Player Matchup

Heimdallr
Heimdallr
LewdddLolis
Heimdallr
Level 68
God Stats
17W - 18L
1,530 SR
Queue Stats
163W - 174L
1,557 Elo+
Party 1
Xing Tian
Xing Tian
Optionalism
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Lancelot
Lancelot
TrulyWorldWide
Lancelot
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Team Averages
Level 26
1,510 SR
1,519 Elo+

VS

Team Averages
Level 46
1,509 SR
1,415 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
N00BK4K3Z
Discordia
Level 47
God Stats
4W - 4L
1,455 SR
Queue Stats
131W - 157L
1,395 Elo+
Solo
Thanatos
Thanatos
Theaceinthehole
Thanatos
Level 28
God Stats
2W - 1L
1,573 SR
Queue Stats
9W - 9L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LewdddLolis
Heimdallr
12
1 / 2 / 1
7,465
679
9,650
9,834
4,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Optionalism
Xing Tian
9
1 / 10 / 0
7,043
640
2,576
17,230
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
9
0 / 11 / 1
6,633
603
1,747
15,344
5,949
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
7 / 0 / 15
9,429
857
11,140
12,242
14,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
N00BK4K3Z
Discordia
13
7 / 0 / 12
8,961
815
14,572
5,427
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
9 / 2 / 13
9,460
860
12,873
11,109
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
23
23
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
15
14.5
L
Heimdallr
LewdddLolis
Heimdallr
1
2
1
0.75
W
Discordia
N00BK4K3Z
Discordia
7
0
12
13
L
Xing Tian
Optionalism
Xing Tian
1
10
0
0.1
W
Thanatos
9
2
13
7.75
L
Lancelot
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
38,585
42,408
Taken
28,778
21,956
Mitigated
22,959
2,869
Healing
20,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,140
3,883
3,649
6,264
12,242
14,062
1,213
1,567
10,675
20,330
5,542
L
Heimdallr
LewdddLolis
Heimdallr
9,650
3,753
0
1,531
9,834
4,268
0
4,903
4,931
0
35,224
W
Discordia
N00BK4K3Z
Discordia
14,572
1,351
311
2,080
5,427
2,111
609
567
4,860
41,536
0
L
Xing Tian
Optionalism
Xing Tian
2,576
413
131
688
17,230
11,739
0
10,257
6,973
4,866
0
W
Thanatos
12,873
3,565
0
8,648
11,109
6,786
815
937
10,172
0
34,460
L
Lancelot
1,747
623
0
519
15,344
5,949
0
8,812
6,532
0
5,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,141
Gold Earned
27,850
70
Minions Killed
116
0
Camps Cleared
8
507,545
Distance Traveled
694,522
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,429
857
40
4
1
242,970
1
L
Heimdallr
7,465
679
57
5
0
204,871
0
W
Discordia
8,961
815
51
5
4
172,047
3
L
Xing Tian
7,043
640
4
0
0
154,244
1
W
Thanatos
9,460
860
25
2
3
279,505
0
L
Lancelot
6,633
603
9
1
0
148,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role