Player Matchup

Thoth
Thoth
Bronze V
CHodah
Thoth
Bronze V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,120 MMR
Party 1
Cabrakan
Cabrakan
Silver I
ElPuas26
Cabrakan
Silver I
Level 104
God Stats
6W - 13L
1,363 SR
Queue Stats
373W - 379L
1,177 MMR
Solo
Kali
Kali
Bronze V
Foolooo
Kali
Bronze V
Level 64
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 11L
1,155 MMR
Party 1
Cupid
Cupid
Silver I
cvs6
Cupid
Silver I
Level 58
God Stats
25W - 18L
1,731 SR
Queue Stats
257W - 255L
1,190 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
xVEXDx
Zhong Kui
Silver II
Level 126
God Stats
3W - 2L
1,686 SR
Queue Stats
121W - 140L
1,130 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,599 SR
1,155 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,488 SR
1,155 MMR
Baron Samedi
Baron Samedi
Silver I
BALTZ84
Baron Samedi
Silver I
Level 160
God Stats
23W - 36L
1,362 SR
Queue Stats
480W - 502L
1,146 MMR
Solo
Artemis
Artemis
Silver I
EtherealGrey
Artemis
Silver I
Level 125
God Stats
4W - 4L
1,377 SR
Queue Stats
384W - 378L
1,166 MMR
Solo
Sol
Sol
Gold V
Eyma
Sol
Gold V
Level 156
God Stats
9W - 6L
1,710 SR
Queue Stats
84W - 85L
1,204 MMR
Solo
Achilles
Achilles
Silver I
Jechak
Achilles
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 152L
1,136 MMR
Solo
Awilix
Awilix
Silver II
iamasurgeon
Awilix
Silver II
Level 159
God Stats
55W - 45L
1,488 SR
Queue Stats
207W - 209L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CHodah
Thoth
12
0 / 13 / 3
8,347
397
9,609
17,473
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ElPuas26
Cabrakan
14
2 / 6 / 3
9,756
465
7,875
20,297
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Foolooo
Kali
14
2 / 9 / 4
9,665
460
8,068
22,914
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
cvs6
Cupid
19
3 / 1 / 1
11,966
570
15,626
15,589
7,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
xVEXDx
Zhong Kui
15
3 / 8 / 1
10,059
479
12,006
25,048
15,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebLancelotFreyaSet

VS

Bans
ArachneNemesisAh Muzen CabYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BALTZ84
Baron Samedi
18
5 / 1 / 20
12,550
598
10,951
16,642
19,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
EtherealGrey
Artemis
19
5 / 2 / 4
12,670
603
16,647
18,694
10,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Eyma
Sol
18
10 / 3 / 10
12,928
616
23,333
15,360
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jechak
Achilles
18
6 / 1 / 7
12,570
599
10,592
21,256
19,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
19
11 / 3 / 13
13,215
629
17,886
17,888
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
10
Kills
37
37
Deaths
10
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BALTZ84
Baron Samedi
5
1
20
15
L
Thoth
CHodah
Thoth
0
13
3
0.12
L
Cabrakan
ElPuas26
Cabrakan
2
6
3
0.58
W
Artemis
EtherealGrey
Artemis
5
2
4
3.5
W
Sol
Eyma
Sol
10
3
10
5
L
Kali
Foolooo
Kali
2
9
4
0.44
W
Achilles
Jechak
Achilles
6
1
7
9.5
L
Cupid
cvs6
Cupid
3
1
1
3.5
W
Awilix
11
3
13
5.83
L
Zhong Kui
xVEXDx
Zhong Kui
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,184
Damage
79,409
101,321
Taken
89,840
60,422
Mitigated
64,936
18,184
Healing
48,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BALTZ84
Baron Samedi
10,951
414
2,611
9,762
16,642
19,462
1,792
5,618
10,234
43,219
0
L
Thoth
CHodah
Thoth
9,609
308
0
1,347
17,473
5,959
378
5,732
11,741
55,703
0
L
Cabrakan
ElPuas26
Cabrakan
7,875
1,158
0
2,806
20,297
21,339
0
6,568
13,729
24,490
0
W
Artemis
EtherealGrey
Artemis
16,647
10,760
0
11,106
18,694
10,511
5,968
3,470
15,182
0
118,024
W
Sol
Eyma
Sol
23,333
12,269
0
8,245
15,360
6,826
5,831
5,966
8,924
116,530
0
L
Kali
Foolooo
Kali
8,068
3,421
0
2,796
22,914
10,092
0
8,281
14,633
0
58,304
W
Achilles
Jechak
Achilles
10,592
2,045
0
10,987
21,256
19,302
2,281
8,086
12,610
0
80,076
L
Cupid
cvs6
Cupid
15,626
9,557
103
5,860
15,589
7,334
0
2,744
12,845
0
114,804
W
Awilix
17,886
6,384
0
5,790
17,888
8,835
1,068
6,033
11,413
0
94,879
L
Zhong Kui
xVEXDx
Zhong Kui
12,006
2,445
0
5,272
25,048
15,698
179
10,959
14,089
66,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
63,933
541
Minions Killed
593
0
Camps Cleared
0
1,795,972
Distance Traveled
2,003,513
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,550
598
52
2
0
399,069
5
L
Thoth
8,347
397
100
5
0
334,882
4
L
Cabrakan
9,756
465
45
2
0
358,809
2
W
Artemis
12,670
603
172
8
0
356,704
3
W
Sol
12,928
616
120
6
0
370,809
13
L
Kali
9,665
460
82
4
0
402,442
1
W
Achilles
12,570
599
128
6
0
408,363
7
L
Cupid
11,966
570
180
9
0
398,620
5
W
Awilix
13,215
629
121
6
0
468,568
1
L
Zhong Kui
10,059
479
134
6
0
301,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role