Player Matchup

King Arthur
King Arthur
Carlirito
King Arthur
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,592 Elo+
Party 1
Nemesis
Nemesis
Gabochat
Nemesis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,392 Elo+
Party 1
Nox
Nox
gatoatadouwu
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 1
Bacchus
Bacchus
mauri925
Bacchus
Level 7
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 2L
1,592 Elo+
Party 1
Cupid
Cupid
xExo14x
Cupid
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 1
Team Averages
Level 27
1,495 SR
1,450 Elo+

VS

Team Averages
Level 50
1,532 SR
1,441 Elo+
Thor
Thor
BoxersGaming
Thor
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
47W - 39L
1,456 Elo+
Party 2
Izanami
Izanami
FrostedMeatball
Izanami
Level 42
God Stats
9W - 3L
1,422 SR
Queue Stats
78W - 82L
1,437 Elo+
Party 2
Nemesis
Nemesis
KityPryde
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,351 Elo+
Party 2
Sobek
Sobek
StickyBeet423
Sobek
Level 112
God Stats
1W - 1L
1,520 SR
Queue Stats
21W - 14L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
tryingtosleep
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carlirito
King Arthur
13
0 / 5 / 2
8,343
464
5,539
17,377
15,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Gabochat
Nemesis
12
3 / 7 / 1
8,214
456
10,414
18,227
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 3
8,508
473
5,753
11,249
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
mauri925
Bacchus
12
0 / 3 / 2
7,447
414
7,448
16,574
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
xExo14x
Cupid
12
2 / 6 / 1
7,327
407
12,249
16,201
6,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 7
10,365
576
11,801
11,500
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 7
8,587
477
10,538
11,644
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KityPryde
Nemesis
16
5 / 1 / 4
9,783
544
12,864
11,346
6,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 7
10,158
564
11,208
18,985
27,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
tryingtosleep
Zhong Kui
16
3 / 2 / 7
10,575
588
12,694
15,194
15,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
26
27
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
L
King Arthur
Carlirito
King Arthur
0
5
2
0.2
W
1
2
7
2.25
L
Nemesis
Gabochat
Nemesis
3
7
1
0.5
W
Nemesis
KityPryde
Nemesis
5
1
4
7
W
6
0
7
9.5
L
1
6
3
0.42
L
Bacchus
mauri925
Bacchus
0
3
2
0.33
W
Zhong Kui
tryingtosleep
Zhong Kui
3
2
7
3.25
L
Cupid
xExo14x
Cupid
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,403
Damage
59,105
79,628
Taken
68,669
56,438
Mitigated
60,652
10,699
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,801
1,994
0
2,577
11,500
5,911
0
1,709
9,791
0
53,096
L
King Arthur
Carlirito
King Arthur
5,539
554
0
703
17,377
15,367
350
7,086
9,654
0
51,370
W
10,538
6,942
0
2,792
11,644
4,817
2,886
2,419
9,225
0
74,929
L
Nemesis
Gabochat
Nemesis
10,414
5,451
0
2,430
18,227
8,450
0
4,982
13,053
0
56,448
W
Nemesis
KityPryde
Nemesis
12,864
8,780
0
2,343
11,346
6,792
1,233
2,731
8,615
0
70,846
W
11,208
1,727
249
7,832
18,985
27,410
441
4,944
14,041
34,983
0
L
5,753
1,820
0
740
11,249
5,271
0
1,348
9,887
51,457
0
L
Bacchus
mauri925
Bacchus
7,448
1,864
0
1,934
16,574
20,760
0
4,315
12,198
24,094
0
W
Zhong Kui
tryingtosleep
Zhong Kui
12,694
2,454
0
5,881
15,194
15,722
4,796
1,398
13,796
62,479
0
L
Cupid
xExo14x
Cupid
12,249
7,448
483
4,409
16,201
6,590
0
5,257
10,934
0
53,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
49,468
387
Minions Killed
482
0
Camps Cleared
0
1,648,535
Distance Traveled
1,736,638
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,365
576
77
4
0
384,044
2
L
King Arthur
8,343
464
101
6
0
314,676
0
W
Izanami
8,587
477
123
7
0
329,472
2
L
Nemesis
8,214
456
85
5
0
367,709
1
W
Nemesis
9,783
544
110
6
0
380,044
5
W
Sobek
10,158
564
31
2
0
370,487
5
L
Nox
8,508
473
103
6
0
313,821
1
L
Bacchus
7,447
414
25
1
0
343,495
1
W
Zhong Kui
10,575
588
141
8
0
272,591
2
L
Cupid
7,327
407
73
4
0
308,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role