Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AbiMaex
Ah Muzen Cab
Level 128
God Stats
7W - 3L
1,809 SR
Queue Stats
154W - 156L
1,508 Elo+
Party 1
Kali
Kali
Chxma-_-
Kali
Level 123
God Stats
1W - 0L
1,583 SR
Queue Stats
37W - 39L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
ERYYLEC
Zhong Kui
Level 65
God Stats
8W - 6L
1,621 SR
Queue Stats
139W - 110L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
JonyTrigger
Nu Wa
Level 106
God Stats
15W - 9L
1,561 SR
Queue Stats
30W - 31L
1,403 Elo+
Solo
Osiris
Osiris
Vonas-_-
Osiris
Level 134
God Stats
4W - 3L
1,615 SR
Queue Stats
131W - 128L
1,512 Elo+
Party 1
Team Averages
Level 111
1,638 SR
1,484 Elo+

VS

Team Averages
Level 94
1,431 SR
1,470 Elo+
Pele
Pele
BigBird8099
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 288L
1,516 Elo+
Party 2
Skadi
Skadi
DadsPhatSaK
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 168L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
That Guy Feed
Ah Puch
Level 71
God Stats
1W - 2L
1,554 SR
Queue Stats
137W - 139L
1,450 Elo+
Party 2
Chiron
Chiron
Ze1ta
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 452L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
aoiasahina9
Sylvanus
Level 59
God Stats
1W - 4L
1,099 SR
Queue Stats
31W - 40L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AbiMaex
Ah Muzen Cab
20
9 / 1 / 10
19,625
577
37,855
28,231
12,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
20
8 / 7 / 9
18,306
538
27,747
39,524
23,772
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ERYYLEC
Zhong Kui
20
4 / 6 / 16
17,033
501
29,563
36,668
46,703
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 5 / 11
14,518
427
25,572
17,214
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Vonas-_-
Osiris
20
8 / 6 / 5
17,591
517
22,501
40,596
52,404
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 8
18,325
539
34,752
53,172
30,858
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 10 / 3
13,904
409
9,090
29,618
13,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
20
1 / 7 / 10
14,641
431
22,387
33,588
20,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Ze1ta
Chiron
20
7 / 3 / 7
17,094
503
28,097
33,210
19,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
aoiasahina9
Sylvanus
20
1 / 4 / 12
14,391
423
12,411
35,906
66,125
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
31
Kills
25
25
Deaths
31
51
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AbiMaex
Ah Muzen Cab
9
1
10
14
L
14
7
8
2.57
W
Kali
8
7
9
1.79
L
2
10
3
0.35
W
Zhong Kui
ERYYLEC
Zhong Kui
4
6
16
2
W
2
5
11
1.5
L
Ah Puch
1
7
10
0.86
W
Osiris
Vonas-_-
Osiris
8
6
5
1.75
L
Chiron
Ze1ta
Chiron
7
3
7
3.5
L
Sylvanus
aoiasahina9
Sylvanus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,238
Damage
106,737
162,233
Taken
185,494
141,767
Mitigated
150,180
51,655
Healing
68,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AbiMaex
Ah Muzen Cab
37,855
8,255
0
10,032
28,231
12,828
8,119
6,245
21,846
0
211,197
L
34,752
10,758
0
25,580
53,172
30,858
946
14,642
38,530
0
214,685
W
Kali
27,747
14,336
0
8,225
39,524
23,772
883
9,011
30,405
0
217,971
L
9,090
2,640
0
0
29,618
13,262
702
6,044
23,574
0
101,678
W
Zhong Kui
ERYYLEC
Zhong Kui
29,563
3,142
0
16,718
36,668
46,703
1,682
9,431
27,237
142,661
0
W
25,572
4,416
794
3,398
17,214
6,060
799
5,172
12,042
80,181
0
L
Ah Puch
22,387
1,246
0
12,624
33,588
20,651
228
11,854
21,734
140,237
0
W
Osiris
Vonas-_-
Osiris
22,501
9,513
0
12,488
40,596
52,404
1,679
6,764
33,702
0
135,746
L
Chiron
Ze1ta
Chiron
28,097
8,057
1,078
12,673
33,210
19,284
2,233
9,820
23,390
0
151,054
L
Sylvanus
aoiasahina9
Sylvanus
12,411
2,990
6,280
10,111
35,906
66,125
421
14,415
21,491
46,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,073
Gold Earned
78,355
990
Minions Killed
887
0
Camps Cleared
0
3,214,552
Distance Traveled
2,990,458
46
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
19,625
577
281
8
0
706,238
16
L
Pele
18,325
539
221
7
0
654,624
1
W
Kali
18,306
538
222
7
0
694,398
4
L
Skadi
13,904
409
174
5
0
553,221
2
W
Zhong Kui
17,033
501
187
6
0
609,266
15
W
Nu Wa
14,518
427
103
3
0
591,583
7
L
Ah Puch
14,641
431
184
5
0
571,829
4
W
Osiris
17,591
517
197
6
0
613,067
4
L
Chiron
17,094
503
243
7
0
625,074
15
L
Sylvanus
14,391
423
65
2
0
585,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role