Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Jaden RSB
Baron Samedi
Silver I
Level 73
God Stats
15W - 8L
1,695 SR
Queue Stats
172W - 192L
1,195 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Joshsgambit963
Gilgamesh
Silver I
Level 144
God Stats
19W - 16L
1,480 SR
Queue Stats
280W - 304L
985 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,558 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,465 SR
1,235 MMR
Danzaburou
Danzaburou
Silver IV
Hximdxllr
Danzaburou
Silver IV
Level 69
God Stats
13W - 13L
1,274 SR
Queue Stats
283W - 333L
861 MMR
Solo
Chaac
Chaac
Gold V
MeNutzHurt
Chaac
Gold V
Level 89
God Stats
1W - 1L
1,601 SR
Queue Stats
45W - 58L
1,515 MMR
Party 2
Bacchus
Bacchus
Gold V
NutzOnYourHead
Bacchus
Gold V
Level 87
God Stats
2W - 2L
1,519 SR
Queue Stats
11W - 22L
1,329 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
6 / 3 / 6
13,430
707
20,566
19,190
9,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
Jaden RSB
Baron Samedi
18
4 / 6 / 6
13,014
685
12,689
16,531
8,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Joshsgambit963
Gilgamesh
18
3 / 1 / 10
13,881
731
17,086
26,113
36,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasZeusGebBastetShiva

VS

Bans
AchillesScyllaAresSolAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hximdxllr
Danzaburou
17
0 / 3 / 6
11,746
618
15,550
14,509
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
18
6 / 3 / 3
12,843
676
21,513
29,000
29,022
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 5
12,415
653
13,362
20,182
15,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
10
10
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
3
6
3
L
Danzaburou
Hximdxllr
Danzaburou
0
3
6
1
W
Baron Samedi
Jaden RSB
Baron Samedi
4
6
6
1.17
W
Gilgamesh
Joshsgambit963
Gilgamesh
3
1
10
8
L
Chaac
6
3
3
2.5
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
50,425
61,834
Taken
63,691
54,978
Mitigated
52,578
15,274
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
20,566
11,821
280
4,437
19,190
9,373
2,208
5,432
13,758
0
61,693
L
Danzaburou
Hximdxllr
Danzaburou
15,550
5,349
498
2,773
14,509
8,097
1,128
2,010
12,499
0
54,300
W
Baron Samedi
Jaden RSB
Baron Samedi
12,689
1,075
1,213
3,890
16,531
8,885
624
3,976
12,555
47,881
0
W
Gilgamesh
Joshsgambit963
Gilgamesh
17,086
2,816
0
5,454
26,113
36,720
366
4,258
21,855
0
35,332
L
Chaac
21,513
3,987
139
5,359
29,000
29,022
418
6,051
22,949
0
64,979
L
13,362
1,392
1,080
2,898
20,182
15,459
45
5,887
14,295
45,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,325
Gold Earned
37,004
205
Minions Killed
218
5
Camps Cleared
12
996,778
Distance Traveled
1,002,895
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,430
707
90
5
2
304,467
0
L
Danzaburou
11,746
618
76
4
3
323,608
0
W
Baron Samedi
13,014
685
74
4
2
291,947
0
W
Gilgamesh
13,881
731
41
2
1
400,364
10
L
Chaac
12,843
676
79
4
3
374,687
3
L
Bacchus
12,415
653
63
3
6
304,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role