Player Matchup

Hou Yi
Hou Yi
Silver I
east45662
Hou Yi
Silver I
Level 160
God Stats
1W - 5L
1,479 SR
Queue Stats
132W - 143L
1,276 MMR
Party 1
Mulan
Mulan
Silver II
nlw21
Mulan
Silver II
Level 126
God Stats
9W - 10L
1,535 SR
Queue Stats
77W - 92L
1,463 MMR
Party 1
Eset
Eset
Gold III
silentfrags777
Eset
Gold III
Level 155
God Stats
1W - 1L
1,586 SR
Queue Stats
81W - 81L
1,659 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,534 SR
1,466 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,485 SR
1,452 MMR
Baron Samedi
Baron Samedi
Silver III
M_ShifuPizza04
Baron Samedi
Silver III
Level 114
God Stats
1W - 2L
1,630 SR
Queue Stats
17W - 14L
1,419 MMR
Party 2
Osiris
Osiris
Bronze V
R_Atallah1234
Osiris
Bronze V
Level 109
God Stats
0W - 3L
1,281 SR
Queue Stats
17W - 14L
1,419 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze V
miguel700054
Erlang Shen
Bronze V
Level 98
God Stats
1W - 1L
1,545 SR
Queue Stats
7W - 6L
1,520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
east45662
Hou Yi
20
7 / 3 / 4
14,114
743
22,913
20,162
9,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
nlw21
Mulan
17
0 / 7 / 10
11,992
631
17,647
29,082
34,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 7 / 5
13,898
731
17,433
18,946
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FreyaSetChaacCharybdisCthulhu

VS

Bans
OlorunNeithAtlasSkadiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
M_ShifuPizza04
Baron Samedi
18
6 / 6 / 11
13,703
721
24,587
19,785
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 9
13,191
694
13,998
29,334
42,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
miguel700054
Erlang Shen
16
5 / 5 / 10
12,875
678
16,477
25,835
26,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
17
17
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
M_ShifuPizza04
Baron Samedi
6
6
11
1.92
L
6
3
9
3.5
W
Hou Yi
east45662
Hou Yi
7
3
4
3
L
Erlang Shen
miguel700054
Erlang Shen
5
5
10
2
W
Mulan
nlw21
Mulan
0
7
10
0.71
W
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,993
Damage
55,062
68,190
Taken
74,954
52,232
Mitigated
79,018
12,234
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
M_ShifuPizza04
Baron Samedi
24,587
2,504
4,973
6,901
19,785
10,381
1,034
5,568
13,766
66,454
0
L
13,998
4,372
0
3,598
29,334
42,246
736
7,035
21,079
0
25,014
W
Hou Yi
east45662
Hou Yi
22,913
12,460
0
4,859
20,162
9,255
1,960
6,240
13,496
0
87,387
L
Erlang Shen
miguel700054
Erlang Shen
16,477
8,645
0
5,183
25,835
26,391
1,869
4,160
20,746
0
41,596
W
Mulan
nlw21
Mulan
17,647
3,216
0
3,635
29,082
34,668
219
10,764
17,736
0
36,654
W
17,433
1,510
177
3,563
18,946
8,309
739
8,176
10,398
48,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
39,769
189
Minions Killed
149
9
Camps Cleared
7
936,995
Distance Traveled
959,584
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,703
721
80
4
5
290,296
4
L
Osiris
13,191
694
21
1
0
344,439
2
W
Hou Yi
14,114
743
117
6
5
320,534
4
L
Erlang Shen
12,875
678
48
3
2
324,849
0
W
Mulan
11,992
631
28
1
3
315,271
1
W
Eset
13,898
731
44
2
1
301,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role