Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Argulls
Cliodhna
Level 99
God Stats
5W - 8L
1,489 SR
Queue Stats
490W - 483L
1,555 Elo+
Solo
Vamana
Vamana
Defangz
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,653 Elo+
Solo
Cabrakan
Cabrakan
Eberux
Cabrakan
Level 141
God Stats
2W - 2L
1,310 SR
Queue Stats
46W - 42L
1,647 Elo+
Solo
Team Averages
Level 131
1,460 SR
1,571 Elo+

VS

Team Averages
Level 132
1,536 SR
1,568 Elo+
Odin
Odin
Dexeyz
Odin
Level 115
God Stats
15W - 7L
1,895 SR
Queue Stats
166W - 138L
1,642 Elo+
Solo
Cupid
Cupid
Dogepul
Cupid
Level 157
God Stats
8W - 11L
1,473 SR
Queue Stats
242W - 254L
1,567 Elo+
Solo
Bakasura
Bakasura
Hikoumari
Bakasura
Level 156
God Stats
3W - 2L
1,161 SR
Queue Stats
103W - 110L
1,578 Elo+
Solo
Merlin
Merlin
Yndeed
Merlin
Level 79
God Stats
3W - 1L
1,534 SR
Queue Stats
45W - 55L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
cristianTH
Ao Kuang
Level 155
God Stats
4W - 1L
1,617 SR
Queue Stats
187W - 157L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 5 / 2
9,752
975
13,799
8,543
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
15
0 / 3 / 3
9,563
956
7,999
12,230
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Argulls
Cliodhna
15
1 / 5 / 3
9,282
928
9,572
12,234
6,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Defangz
Vamana
15
1 / 3 / 3
9,818
982
7,835
12,190
8,893
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Eberux
Cabrakan
15
0 / 1 / 3
9,012
901
6,388
12,323
16,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

195

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dexeyz
Odin
16
2 / 2 / 11
10,123
1,012
10,196
10,955
8,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Dogepul
Cupid
16
1 / 1 / 10
9,997
1,000
8,854
8,213
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Hikoumari
Bakasura
17
6 / 1 / 9
11,280
1,128
12,440
12,596
8,170
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Yndeed
Merlin
17
6 / 0 / 8
11,454
1,145
13,657
5,902
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
cristianTH
Ao Kuang
16
2 / 1 / 9
9,919
992
9,385
9,928
4,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
5
Kills
17
17
Deaths
5
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
2
0.8
L
Izanami
 
Izanami
0
3
3
0.5
L
Cliodhna
Argulls
Cliodhna
1
5
3
0.5
L
Vamana
Defangz
Vamana
1
3
3
0.83
W
Odin
Dexeyz
Odin
2
2
11
3.75
W
Cupid
Dogepul
Cupid
1
1
10
6
L
Cabrakan
Eberux
Cabrakan
0
1
3
1.5
W
Bakasura
Hikoumari
Bakasura
6
1
9
10.5
W
Merlin
Yndeed
Merlin
6
0
8
10
W
Ao Kuang
cristianTH
Ao Kuang
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,593
Damage
54,532
57,520
Taken
47,594
41,804
Mitigated
27,588
6,650
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,799
527
0
200
8,543
3,977
0
3,862
4,252
19,113
0
L
Izanami
 
Izanami
7,999
5,011
0
1,903
12,230
6,268
0
3,141
8,172
0
52,790
L
Cliodhna
Argulls
Cliodhna
9,572
841
0
1,408
12,234
6,139
0
4,339
6,266
0
14,466
L
Vamana
Defangz
Vamana
7,835
4,014
0
2,628
12,190
8,893
0
5,437
5,931
0
38,514
W
Odin
Dexeyz
Odin
10,196
1,806
0
1,495
10,955
8,261
0
5,257
5,526
0
15,388
W
Cupid
Dogepul
Cupid
8,854
4,279
972
609
8,213
3,872
0
3,593
4,520
0
28,504
L
Cabrakan
Eberux
Cabrakan
6,388
621
0
511
12,323
16,527
0
5,185
5,915
13,621
0
W
Bakasura
Hikoumari
Bakasura
12,440
6,851
0
1,706
12,596
8,170
0
4,025
8,345
0
13,491
W
Merlin
Yndeed
Merlin
13,657
720
151
2,342
5,902
2,308
0
2,659
3,055
53,441
0
W
Ao Kuang
cristianTH
Ao Kuang
9,385
1,192
0
2,408
9,928
4,977
0
3,885
5,961
19,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
52,773
227
Minions Killed
236
6
Camps Cleared
12
987,705
Distance Traveled
1,025,510
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,752
975
20
2
1
179,632
3
L
Izanami
9,563
956
102
10
3
165,929
4
L
Cliodhna
9,282
928
18
2
1
230,815
1
L
Vamana
9,818
982
70
7
0
212,003
0
W
Odin
10,123
1,012
7
1
1
208,889
2
W
Cupid
9,997
1,000
79
8
0
182,008
2
L
Cabrakan
9,012
901
17
2
1
199,326
0
W
Bakasura
11,280
1,128
24
2
5
235,226
0
W
Merlin
11,454
1,145
105
11
3
196,027
0
W
Ao Kuang
9,919
992
21
2
3
203,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role