Player Matchup

Ares
Ares
NamChiNguyen
Ares
Level 38
God Stats
0W - 5L
1,346 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 1
Thanatos
Thanatos
Xaval
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,186 Elo+
Party 1
Anhur
Anhur
dragoqt
Anhur
Level 33
God Stats
0W - 4L
1,230 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 1
Bellona
Bellona
enturer
Bellona
Level 3
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 1
Tiamat
Tiamat
pyralsprite
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 1
Team Averages
Level 30
1,373 SR
1,186 Elo+

VS

Team Averages
Level 58
1,494 SR
1,467 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Anfyre
Ravana
Level 43
God Stats
1W - 1L
1,309 SR
Queue Stats
115W - 109L
1,515 Elo+
Party 2
Chernobog
Chernobog
MADACRA
Chernobog
Level 46
God Stats
6W - 3L
1,622 SR
Queue Stats
67W - 91L
1,417 Elo+
Party 3
Baron Samedi
Baron Samedi
WinWongLingLong
Baron Samedi
Level 29
God Stats
3W - 1L
1,539 SR
Queue Stats
34W - 47L
1,356 Elo+
Party 3
Medusa
Medusa
decrain
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 194L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,082
417
4,304
15,732
10,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Xaval
Thanatos
11
4 / 6 / 0
8,049
473
7,508
20,055
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
dragoqt
Anhur
11
0 / 5 / 2
6,925
407
4,131
12,982
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
enturer
Bellona
13
1 / 5 / 2
8,182
481
1,921
11,526
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
13
1 / 4 / 0
8,344
491
5,872
12,563
8,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 2 / 7
9,571
563
10,412
8,422
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Anfyre
Ravana
16
5 / 2 / 3
10,361
609
10,206
9,628
8,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
MADACRA
Chernobog
16
8 / 2 / 2
9,894
582
9,400
14,042
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WinWongLingLong
Baron Samedi
14
0 / 0 / 8
9,138
538
6,791
8,244
7,026
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
decrain
Medusa
17
8 / 1 / 1
10,462
615
8,806
12,480
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
23
23
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
2
7
2.75
W
Ravana
Anfyre
Ravana
5
2
3
3.25
W
Chernobog
MADACRA
Chernobog
8
2
2
4.5
L
1
3
1
0.5
W
Baron Samedi
WinWongLingLong
Baron Samedi
0
0
8
4
L
Thanatos
Xaval
Thanatos
4
6
0
0.67
W
Medusa
decrain
Medusa
8
1
1
8.5
L
Anhur
dragoqt
Anhur
0
5
2
0.2
L
Bellona
enturer
Bellona
1
5
2
0.4
L
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
45,615
72,858
Taken
52,816
39,371
Mitigated
29,409
18,671
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,412
590
0
1,380
8,422
3,059
1,274
3,768
4,266
58,403
0
W
Ravana
Anfyre
Ravana
10,206
2,761
0
3,335
9,628
8,444
2,083
551
9,064
2,561
62,033
W
Chernobog
MADACRA
Chernobog
9,400
6,591
0
5,754
14,042
5,855
2,790
1,743
12,299
0
76,027
L
4,304
445
340
1,559
15,732
10,568
0
4,908
10,824
21,657
0
W
Baron Samedi
WinWongLingLong
Baron Samedi
6,791
1,163
805
2,294
8,244
7,026
964
2,120
6,058
31,993
0
L
Thanatos
Xaval
Thanatos
7,508
2,829
0
10,222
20,055
8,351
0
4,170
15,885
0
53,808
W
Medusa
decrain
Medusa
8,806
4,171
0
7,232
12,480
5,025
25
1,765
10,645
0
87,080
L
Anhur
dragoqt
Anhur
4,131
1,862
0
2,816
12,982
4,593
867
3,857
9,125
0
36,510
L
Bellona
enturer
Bellona
1,921
890
0
620
11,526
7,125
0
1,735
9,791
0
31,587
L
Tiamat
5,872
833
0
3,114
12,563
8,734
912
4,694
7,869
46,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
49,426
296
Minions Killed
519
0
Camps Cleared
0
1,582,102
Distance Traveled
1,543,493
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,571
563
116
7
0
305,070
4
W
Ravana
10,361
609
122
7
0
297,265
6
W
Chernobog
9,894
582
112
7
0
307,944
4
L
Ares
7,082
417
24
1
0
326,323
2
W
Baron Samedi
9,138
538
53
3
0
309,769
5
L
Thanatos
8,049
473
68
4
0
309,026
4
W
Medusa
10,462
615
116
7
0
323,445
0
L
Anhur
6,925
407
43
3
0
294,247
2
L
Bellona
8,182
481
64
4
0
331,892
0
L
Tiamat
8,344
491
97
6
0
320,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role