Player Matchup

Odin
Odin
Camzillllla
Odin
Level 155
God Stats
1W - 1L
1,697 SR
Queue Stats
38W - 69L
1,358 Elo+
Party 2
Janus
Janus
CypherJunkie
Janus
Level 86
God Stats
1W - 2L
1,416 SR
Queue Stats
11W - 31L
1,256 Elo+
Party 2
Fenrir
Fenrir
HEZ130
Fenrir
Level 67
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 36L
1,204 Elo+
Party 2
Charybdis
Charybdis
Malixciii
Charybdis
Level 29
God Stats
0W - 1L
1,841 SR
Queue Stats
48W - 52L
1,536 Elo+
Solo
Anubis
Anubis
moisthugehard
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,210 Elo+
Party 2
Team Averages
Level 73
1,552 SR
1,313 Elo+

VS

Team Averages
Level 66
1,460 SR
1,478 Elo+
Shiva
Shiva
BoiRadley
Shiva
Level 126
God Stats
10W - 8L
1,673 SR
Queue Stats
278W - 254L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
ElMystics9003
Cernunnos
Level 28
God Stats
15W - 13L
1,177 SR
Queue Stats
309W - 351L
1,462 Elo+
Party 1
Chaac
Chaac
GS_GHOTS
Chaac
Level 25
God Stats
6W - 8L
1,494 SR
Queue Stats
30W - 42L
1,370 Elo+
Party 1
He Bo
He Bo
ItalianDefense
He Bo
Level 121
God Stats
2W - 2L
1,581 SR
Queue Stats
192W - 162L
1,588 Elo+
Party 3
Medusa
Medusa
gprichmond
Medusa
Level 29
God Stats
4W - 9L
1,374 SR
Queue Stats
101W - 82L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 6
12,611
788
17,373
21,277
12,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 4 / 5
11,982
749
14,319
11,750
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
HEZ130
Fenrir
16
1 / 4 / 8
10,390
649
7,897
19,580
11,507
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Malixciii
Charybdis
18
1 / 6 / 5
11,207
700
5,450
20,251
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 8
10,574
661
10,649
18,177
9,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BoiRadley
Shiva
19
6 / 8 / 14
12,227
764
15,029
21,337
19,679
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ElMystics9003
Cernunnos
16
2 / 0 / 8
11,076
692
5,363
4,163
1,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GS_GHOTS
Chaac
18
2 / 2 / 14
11,697
731
10,040
19,353
12,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
12 / 4 / 12
14,423
901
26,114
14,484
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
gprichmond
Medusa
20
7 / 3 / 14
12,725
795
13,796
15,698
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
16
Kills
29
29
Deaths
17
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Shiva
BoiRadley
Shiva
6
8
14
1.63
L
9
7
6
1.71
L
4
4
5
1.63
W
Cernunnos
ElMystics9003
Cernunnos
2
0
8
6
W
Chaac
GS_GHOTS
Chaac
2
2
14
4.5
L
Fenrir
HEZ130
Fenrir
1
4
8
1.25
W
12
4
12
4.5
L
Charybdis
Malixciii
Charybdis
1
6
5
0.58
W
Medusa
gprichmond
Medusa
7
3
14
4.67
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,688
Damage
70,342
91,035
Taken
75,035
46,502
Mitigated
47,850
12,025
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BoiRadley
Shiva
15,029
1,918
1,703
2,381
21,337
19,679
862
6,653
14,269
0
29,580
L
17,373
2,505
0
1,187
21,277
12,672
0
5,128
16,149
0
48,326
L
14,319
916
1,388
706
11,750
4,647
1,223
3,356
8,394
59,503
0
W
Cernunnos
ElMystics9003
Cernunnos
5,363
3,155
0
718
4,163
1,739
776
1,538
2,581
0
11,929
W
Chaac
GS_GHOTS
Chaac
10,040
1,347
0
5,185
19,353
12,776
2,026
8,254
10,886
0
23,222
L
Fenrir
HEZ130
Fenrir
7,897
872
0
962
19,580
11,507
751
6,112
13,468
0
15,171
W
26,114
1,369
0
2,193
14,484
6,032
1,962
2,740
11,514
71,745
0
L
Charybdis
Malixciii
Charybdis
5,450
2,391
0
4,920
20,251
8,226
1,319
5,010
15,241
0
49,031
W
Medusa
gprichmond
Medusa
13,796
6,982
0
1,698
15,698
7,624
3,435
5,783
9,802
0
50,431
L
10,649
508
0
2,862
18,177
9,450
175
6,508
11,669
24,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
62,148
270
Minions Killed
230
0
Camps Cleared
0
1,558,781
Distance Traveled
1,467,728
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,227
764
28
2
0
310,561
1
L
Odin
12,611
788
51
3
0
310,811
1
L
Janus
11,982
749
103
6
0
333,987
1
W
Cernunnos
11,076
692
13
1
0
146,641
0
W
Chaac
11,697
731
21
1
0
346,501
0
L
Fenrir
10,390
649
14
1
0
346,354
0
W
He Bo
14,423
901
87
5
0
337,732
1
L
Charybdis
11,207
700
76
5
0
287,895
1
W
Medusa
12,725
795
81
5
0
326,293
0
L
Anubis
10,574
661
26
2
0
279,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role