Player Matchup

Awilix
Awilix
As5ethtic
Awilix
Level 45
God Stats
15W - 9L
1,632 SR
Queue Stats
235W - 253L
1,489 Elo+
Solo
Shiva
Shiva
FierceFire33674
Shiva
Level 89
God Stats
4W - 0L
1,702 SR
Queue Stats
64W - 53L
1,500 Elo+
Party 2
King Arthur
King Arthur
Inheritor59
King Arthur
Level 87
God Stats
5W - 2L
1,683 SR
Queue Stats
33W - 21L
1,592 Elo+
Party 2
Xing Tian
Xing Tian
Tulsip
Xing Tian
Level 21
God Stats
2W - 0L
1,447 SR
Queue Stats
15W - 12L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
xuxJoBiggzxux
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 69L
1,489 Elo+
Party 2
Team Averages
Level 69
1,593 SR
1,519 Elo+

VS

Team Averages
Level 78
1,670 SR
1,565 Elo+
Ah Puch
Ah Puch
B34NZ
Ah Puch
Level 33
God Stats
0W - 1L
1,583 SR
Queue Stats
63W - 35L
1,645 Elo+
Party 1
Neith
Neith
Matrixjo1
Neith
Level 94
God Stats
9W - 9L
1,561 SR
Queue Stats
51W - 51L
1,580 Elo+
Party 1
Nox
Nox
NotMyCabbages
Nox
Level 160
God Stats
0W - 1L
1,905 SR
Queue Stats
276W - 227L
1,629 Elo+
Party 1
Tiamat
Tiamat
iiamtriggatez
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,286 Elo+
Solo
Mulan
Mulan
smartketchup
Mulan
Level 92
God Stats
8W - 3L
1,801 SR
Queue Stats
30W - 20L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
As5ethtic
Awilix
16
1 / 3 / 4
9,559
735
6,314
11,749
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 10
9,445
727
16,800
17,857
13,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Inheritor59
King Arthur
17
5 / 0 / 4
10,116
778
17,634
19,733
15,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Tulsip
Xing Tian
16
1 / 2 / 11
9,780
752
5,478
22,462
30,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
xuxJoBiggzxux
Baron Samedi
18
10 / 0 / 7
10,723
825
19,963
10,211
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B34NZ
Ah Puch
15
1 / 6 / 3
8,633
664
15,038
13,181
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Matrixjo1
Neith
17
2 / 1 / 3
9,651
742
16,549
11,117
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 1 / 5
8,954
689
8,220
15,227
17,286
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 9 / 3
8,098
623
2,845
18,089
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 2
9,055
697
11,915
16,217
13,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
19
Kills
6
6
Deaths
19
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
As5ethtic
Awilix
1
3
4
1
L
Ah Puch
B34NZ
Ah Puch
1
6
3
0.42
W
2
1
10
7
W
King Arthur
Inheritor59
King Arthur
5
0
4
7
L
Neith
Matrixjo1
Neith
2
1
3
3.5
L
0
1
5
2.5
W
Xing Tian
Tulsip
Xing Tian
1
2
11
3.25
L
0
9
3
0.17
L
3
2
2
2
W
Baron Samedi
xuxJoBiggzxux
Baron Samedi
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,189
Damage
54,567
82,012
Taken
73,831
72,125
Mitigated
51,283
25,686
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
As5ethtic
Awilix
6,314
1,540
0
1,484
11,749
5,935
1,933
3,076
8,673
0
29,052
L
Ah Puch
B34NZ
Ah Puch
15,038
1,275
0
977
13,181
6,400
0
4,346
8,835
31,131
0
W
16,800
861
2,459
6,935
17,857
13,980
221
6,266
11,591
0
39,919
W
King Arthur
Inheritor59
King Arthur
17,634
2,251
0
6,412
19,733
15,623
227
5,995
13,738
0
50,506
L
Neith
Matrixjo1
Neith
16,549
8,511
0
4,376
11,117
5,392
1,278
2,977
8,140
0
52,489
L
8,220
1,431
0
1,852
15,227
17,286
140
5,771
9,456
17,128
0
W
Xing Tian
Tulsip
Xing Tian
5,478
765
0
901
22,462
30,110
152
5,565
16,897
17,535
0
L
2,845
1,194
0
786
18,089
8,605
17
8,381
9,708
8,215
0
L
11,915
1,213
0
3,058
16,217
13,600
367
3,966
12,251
0
28,632
W
Baron Samedi
xuxJoBiggzxux
Baron Samedi
19,963
1,383
3,401
4,094
10,211
6,477
635
5,201
5,010
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
44,391
272
Minions Killed
181
0
Camps Cleared
0
1,488,992
Distance Traveled
1,242,289
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,559
735
60
5
0
305,202
6
L
Ah Puch
8,633
664
29
2
0
239,655
4
W
Shiva
9,445
727
60
5
0
315,382
2
W
King Arthur
10,116
778
81
6
0
308,220
1
L
Neith
9,651
742
94
7
0
247,290
1
L
Nox
8,954
689
12
1
0
269,425
6
W
Xing Tian
9,780
752
18
1
0
292,471
1
L
Tiamat
8,098
623
7
1
0
201,910
0
L
Mulan
9,055
697
39
3
0
284,009
2
W
Baron Samedi
10,723
825
53
4
0
267,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role