Player Matchup

Olorun
Olorun
ACE_Villin
Olorun
Level 63
God Stats
26W - 13L
1,651 SR
Queue Stats
356W - 360L
1,320 Elo+
Solo
Horus
Horus
BBQpizza19
Horus
Level 58
God Stats
10W - 8L
1,718 SR
Queue Stats
75W - 87L
1,280 Elo+
Party 1
Hel
Hel
ChrisCash456
Hel
Level 73
God Stats
1W - 1L
1,182 SR
Queue Stats
36W - 38L
1,299 Elo+
Solo
Zhong Kui
Zhong Kui
ChuyScott33
Zhong Kui
Level 68
God Stats
18W - 20L
1,418 SR
Queue Stats
91W - 106L
1,285 Elo+
Party 1
Medusa
Medusa
DwellingDetailz
Medusa
Level 127
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 6L
1,093 Elo+
Solo
Team Averages
Level 78
1,491 SR
1,255 Elo+

VS

Team Averages
Level 79
1,406 SR
1,244 Elo+
Tyr
Tyr
BruggDaddy
Tyr
Level 47
God Stats
0W - 3L
1,148 SR
Queue Stats
0W - 4L
1,049 Elo+
Solo
Chiron
Chiron
SaintJamesRa
Chiron
Level 88
God Stats
11W - 10L
1,589 SR
Queue Stats
78W - 89L
1,293 Elo+
Party 2
Discordia
Discordia
TTV-ChadKaotic
Discordia
Level 107
God Stats
0W - 3L
1,402 SR
Queue Stats
22W - 23L
1,317 Elo+
Solo
Jormungandr
Jormungandr
WhiteLiger94293
Jormungandr
Level 84
God Stats
20W - 31L
1,336 SR
Queue Stats
308W - 366L
1,236 Elo+
Solo
Lancelot
Lancelot
smiteguilly
Lancelot
Level 69
God Stats
0W - 2L
1,553 SR
Queue Stats
68W - 75L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ACE_Villin
Olorun
15
8 / 2 / 8
10,011
501
19,066
21,085
12,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
14
3 / 0 / 10
9,818
491
4,982
17,280
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 8
9,010
451
10,454
17,596
8,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ChuyScott33
Zhong Kui
14
3 / 3 / 5
9,094
455
7,322
17,984
13,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 3 / 1
9,060
453
7,192
12,561
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,483
474
5,088
16,549
14,810
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
12
0 / 7 / 2
7,466
373
9,325
14,453
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TTV-ChadKaotic
Discordia
14
2 / 1 / 5
8,972
449
16,952
9,330
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
WhiteLiger94293
Jormungandr
12
0 / 6 / 2
7,537
377
9,311
16,169
11,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
smiteguilly
Lancelot
14
6 / 3 / 3
9,414
471
16,905
15,554
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
10
11
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
ACE_Villin
Olorun
8
2
8
6
W
Horus
3
0
10
8
L
2
2
1
1.25
W
2
3
8
2
W
Zhong Kui
ChuyScott33
Zhong Kui
3
3
5
1.83
W
2
3
1
0.83
L
Chiron
0
7
2
0.14
L
Discordia
TTV-ChadKaotic
Discordia
2
1
5
4.5
L
Jormungandr
WhiteLiger94293
Jormungandr
0
6
2
0.17
L
Lancelot
smiteguilly
Lancelot
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,016
Damage
57,581
86,506
Taken
72,055
57,958
Mitigated
44,205
49,809
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ACE_Villin
Olorun
19,066
10,566
1,431
9,229
21,085
12,203
1,444
7,958
13,127
66,775
11,922
W
Horus
4,982
2,932
2,586
7,362
17,280
17,991
122
5,572
11,708
0
21,237
L
5,088
618
0
3,380
16,549
14,810
684
3,964
12,343
0
59,803
W
10,454
651
11,328
9,959
17,596
8,962
756
6,116
11,480
49,585
0
W
Zhong Kui
ChuyScott33
Zhong Kui
7,322
748
92
5,034
17,984
13,541
704
5,507
12,477
61,372
0
W
7,192
3,307
0
2,788
12,561
5,261
58
1,110
11,451
0
67,361
L
Chiron
9,325
2,545
838
3,597
14,453
6,056
0
7,755
6,457
0
48,170
L
Discordia
TTV-ChadKaotic
Discordia
16,952
766
177
2,192
9,330
3,971
1,017
4,812
4,412
68,190
0
L
Jormungandr
WhiteLiger94293
Jormungandr
9,311
1,851
100
282
16,169
11,817
702
8,782
7,277
43,770
0
L
Lancelot
smiteguilly
Lancelot
16,905
2,371
0
3,928
15,554
7,551
0
7,650
7,562
0
71,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
42,872
423
Minions Killed
397
0
Camps Cleared
0
1,810,952
Distance Traveled
1,829,870
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,011
501
99
5
0
328,611
0
W
Horus
9,818
491
32
2
0
389,388
7
L
Tyr
9,483
474
92
5
0
376,737
0
W
Hel
9,010
451
98
5
0
360,000
2
W
Zhong Kui
9,094
455
85
4
0
371,746
4
W
Medusa
9,060
453
109
5
0
361,207
4
L
Chiron
7,466
373
60
3
0
323,150
3
L
Discordia
8,972
449
82
4
0
391,021
1
L
Jormungandr
7,537
377
65
3
0
321,735
5
L
Lancelot
9,414
471
98
5
0
417,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role