Player Matchup

Zeus
Zeus
Jayce__420
Zeus
Level 126
God Stats
7W - 6L
1,500 SR
Queue Stats
135W - 158L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lord-Buttz
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,101 Elo+
Party 2
Bacchus
Bacchus
Rogue__Prophecy
Bacchus
Level 140
God Stats
2W - 1L
1,564 SR
Queue Stats
164W - 173L
1,486 Elo+
Party 2
Team Averages
Level 96
1,521 SR
1,361 Elo+

VS

Team Averages
Level 127
1,578 SR
1,386 Elo+
Zeus
Zeus
H0SH1K4G3
Zeus
Level 108
God Stats
2W - 2L
1,777 SR
Queue Stats
218W - 261L
1,394 Elo+
Party 1
Artio
Artio
Whimsicalily
Artio
Level 118
God Stats
3W - 8L
1,453 SR
Queue Stats
130W - 157L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
xo--0W3N--xo
Guan Yu
Level 155
God Stats
11W - 11L
1,503 SR
Queue Stats
231W - 283L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,189
819
14,450
8,180
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Lord-Buttz
Ah Muzen Cab
11
2 / 1 / 8
7,225
723
7,832
7,860
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 8
7,738
774
5,380
9,777
10,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 7 / 2
6,676
668
10,299
8,837
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 3
6,194
619
2,032
12,193
10,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
xo--0W3N--xo
Guan Yu
10
2 / 2 / 0
6,653
665
6,261
12,679
8,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
7
2
0.43
W
6
1
5
8.5
W
Ah Muzen Cab
Lord-Buttz
Ah Muzen Cab
2
1
8
6
W
5
2
8
4.5
L
0
4
3
0.38
L
Guan Yu
xo--0W3N--xo
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
18,592
25,817
Taken
33,709
16,521
Mitigated
22,163
4,253
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,299
2,746
0
185
8,837
3,425
37
5,603
3,032
23,991
0
W
14,450
1,647
0
2,044
8,180
2,869
462
3,945
4,235
31,804
0
W
Ah Muzen Cab
Lord-Buttz
Ah Muzen Cab
7,832
3,287
0
1,404
7,860
3,104
477
3,931
3,929
0
21,373
W
5,380
1,237
0
805
9,777
10,548
0
5,287
4,490
14,721
0
L
2,032
505
594
1,332
12,193
10,403
0
7,755
3,966
5,489
0
L
Guan Yu
xo--0W3N--xo
Guan Yu
6,261
1,826
512
1,549
12,679
8,335
0
5,642
6,735
0
14,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
19,523
96
Minions Killed
73
5
Camps Cleared
4
537,514
Distance Traveled
519,342
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,676
668
32
3
2
135,540
0
W
Zeus
8,189
819
47
5
2
183,962
1
W
Ah Muzen Cab
7,225
723
34
3
3
175,525
0
W
Bacchus
7,738
774
15
2
0
178,027
3
L
Artio
6,194
619
11
1
0
177,658
3
L
Guan Yu
6,653
665
30
3
2
206,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role