0
L
Ne Zha
їEclipse
Ne Zha
12,294
2,651
0
2,350
15,208
9,854
0
5,860
9,348
0
32,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
27,365
114
Minions Killed
114
6
Camps Cleared
4
649,103
Distance Traveled
648,329
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,916
660
22
2
1
200,808
7
W
Tyr
8,970
748
19
2
0
227,148
1
L
Neith
9,346
779
54
5
0
206,637
0
W
Loki
9,049
754
34
3
3
212,439
5
W
Baron Samedi
9,346
779
61
5
1
208,742
3
L
Ne Zha
8,890
741
38
3
5
241,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role