Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DNasty09
Charybdis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,127 Elo+
Solo
Nu Wa
Nu Wa
FBdavidminaj94
Nu Wa
Level 109
God Stats
14W - 20L
1,622 SR
Queue Stats
32W - 48L
1,428 Elo+
Party 1
Nike
Nike
GI CrAzYdOc
Nike
Level 127
God Stats
0W - 1L
1,694 SR
Queue Stats
42W - 58L
1,410 Elo+
Solo
Mulan
Mulan
LanWangjiMDZS
Mulan
Level 86
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Team Averages
Level 115
1,525 SR
1,326 Elo+

VS

Team Averages
Level 79
1,490 SR
1,435 Elo+
Heimdallr
Heimdallr
DarkBlueMatter
Heimdallr
Level 160
God Stats
8W - 10L
1,577 SR
Queue Stats
628W - 607L
1,567 Elo+
Party 2
Bastet
Bastet
HypeChaozuo
Bastet
Level 61
God Stats
4W - 3L
1,408 SR
Queue Stats
94W - 116L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
IQforLIFE
Gilgamesh
Level 30
God Stats
3W - 1L
1,613 SR
Queue Stats
11W - 10L
1,553 Elo+
Party 2
Janus
Janus
LOrionJ10
Janus
Level 16
God Stats
3W - 2L
1,353 SR
Queue Stats
74W - 68L
1,377 Elo+
Solo
Cerberus
Cerberus
PRINZ_Ekinci
Cerberus
Level 129
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 2L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 2 / 2
8,120
677
6,391
11,978
10,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
DNasty09
Charybdis
15
0 / 4 / 3
8,507
709
5,900
10,617
4,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 1
9,041
753
9,741
8,000
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 2
8,875
740
5,761
18,302
10,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 4 / 2
8,607
717
4,670
12,793
11,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkBlueMatter
Heimdallr
18
8 / 0 / 8
10,829
902
14,220
7,506
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
16
3 / 2 / 13
9,671
806
6,648
13,818
7,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
IQforLIFE
Gilgamesh
16
5 / 2 / 7
10,561
880
12,838
16,312
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
LOrionJ10
Janus
17
3 / 3 / 10
9,690
808
11,656
6,154
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
PRINZ_Ekinci
Cerberus
16
1 / 0 / 14
10,119
843
6,145
11,188
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
7
Kills
20
20
Deaths
7
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
2
0.5
L
Charybdis
DNasty09
Charybdis
0
4
3
0.38
W
Heimdallr
DarkBlueMatter
Heimdallr
8
0
8
12
L
4
3
1
1.5
L
1
7
2
0.29
W
Bastet
3
2
13
4.75
W
Gilgamesh
IQforLIFE
Gilgamesh
5
2
7
4.25
W
Janus
LOrionJ10
Janus
3
3
10
2.67
L
2
4
2
0.75
W
Cerberus
PRINZ_Ekinci
Cerberus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
51,507
61,690
Taken
54,978
39,941
Mitigated
44,472
7,453
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,391
1,349
0
3,478
11,978
10,337
348
3,023
8,727
0
25,738
L
Charybdis
DNasty09
Charybdis
5,900
2,449
0
916
10,617
4,701
224
3,744
6,745
0
27,335
W
Heimdallr
DarkBlueMatter
Heimdallr
14,220
6,015
0
2,561
7,506
3,716
5,358
2,168
5,247
0
63,666
L
9,741
3,848
0
0
8,000
3,406
1,090
2,138
5,688
27,612
0
L
5,761
268
197
2,596
18,302
10,157
0
4,851
13,297
0
27,563
W
Bastet
6,648
1,380
0
2,327
13,818
7,003
1,453
1,654
11,956
0
23,010
W
Gilgamesh
IQforLIFE
Gilgamesh
12,838
3,299
0
5,562
16,312
17,797
645
2,450
13,744
0
38,173
W
Janus
LOrionJ10
Janus
11,656
323
0
282
6,154
2,483
1,682
1,156
4,764
35,452
0
L
4,670
656
0
266
12,793
11,340
322
3,712
8,855
0
14,470
W
Cerberus
PRINZ_Ekinci
Cerberus
6,145
45
0
3,434
11,188
13,473
578
1,484
9,526
25,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
50,870
223
Minions Killed
293
0
Camps Cleared
0
1,242,529
Distance Traveled
1,305,674
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,120
677
41
3
0
283,196
2
L
Charybdis
8,507
709
59
5
0
259,341
1
W
Heimdallr
10,829
902
106
9
0
247,910
0
L
Nu Wa
9,041
753
48
4
0
234,235
0
L
Nike
8,875
740
52
4
0
222,102
1
W
Bastet
9,671
806
28
2
0
279,078
1
W
Gilgamesh
10,561
880
44
4
0
270,831
1
W
Janus
9,690
808
63
5
0
240,828
0
L
Mulan
8,607
717
23
2
0
243,655
0
W
Cerberus
10,119
843
52
4
0
267,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role