Player Matchup

Neith
Neith
Chewcucuy
Neith
Level 29
God Stats
3W - 2L
1,336 SR
Queue Stats
14W - 26L
1,372 Elo+
Party 3
Anubis
Anubis
Me2a51
Anubis
Level 47
God Stats
151W - 151L
1,526 SR
Queue Stats
160W - 181L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
TheAssassin1323
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
l10inchherol
Gilgamesh
Level 100
God Stats
0W - 1L
1,336 SR
Queue Stats
60W - 65L
1,480 Elo+
Party 3
Arachne
Arachne
pwnabear4
Arachne
Level 48
God Stats
2W - 3L
1,739 SR
Queue Stats
100W - 119L
1,438 Elo+
Solo
Team Averages
Level 58
1,488 SR
1,442 Elo+

VS

Team Averages
Level 78
1,473 SR
1,571 Elo+
Thor
Thor
BuckeyeSniper7
Thor
Level 104
God Stats
5W - 6L
1,424 SR
Queue Stats
100W - 89L
1,471 Elo+
Party 2
Chronos
Chronos
NotTheSupport
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,868 Elo+
Party 1
Eset
Eset
Twinboi2
Eset
Level 94
God Stats
14W - 9L
1,477 SR
Queue Stats
216W - 187L
1,450 Elo+
Party 2
Bellona
Bellona
UnluckyKareBear
Bellona
Level 31
God Stats
9W - 11L
1,358 SR
Queue Stats
174W - 195L
1,389 Elo+
Solo
Izanami
Izanami
naudyboy
Izanami
Level 142
God Stats
5W - 5L
1,605 SR
Queue Stats
212W - 89L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chewcucuy
Neith
15
1 / 1 / 1
9,292
929
13,840
12,344
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Me2a51
Anubis
15
0 / 3 / 1
9,450
945
8,877
10,790
6,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
TheAssassin1323
Baba Yaga
15
1 / 1 / 1
9,710
971
10,722
5,800
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
l10inchherol
Gilgamesh
14
0 / 5 / 1
8,794
879
7,582
15,445
14,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
pwnabear4
Arachne
14
0 / 12 / 2
8,605
861
6,136
23,246
15,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

190

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
10,169
1,017
12,513
10,403
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
17
9 / 0 / 13
11,809
1,181
15,649
9,017
4,386
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
17
3 / 1 / 19
10,378
1,038
16,209
9,240
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 16
10,962
1,096
6,476
16,173
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
naudyboy
Izanami
17
4 / 0 / 16
10,396
1,040
13,319
7,090
2,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
2
Kills
22
22
Deaths
2
6
Assists
77
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Neith
Chewcucuy
Neith
1
1
1
1.5
L
Anubis
Me2a51
Anubis
0
3
1
0.17
W
Chronos
9
0
13
15.5
L
Baba Yaga
TheAssassin1323
Baba Yaga
1
1
1
1.5
W
Eset
3
1
19
12.5
W
1
0
16
9
L
Gilgamesh
l10inchherol
Gilgamesh
0
5
1
0.1
W
Izanami
naudyboy
Izanami
4
0
16
12
L
Arachne
pwnabear4
Arachne
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,157
Damage
64,166
67,625
Taken
51,923
43,671
Mitigated
37,564
5,530
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,513
1,519
0
0
10,403
4,884
0
3,099
7,304
0
16,032
L
Neith
Chewcucuy
Neith
13,840
6,161
27
2,546
12,344
5,519
0
3,211
9,133
0
23,356
L
Anubis
Me2a51
Anubis
8,877
322
0
1,031
10,790
6,255
0
5,087
5,703
37,717
0
W
Chronos
15,649
6,436
0
1,759
9,017
4,386
0
3,090
5,927
46,481
0
L
Baba Yaga
TheAssassin1323
Baba Yaga
10,722
543
0
1,075
5,800
2,711
0
3,776
2,024
41,858
0
W
Eset
16,209
881
2,729
2,931
9,240
3,864
0
4,381
4,859
35,475
0
W
6,476
1,118
1,143
4,353
16,173
21,533
0
6,476
9,697
0
18,869
L
Gilgamesh
l10inchherol
Gilgamesh
7,582
1,282
22
202
15,445
14,060
0
8,006
7,439
0
13,808
W
Izanami
naudyboy
Izanami
13,319
9,022
0
1,065
7,090
2,897
0
2,553
4,537
0
30,036
L
Arachne
pwnabear4
Arachne
6,136
3,753
0
627
23,246
15,126
0
11,778
11,468
0
8,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
53,714
179
Minions Killed
228
5
Camps Cleared
9
926,333
Distance Traveled
969,642
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,169
1,017
14
1
1
196,728
0
L
Neith
9,292
929
14
1
1
199,524
0
L
Anubis
9,450
945
82
8
3
157,349
2
W
Chronos
11,809
1,181
66
7
2
198,704
0
L
Baba Yaga
9,710
971
72
7
0
195,283
0
W
Eset
10,378
1,038
53
5
3
194,679
0
W
Bellona
10,962
1,096
38
4
0
186,135
2
L
Gilgamesh
8,794
879
8
1
1
200,093
0
W
Izanami
10,396
1,040
57
6
3
193,396
0
L
Arachne
8,605
861
3
0
0
174,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role