Player Matchup

Ao Kuang
Ao Kuang
Brodingandr
Ao Kuang
Level 31
God Stats
7W - 8L
1,500 SR
Queue Stats
135W - 199L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
NinjaCartel
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 76L
1,299 Elo+
Party 1
Bellona
Bellona
Planetes000
Bellona
Level 8
God Stats
6W - 22L
1,128 SR
Queue Stats
26W - 65L
1,185 Elo+
Party 1
Team Averages
Level 21
1,376 SR
1,261 Elo+

VS

Team Averages
Level 46
1,425 SR
1,109 Elo+
He Bo
He Bo
Captain Doogs
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
846 Elo+
Party 2
Thor
Thor
Roman1990
Thor
Level 44
God Stats
2W - 2L
1,738 SR
Queue Stats
114W - 79L
1,563 Elo+
Solo
Susano
Susano
Shounenblast
Susano
Level 7
God Stats
0W - 2L
1,037 SR
Queue Stats
0W - 4L
917 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brodingandr
Ao Kuang
12
5 / 1 / 5
7,854
785
7,238
9,013
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
NinjaCartel
Cthulhu
13
3 / 0 / 6
8,424
842
6,693
9,760
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Planetes000
Bellona
12
2 / 0 / 5
7,400
740
4,529
5,893
4,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,636
664
6,502
7,102
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
9
0 / 3 / 1
5,916
592
2,530
6,334
2,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
10
0 / 6 / 1
5,970
597
2,545
10,791
4,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Brodingandr
Ao Kuang
5
1
5
7.5
L
1
1
0
1
W
Cthulhu
NinjaCartel
Cthulhu
3
0
6
6
W
Bellona
Planetes000
Bellona
2
0
5
4.5
L
Thor
0
3
1
0.17
L
Susano
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
11,577
24,666
Taken
24,227
20,352
Mitigated
9,882
4,675
Healing
925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Brodingandr
Ao Kuang
7,238
2,303
0
2,633
9,013
4,712
364
2,129
6,884
25,207
3,405
L
6,502
1,122
0
600
7,102
2,737
0
3,446
3,656
20,844
0
W
Cthulhu
NinjaCartel
Cthulhu
6,693
840
0
1,516
9,760
10,725
96
2,465
7,295
24,137
0
W
Bellona
Planetes000
Bellona
4,529
951
210
316
5,893
4,915
752
2,445
3,448
0
17,362
L
Thor
2,530
571
0
75
6,334
2,531
0
3,192
3,142
0
7,421
L
Susano
2,545
419
0
250
10,791
4,614
0
6,300
4,491
0
10,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
18,522
105
Minions Killed
64
7
Camps Cleared
0
580,005
Distance Traveled
499,607
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,854
785
38
4
5
187,191
2
L
He Bo
6,636
664
34
3
0
171,304
0
W
Cthulhu
8,424
842
38
4
1
194,874
0
W
Bellona
7,400
740
29
3
1
197,940
0
L
Thor
5,916
592
14
1
0
153,707
0
L
Susano
5,970
597
16
2
0
174,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role