Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BenSimmonsFor3_
Guan Yu
Level 70
God Stats
0W - 2L
1,244 SR
Queue Stats
8W - 20L
1,300 Elo+
Solo
Hera
Hera
DmAcK DaBz
Hera
Level 107
God Stats
3W - 1L
1,892 SR
Queue Stats
139W - 146L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
Gr33nZebra
Zhong Kui
Level 127
God Stats
0W - 1L
1,423 SR
Queue Stats
3W - 4L
1,647 Elo+
Solo
Jing Wei
Jing Wei
RockOnCveto
Jing Wei
Level 129
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 1
Team Averages
Level 115
1,457 SR
1,413 Elo+

VS

Team Averages
Level 82
1,516 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BOB SAGET 147
Cu Chulainn
Level 79
God Stats
1W - 0L
1,325 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Discordia
Discordia
GreenO313
Discordia
Level 109
God Stats
3W - 1L
1,753 SR
Queue Stats
53W - 38L
1,436 Elo+
Solo
Horus
Horus
ViperShadow96
Horus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 5 / 10
10,522
752
17,656
14,892
7,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 9
10,732
767
12,315
21,697
23,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 6 / 4
10,647
761
18,294
10,560
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Gr33nZebra
Zhong Kui
18
4 / 4 / 6
10,188
728
17,388
15,686
11,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RockOnCveto
Jing Wei
15
1 / 4 / 7
9,025
645
9,622
14,623
6,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 3 / 11
12,026
859
21,658
24,156
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
 
Awilix
17
7 / 5 / 9
10,522
752
12,356
14,980
7,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
BOB SAGET 147
Cu Chulainn
17
5 / 3 / 10
10,698
764
12,974
26,126
21,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
GreenO313
Discordia
18
2 / 3 / 17
10,549
754
16,235
12,102
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 10
9,721
694
5,259
14,458
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
16
Kills
25
25
Deaths
16
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
10
1.4
W
Chaac
 
Chaac
9
3
11
4.83
W
Awilix
 
Awilix
7
5
9
2.3
W
Cu Chulainn
BOB SAGET 147
Cu Chulainn
5
3
10
3.33
L
4
6
9
1.42
L
5
6
4
1.17
L
Zhong Kui
Gr33nZebra
Zhong Kui
4
4
6
1.75
W
Discordia
GreenO313
Discordia
2
3
17
3.5
L
Jing Wei
RockOnCveto
Jing Wei
1
4
7
1.13
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,275
Damage
68,482
77,458
Taken
91,822
55,205
Mitigated
68,130
29,207
Healing
45,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
17,656
3,414
0
3,875
14,892
7,660
790
2,886
12,006
0
36,725
W
Chaac
 
Chaac
21,658
4,733
1,744
12,198
24,156
18,334
459
9,623
14,533
0
43,285
W
Awilix
 
Awilix
12,356
5,245
3,996
2,781
14,980
7,136
388
6,613
8,367
0
17,312
W
Cu Chulainn
BOB SAGET 147
Cu Chulainn
12,974
1,404
3,032
9,549
26,126
21,781
166
10,436
15,690
3,749
21,681
L
12,315
921
3,771
7,826
21,697
23,811
0
5,008
16,477
4,723
16,670
L
18,294
5,790
793
1,220
10,560
5,087
0
2,342
8,218
33,037
0
L
Zhong Kui
Gr33nZebra
Zhong Kui
17,388
990
566
5,700
15,686
11,730
999
3,481
12,084
30,387
0
W
Discordia
GreenO313
Discordia
16,235
1,509
2,083
3,118
12,102
5,914
786
5,977
6,125
44,293
0
L
Jing Wei
RockOnCveto
Jing Wei
9,622
3,981
1,562
3,894
14,623
6,917
0
4,025
10,598
0
18,779
W
5,259
2,721
3,477
3,625
14,458
14,965
0
4,943
9,515
0
9,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
53,516
148
Minions Killed
151
0
Camps Cleared
0
1,272,575
Distance Traveled
1,342,509
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,522
752
37
3
0
254,292
0
W
Chaac
12,026
859
63
5
0
293,846
0
W
Awilix
10,522
752
10
1
0
259,551
2
W
Cu Chulainn
10,698
764
25
2
0
269,910
0
L
Guan Yu
10,732
767
10
1
0
273,719
4
L
Hera
10,647
761
35
3
0
229,302
0
L
Zhong Kui
10,188
728
42
3
0
248,230
0
W
Discordia
10,549
754
44
3
0
235,920
0
L
Jing Wei
9,025
645
24
2
0
267,032
0
W
Horus
9,721
694
9
1
0
283,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role