Player Matchup

Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DatBoyCooke
Mulan
Level 69
God Stats
5W - 5L
1,229 SR
Queue Stats
145W - 160L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatboyyRome
Zhong Kui
Level 126
God Stats
22W - 17L
1,534 SR
Queue Stats
702W - 708L
1,515 Elo+
Party 2
Arachne
Arachne
altarixQC
Arachne
Level 129
God Stats
11W - 9L
1,600 SR
Queue Stats
424W - 421L
1,394 Elo+
Solo
Charybdis
Charybdis
zm4ggz
Charybdis
Level 127
God Stats
5W - 1L
1,961 SR
Queue Stats
60W - 53L
1,460 Elo+
Solo
Team Averages
Level 121
1,565 SR
1,460 Elo+

VS

Team Averages
Level 108
1,442 SR
1,464 Elo+
Nemesis
Nemesis
Chara Zorak
Nemesis
Level 100
God Stats
4W - 4L
1,667 SR
Queue Stats
45W - 51L
1,421 Elo+
Party 1
Anubis
Anubis
FN IZ LGBTQ
Anubis
Level 86
God Stats
3W - 1L
1,624 SR
Queue Stats
112W - 100L
1,515 Elo+
Solo
Charybdis
Charybdis
Saix 07
Charybdis
Level 120
God Stats
16W - 20L
1,448 SR
Queue Stats
74W - 67L
1,478 Elo+
Party 1
Mulan
Mulan
XxSWAGGLEZxX
Mulan
Level 117
God Stats
4W - 6L
1,280 SR
Queue Stats
356W - 353L
1,459 Elo+
Solo
Sylvanus
Sylvanus
iRepDrippy
Sylvanus
Level 115
God Stats
0W - 2L
1,191 SR
Queue Stats
28W - 33L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 2 / 10
12,879
585
12,750
17,239
7,815
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 9
12,084
549
17,381
23,224
26,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ThatboyyRome
Zhong Kui
20
8 / 2 / 2
14,281
649
27,783
18,001
14,761
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
altarixQC
Arachne
18
6 / 4 / 6
11,697
532
16,378
21,947
10,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
zm4ggz
Charybdis
18
1 / 3 / 4
11,671
531
11,601
15,609
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chara Zorak
Nemesis
16
2 / 4 / 3
9,841
447
9,296
21,252
10,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
3 / 7 / 3
10,080
458
13,122
19,835
13,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Saix 07
Charybdis
16
4 / 4 / 1
10,159
462
15,006
18,297
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 6 / 1
9,569
435
10,221
25,846
20,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
iRepDrippy
Sylvanus
14
0 / 2 / 6
9,278
422
13,251
24,489
31,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
13
13
Deaths
23
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
10
3.5
L
Nemesis
Chara Zorak
Nemesis
2
4
3
0.88
W
6
2
9
5.25
L
Anubis
3
7
3
0.64
L
Charybdis
Saix 07
Charybdis
4
4
1
1.13
W
Zhong Kui
ThatboyyRome
Zhong Kui
8
2
2
4.5
L
4
6
1
0.75
W
Arachne
altarixQC
Arachne
6
4
6
2.25
L
Sylvanus
iRepDrippy
Sylvanus
0
2
6
1.5
W
Charybdis
zm4ggz
Charybdis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,893
Damage
60,896
96,020
Taken
109,719
66,824
Mitigated
83,531
39,122
Healing
34,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,750
4,367
0
6,061
17,239
7,815
2,748
7,231
10,008
125,285
0
L
Nemesis
Chara Zorak
Nemesis
9,296
3,961
0
1,514
21,252
10,016
0
8,468
12,531
0
91,287
W
17,381
2,434
565
7,306
23,224
26,981
216
6,954
16,270
0
50,876
L
Anubis
13,122
548
0
7,052
19,835
13,822
0
7,391
12,170
84,701
0
L
Charybdis
Saix 07
Charybdis
15,006
7,783
0
6,264
18,297
7,117
1,130
2,728
15,515
0
92,070
W
Zhong Kui
ThatboyyRome
Zhong Kui
27,783
3,016
0
9,435
18,001
14,761
2,976
2,480
15,521
110,000
0
L
10,221
1,665
0
5,658
25,846
20,690
0
14,105
11,271
0
61,776
W
Arachne
altarixQC
Arachne
16,378
9,950
0
8,935
21,947
10,633
277
6,793
15,154
0
93,587
L
Sylvanus
iRepDrippy
Sylvanus
13,251
3,883
3,318
10,960
24,489
31,886
186
6,618
17,699
40,512
0
W
Charybdis
zm4ggz
Charybdis
11,601
5,832
0
6,820
15,609
6,634
997
3,202
12,407
0
111,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
48,927
750
Minions Killed
582
0
Camps Cleared
0
2,082,344
Distance Traveled
1,783,562
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,879
585
214
10
0
422,328
3
L
Nemesis
9,841
447
130
6
0
435,188
2
W
Mulan
12,084
549
46
2
0
443,584
0
L
Anubis
10,080
458
154
7
0
300,186
1
L
Charybdis
10,159
462
152
7
0
370,617
0
W
Zhong Kui
14,281
649
216
10
0
392,512
3
L
Mulan
9,569
435
95
4
0
349,319
0
W
Arachne
11,697
532
100
5
0
428,499
8
L
Sylvanus
9,278
422
51
2
0
328,252
1
W
Charybdis
11,671
531
174
8
0
395,421
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role