Player Matchup

Bacchus
Bacchus
BuSheeZy
Bacchus
Level 25
God Stats
8W - 1L
1,808 SR
Queue Stats
93W - 12L
1,832 Elo+
Party 2
Mercury
Mercury
Jace619
Mercury
Level 124
God Stats
1W - 0L
1,493 SR
Queue Stats
96W - 16L
1,788 Elo+
Party 2
Ra
Ra
TDS122210
Ra
Level 105
God Stats
3W - 0L
1,511 SR
Queue Stats
96W - 16L
1,788 Elo+
Party 2
Team Averages
Level 85
1,604 SR
1,803 Elo+

VS

Team Averages
Level 96
1,457 SR
1,400 Elo+
Kuzenbo
Kuzenbo
Jayce__420
Kuzenbo
Level 126
God Stats
4W - 2L
1,936 SR
Queue Stats
135W - 158L
1,503 Elo+
Party 1
Medusa
Medusa
Lord-Buttz
Medusa
Level 21
God Stats
0W - 4L
1,053 SR
Queue Stats
2W - 12L
1,202 Elo+
Party 1
Artemis
Artemis
Rogue__Prophecy
Artemis
Level 140
God Stats
4W - 2L
1,380 SR
Queue Stats
164W - 173L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuSheeZy
Bacchus
12
2 / 1 / 11
8,008
801
5,941
10,601
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Jace619
Mercury
12
5 / 3 / 8
8,255
826
9,264
8,582
4,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 1 / 4
8,263
826
8,459
7,145
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jayce__420
Kuzenbo
11
2 / 4 / 1
7,088
709
4,220
10,343
11,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Lord-Buttz
Medusa
11
3 / 5 / 2
7,476
748
4,613
9,995
4,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 5 / 4
6,578
658
7,730
9,178
3,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BuSheeZy
Bacchus
2
1
11
7.5
W
Mercury
Jace619
Mercury
5
3
8
3
L
Kuzenbo
Jayce__420
Kuzenbo
2
4
1
0.63
L
Medusa
Lord-Buttz
Medusa
3
5
2
0.8
L
0
5
4
0.4
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
16,563
26,328
Taken
29,516
18,305
Mitigated
19,817
8,071
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BuSheeZy
Bacchus
5,941
637
0
1,965
10,601
11,003
297
1,255
9,139
9,208
0
W
Mercury
Jace619
Mercury
9,264
4,107
607
1,660
8,582
4,287
228
1,479
6,952
0
27,422
L
Kuzenbo
Jayce__420
Kuzenbo
4,220
1,324
0
0
10,343
11,650
0
5,503
4,492
9,743
0
L
Medusa
Lord-Buttz
Medusa
4,613
2,284
0
781
9,995
4,405
0
4,238
5,603
0
14,569
L
7,730
3,424
0
640
9,178
3,762
0
4,321
4,644
0
20,417
W
8,459
1,102
1,304
2,535
7,145
3,015
105
1,516
5,435
32,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
21,142
124
Minions Killed
70
6
Camps Cleared
3
596,169
Distance Traveled
523,791
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,008
801
13
1
0
197,680
1
W
Mercury
8,255
826
43
4
5
200,197
2
L
Kuzenbo
7,088
709
9
1
0
181,261
1
L
Medusa
7,476
748
27
3
2
178,005
2
L
Artemis
6,578
658
34
3
1
164,525
3
W
Ra
8,263
826
68
7
1
198,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role