Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Kelngu
Ares
Level 120
God Stats
1W - 0L
1,600 SR
Queue Stats
20W - 18L
1,574 Elo+
Solo
Shiva
Shiva
KulaKhan
Shiva
Level 114
God Stats
1W - 0L
1,302 SR
Queue Stats
62W - 58L
1,546 Elo+
Party 2
Zhong Kui
Zhong Kui
RyainLee24
Zhong Kui
Level 108
God Stats
12W - 9L
1,668 SR
Queue Stats
22W - 18L
1,548 Elo+
Party 3
Apollo
Apollo
xpertpupil
Apollo
Level 122
God Stats
6W - 3L
1,860 SR
Queue Stats
75W - 68L
1,556 Elo+
Party 2
Team Averages
Level 123
1,586 SR
1,545 Elo+

VS

Team Averages
Level 109
1,609 SR
1,552 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Evarestt
Cliodhna
Level 64
God Stats
18W - 17L
1,590 SR
Queue Stats
42W - 39L
1,611 Elo+
Solo
Anhur
Anhur
LiLTruck9
Anhur
Level 160
God Stats
1W - 3L
1,640 SR
Queue Stats
400W - 382L
1,555 Elo+
Solo
Anubis
Anubis
esteban1701
Anubis
Level 69
God Stats
1W - 2L
1,816 SR
Queue Stats
175W - 163L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 3
5,815
969
7,918
6,928
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Kelngu
Ares
10
0 / 1 / 6
5,583
931
2,729
7,189
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
KulaKhan
Shiva
10
1 / 2 / 4
5,345
891
1,656
4,181
1,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
RyainLee24
Zhong Kui
11
0 / 2 / 4
5,314
886
3,327
5,598
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
xpertpupil
Apollo
13
3 / 0 / 2
6,202
1,034
9,223
5,104
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 0 / 0
6,024
1,004
4,992
7,223
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
 
Amaterasu
10
0 / 2 / 3
5,004
834
3,722
7,887
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Evarestt
Cliodhna
11
3 / 2 / 2
5,619
937
5,595
6,277
2,634
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
LiLTruck9
Anhur
8
0 / 1 / 3
4,661
777
1,677
3,111
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
0 / 3 / 4
5,481
914
2,201
5,947
3,063
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
8
Kills
7
7
Deaths
8
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
3
2.75
L
Erlang Shen
 
Erlang Shen
4
0
0
4
L
Amaterasu
 
Amaterasu
0
2
3
0.75
L
Cliodhna
Evarestt
Cliodhna
3
2
2
2
W
Ares
Kelngu
Ares
0
1
6
3
W
Shiva
KulaKhan
Shiva
1
2
4
1.5
L
Anhur
LiLTruck9
Anhur
0
1
3
1.5
W
Zhong Kui
RyainLee24
Zhong Kui
0
2
4
1
L
Anubis
0
3
4
0.67
W
Apollo
xpertpupil
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
18,187
29,000
Taken
30,445
15,485
Mitigated
14,701
7,404
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,918
2,395
0
1,435
6,928
2,989
192
532
6,396
0
18,832
L
Erlang Shen
 
Erlang Shen
4,992
2,489
0
1,877
7,223
4,228
0
1,263
5,878
0
20,382
L
Amaterasu
 
Amaterasu
3,722
1,718
0
2,354
7,887
3,826
0
1,957
5,819
0
9,606
L
Cliodhna
Evarestt
Cliodhna
5,595
569
0
786
6,277
2,634
0
1,265
4,982
0
13,708
W
Ares
Kelngu
Ares
2,729
119
0
2,132
7,189
5,492
105
456
6,733
5,847
0
W
Shiva
KulaKhan
Shiva
1,656
252
0
41
4,181
1,780
160
117
4,064
0
5,361
L
Anhur
LiLTruck9
Anhur
1,677
1,113
0
920
3,111
950
0
544
2,501
0
3,392
W
Zhong Kui
RyainLee24
Zhong Kui
3,327
37
0
1,888
5,598
3,114
1,055
714
4,884
15,051
0
L
Anubis
2,201
32
0
1,583
5,947
3,063
0
678
5,209
16,817
0
W
Apollo
xpertpupil
Apollo
9,223
6,290
0
1,908
5,104
2,110
241
382
4,722
0
26,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
26,789
131
Minions Killed
117
0
Camps Cleared
0
714,933
Distance Traveled
652,291
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,815
969
23
4
0
153,375
0
L
Erlang Shen
6,024
1,004
32
5
0
159,951
3
L
Amaterasu
5,004
834
15
3
0
155,331
0
L
Cliodhna
5,619
937
23
4
0
143,806
2
W
Ares
5,583
931
4
1
0
150,619
1
W
Shiva
5,345
891
4
1
0
150,976
2
L
Anhur
4,661
777
3
1
0
65,711
1
W
Zhong Kui
5,314
886
49
8
0
124,261
0
L
Anubis
5,481
914
44
7
0
127,492
2
W
Apollo
6,202
1,034
51
9
0
135,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role