Player Matchup

Charybdis
Charybdis
DRGTheMaster1
Charybdis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,746 Elo+
Party 2
Athena
Athena
DadiDepression
Athena
Level 133
God Stats
3W - 1L
1,558 SR
Queue Stats
25W - 28L
1,696 Elo+
Party 2
Chaac
Chaac
Euro Shepard
Chaac
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,734 Elo+
Party 2
Thanatos
Thanatos
Gingibreadmann
Thanatos
Level 130
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 25L
1,726 Elo+
Party 2
Sol
Sol
KSILuckyWolf
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,503 Elo+
Solo
Team Averages
Level 103
1,512 SR
1,681 Elo+

VS

Team Averages
Level 72
1,572 SR
1,429 Elo+
Zhong Kui
Zhong Kui
OneSoundRory
Zhong Kui
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 26L
1,382 Elo+
Party 1
Vulcan
Vulcan
PanicPete
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Xbalanque
Xbalanque
Percules124
Xbalanque
Level 63
God Stats
2W - 1L
1,598 SR
Queue Stats
244W - 226L
1,485 Elo+
Party 1
Ganesha
Ganesha
YoungHuHefner
Ganesha
Level 119
God Stats
2W - 4L
1,556 SR
Queue Stats
242W - 252L
1,516 Elo+
Party 1
Chaac
Chaac
iBlaaze--bro
Chaac
Level 149
God Stats
7W - 4L
1,708 SR
Queue Stats
360W - 365L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DRGTheMaster1
Charybdis
14
2 / 0 / 8
8,103
810
7,676
8,154
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 10
7,897
790
4,971
11,194
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 2 / 6
7,681
768
4,677
7,143
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
13 / 0 / 2
9,741
974
14,817
10,635
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 8
9,125
913
18,717
12,697
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OneSoundRory
Zhong Kui
12
1 / 6 / 1
6,869
687
7,071
12,894
9,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
PanicPete
Vulcan
11
0 / 9 / 0
6,175
618
3,044
10,142
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Percules124
Xbalanque
12
2 / 4 / 1
7,054
705
11,028
9,426
3,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
12
2 / 3 / 1
6,906
691
3,305
10,268
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 1
6,974
697
9,880
12,063
7,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
25
Kills
5
5
Deaths
25
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DRGTheMaster1
Charybdis
2
0
8
6
W
0
0
10
5
W
2
2
6
2.5
W
Thanatos
13
0
2
14
W
8
3
8
4
L
Zhong Kui
OneSoundRory
Zhong Kui
1
6
1
0.25
L
Vulcan
PanicPete
Vulcan
0
9
0
0
L
Xbalanque
Percules124
Xbalanque
2
4
1
0.63
L
Ganesha
2
3
1
0.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,858
Damage
34,328
49,823
Taken
54,793
31,718
Mitigated
32,536
24,566
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DRGTheMaster1
Charybdis
7,676
5,303
0
2,346
8,154
3,473
700
1,376
6,778
0
31,389
W
4,971
1,103
683
4,536
11,194
10,294
93
3,668
7,526
8,308
0
W
4,677
356
0
1,927
7,143
5,883
1,229
1,323
5,820
0
17,529
W
Thanatos
14,817
5,540
0
10,583
10,635
5,046
2,438
2,265
8,370
0
39,369
W
18,717
9,843
0
4,491
12,697
7,022
480
4,788
7,909
34,759
4,340
L
Zhong Kui
OneSoundRory
Zhong Kui
7,071
2,184
0
1,362
12,894
9,174
254
8,423
4,415
15,501
0
L
Vulcan
PanicPete
Vulcan
3,044
1,516
0
0
10,142
3,386
0
2,758
7,272
5,400
0
L
Xbalanque
Percules124
Xbalanque
11,028
4,698
0
1,205
9,426
3,871
0
4,197
5,193
0
20,459
L
Ganesha
3,305
886
266
900
10,268
8,882
0
2,737
7,460
8,470
0
L
9,880
1,468
0
3,997
12,063
7,223
0
3,103
8,922
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
33,978
206
Minions Killed
117
0
Camps Cleared
0
1,079,528
Distance Traveled
851,365
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,103
810
66
7
0
197,667
0
W
Athena
7,897
790
6
1
0
229,257
2
W
Chaac
7,681
768
24
2
0
216,081
0
W
Thanatos
9,741
974
61
6
0
229,338
1
W
Sol
9,125
913
49
5
0
207,185
1
L
Zhong Kui
6,869
687
27
3
0
154,120
0
L
Vulcan
6,175
618
9
1
0
154,434
0
L
Xbalanque
7,054
705
20
2
0
165,029
0
L
Ganesha
6,906
691
2
0
0
149,427
3
L
Chaac
6,974
697
59
6
0
228,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role