Player Matchup

Poseidon
Poseidon
Menace-exe
Poseidon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
NOMADBry7
Cthulhu
Level 5
God Stats
6W - 7L
1,461 SR
Queue Stats
7W - 9L
1,381 Elo+
Party 1
Awilix
Awilix
Zips_Quick_187
Awilix
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,348 Elo+
Party 1
Team Averages
Level 58
1,487 SR
1,361 Elo+

VS

Team Averages
Level 89
1,465 SR
1,406 Elo+
Baron Samedi
Baron Samedi
Mister_Psychotic
Baron Samedi
Level 69
God Stats
44W - 63L
1,450 SR
Queue Stats
139W - 203L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
UrBeatByGarbage
Heimdallr
Level 104
God Stats
182W - 268L
1,410 SR
Queue Stats
187W - 305L
1,340 Elo+
Party 2
Tiamat
Tiamat
temp-871620
Tiamat
Level 95
God Stats
37W - 51L
1,536 SR
Queue Stats
173W - 197L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Menace-exe
Poseidon
11
2 / 1 / 7
7,143
714
5,212
5,201
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
NOMADBry7
Cthulhu
11
2 / 0 / 5
7,305
731
2,520
5,587
3,087
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
6 / 1 / 3
7,419
742
7,865
7,256
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mister_Psychotic
Baron Samedi
8
0 / 5 / 0
5,740
574
2,797
7,367
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
UrBeatByGarbage
Heimdallr
10
0 / 3 / 0
6,039
604
1,922
5,468
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
1 / 2 / 0
6,654
665
6,462
5,172
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
1
2
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Menace-exe
Poseidon
2
1
7
5.5
L
Baron Samedi
Mister_Psychotic
Baron Samedi
0
5
0
0
W
Cthulhu
NOMADBry7
Cthulhu
2
0
5
4.5
L
Heimdallr
UrBeatByGarbage
Heimdallr
0
3
0
0
W
6
1
3
7.5
L
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,597
Damage
11,181
18,044
Taken
18,007
8,039
Mitigated
9,601
2,540
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Menace-exe
Poseidon
5,212
881
0
500
5,201
2,068
0
3,327
1,622
25,099
0
L
Baron Samedi
Mister_Psychotic
Baron Samedi
2,797
0
274
1,612
7,367
3,268
0
2,210
5,157
11,332
0
W
Cthulhu
NOMADBry7
Cthulhu
2,520
78
117
1,016
5,587
3,087
0
2,583
2,790
15,713
0
L
Heimdallr
UrBeatByGarbage
Heimdallr
1,922
494
0
848
5,468
2,666
0
3,559
1,909
0
13,560
W
7,865
2,894
0
907
7,256
2,884
0
3,126
3,936
0
17,902
L
Tiamat
6,462
568
0
1,304
5,172
3,667
0
2,266
2,906
18,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
18,433
83
Minions Killed
99
5
Camps Cleared
3
607,467
Distance Traveled
508,642
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,143
714
44
4
3
188,319
0
L
Baron Samedi
5,740
574
13
1
0
164,948
3
W
Cthulhu
7,305
731
25
3
0
193,951
1
L
Heimdallr
6,039
604
27
3
2
173,481
1
W
Awilix
7,419
742
14
1
2
225,197
1
L
Tiamat
6,654
665
59
6
1
170,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role