Player Matchup

Tiamat
Tiamat
AetherRigged
Tiamat
Level 60
God Stats
1W - 3L
1,362 SR
Queue Stats
41W - 45L
1,406 Elo+
Party 1
Chaac
Chaac
AlanWise
Chaac
Level 76
God Stats
2W - 2L
1,802 SR
Queue Stats
33W - 50L
1,363 Elo+
Party 1
Serqet
Serqet
Chocolatey
Serqet
Level 83
God Stats
7W - 5L
1,647 SR
Queue Stats
89W - 100L
1,443 Elo+
Party 1
Izanami
Izanami
Grayedscale
Izanami
Level 29
God Stats
7W - 4L
1,561 SR
Queue Stats
9W - 12L
1,365 Elo+
Party 1
Geb
Geb
SurvivorSid
Geb
Level 128
God Stats
1W - 1L
1,723 SR
Queue Stats
92W - 95L
1,450 Elo+
Party 1
Team Averages
Level 75
1,619 SR
1,406 Elo+

VS

Team Averages
Level 101
1,393 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
JuanDgo264
Cu Chulainn
Level 117
God Stats
6W - 6L
1,517 SR
Queue Stats
40W - 26L
1,515 Elo+
Solo
Discordia
Discordia
NotFeelingWell
Discordia
Level 84
God Stats
4W - 10L
1,380 SR
Queue Stats
128W - 150L
1,418 Elo+
Solo
Arachne
Arachne
RiceGod777
Arachne
Level 68
God Stats
15W - 11L
1,288 SR
Queue Stats
93W - 101L
1,402 Elo+
Party 2
Atlas
Atlas
TheSixthCircle
Atlas
Level 129
God Stats
4W - 3L
1,291 SR
Queue Stats
139W - 145L
1,449 Elo+
Party 2
Neith
Neith
bbyguhrl
Neith
Level 108
God Stats
72W - 68L
1,488 SR
Queue Stats
476W - 481L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 3 / 0
8,545
427
4,312
13,758
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
AlanWise
Chaac
14
1 / 4 / 0
8,767
438
10,309
18,549
14,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Chocolatey
Serqet
14
2 / 1 / 0
8,742
437
8,619
18,884
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Grayedscale
Izanami
16
1 / 2 / 1
9,723
486
5,604
10,766
4,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 3
8,071
404
6,510
17,896
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JuanDgo264
Cu Chulainn
17
0 / 1 / 6
11,144
557
11,532
18,459
19,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
NotFeelingWell
Discordia
16
3 / 0 / 3
10,139
507
10,736
6,687
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RiceGod777
Arachne
16
6 / 2 / 3
10,234
512
8,500
16,028
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
9,561
478
10,073
17,434
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
bbyguhrl
Neith
17
1 / 0 / 4
10,663
533
9,603
8,514
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
0
0
L
Chaac
AlanWise
Chaac
1
4
0
0.25
L
Serqet
Chocolatey
Serqet
2
1
0
2
L
Izanami
Grayedscale
Izanami
1
2
1
0.75
W
Cu Chulainn
JuanDgo264
Cu Chulainn
0
1
6
3
W
Discordia
NotFeelingWell
Discordia
3
0
3
4.5
W
Arachne
RiceGod777
Arachne
6
2
3
3.75
L
0
2
3
0.75
W
2
1
5
4.5
W
Neith
bbyguhrl
Neith
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
50,444
79,853
Taken
67,122
55,040
Mitigated
52,922
25,514
Healing
27,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,312
853
44
4,678
13,758
8,960
0
7,298
6,460
68,195
0
L
Chaac
AlanWise
Chaac
10,309
3,185
0
4,712
18,549
14,702
612
0
18,549
0
61,649
L
Serqet
Chocolatey
Serqet
8,619
4,045
0
9,316
18,884
8,981
0
4,162
14,722
0
80,348
L
Izanami
Grayedscale
Izanami
5,604
4,208
0
4,688
10,766
4,523
0
2,846
7,920
0
84,615
W
Cu Chulainn
JuanDgo264
Cu Chulainn
11,532
3,274
0
9,212
18,459
19,111
245
1,094
17,101
0
91,968
W
Discordia
NotFeelingWell
Discordia
10,736
593
0
2,432
6,687
2,784
284
2,088
4,534
85,361
0
W
Arachne
RiceGod777
Arachne
8,500
5,955
0
8,263
16,028
7,470
586
2,315
13,513
0
71,044
L
6,510
754
0
2,076
17,896
17,874
0
6,503
11,393
25,851
0
W
10,073
3,337
0
2,318
17,434
19,751
0
4,489
12,522
33,306
0
W
Neith
bbyguhrl
Neith
9,603
3,712
0
5,562
8,514
3,806
664
1,200
7,109
0
98,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
51,741
530
Minions Killed
603
0
Camps Cleared
0
1,903,339
Distance Traveled
1,987,599
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,545
427
112
6
0
345,635
2
L
Chaac
8,767
438
109
5
0
379,631
2
L
Serqet
8,742
437
126
6
0
426,942
3
L
Izanami
9,723
486
164
8
0
351,098
0
W
Cu Chulainn
11,144
557
162
8
0
390,615
2
W
Discordia
10,139
507
146
7
0
395,965
6
W
Arachne
10,234
512
104
5
0
433,315
0
L
Geb
8,071
404
19
1
0
400,033
9
W
Atlas
9,561
478
28
1
0
385,087
6
W
Neith
10,663
533
163
8
0
382,617
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role