Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AeternitImperi
Osiris
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
54W - 57L
1,624 Elo+
Solo
Khepri
Khepri
Breakawaynut7O
Khepri
Level 147
God Stats
4W - 1L
1,748 SR
Queue Stats
96W - 76L
1,595 Elo+
Party 1
Charybdis
Charybdis
Crimz3n
Charybdis
Level 148
God Stats
10W - 5L
1,652 SR
Queue Stats
231W - 196L
1,594 Elo+
Party 1
Discordia
Discordia
energyo40
Discordia
Level 152
God Stats
5W - 2L
1,670 SR
Queue Stats
109W - 87L
1,656 Elo+
Solo
Team Averages
Level 141
1,571 SR
1,594 Elo+

VS

Team Averages
Level 133
1,595 SR
1,637 Elo+
Artemis
Artemis
KyloSolo
Artemis
Level 104
God Stats
2W - 3L
1,492 SR
Queue Stats
282W - 250L
1,681 Elo+
Solo
King Arthur
King Arthur
OriginBlaze
King Arthur
Level 148
God Stats
2W - 5L
1,606 SR
Queue Stats
156W - 157L
1,621 Elo+
Solo
Ne Zha
Ne Zha
Reymon1327
Ne Zha
Level 126
God Stats
2W - 2L
1,559 SR
Queue Stats
87W - 92L
1,582 Elo+
Solo
Lancelot
Lancelot
itsKITTLE30
Lancelot
Level 149
God Stats
4W - 4L
1,758 SR
Queue Stats
62W - 67L
1,603 Elo+
Solo
Discordia
Discordia
voldemortsuch
Discordia
Level 140
God Stats
2W - 1L
1,558 SR
Queue Stats
137W - 101L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 5 / 1
9,210
614
8,367
18,598
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 4
8,448
563
4,870
11,322
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 12
8,641
576
9,142
10,250
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Crimz3n
Charybdis
16
7 / 2 / 0
9,429
629
13,337
13,892
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
energyo40
Discordia
15
5 / 3 / 5
8,745
583
11,515
9,567
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KyloSolo
Artemis
12
1 / 6 / 1
7,494
500
8,212
13,990
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OriginBlaze
King Arthur
15
5 / 2 / 2
9,171
611
12,877
14,274
13,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Reymon1327
Ne Zha
10
0 / 6 / 1
6,576
438
4,995
17,652
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
itsKITTLE30
Lancelot
14
6 / 4 / 3
8,627
575
9,580
13,312
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
voldemortsuch
Discordia
13
0 / 2 / 3
7,339
489
6,120
8,825
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
12
12
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
5
1
0.9
W
3
1
4
5
W
1
1
12
7
W
Charybdis
Crimz3n
Charybdis
7
2
0
3.5
L
Artemis
KyloSolo
Artemis
1
6
1
0.25
L
King Arthur
OriginBlaze
King Arthur
5
2
2
3
L
Ne Zha
Reymon1327
Ne Zha
0
6
1
0.08
W
Discordia
energyo40
Discordia
5
3
5
2.5
L
Lancelot
itsKITTLE30
Lancelot
6
4
3
1.88
L
Discordia
voldemortsuch
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,231
Damage
41,784
63,629
Taken
68,053
39,552
Mitigated
36,620
23,508
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,367
5,520
0
9,173
18,598
9,744
593
816
17,782
0
60,665
W
4,870
2,329
0
3,810
11,322
8,798
0
1,410
9,912
0
64,497
W
9,142
1,854
0
2,483
10,250
10,802
0
1,903
8,347
22,871
0
W
Charybdis
Crimz3n
Charybdis
13,337
8,074
0
6,917
13,892
5,555
3,456
0
13,892
0
89,830
L
Artemis
KyloSolo
Artemis
8,212
4,552
0
3,214
13,990
4,542
0
1,043
12,947
0
44,822
L
King Arthur
OriginBlaze
King Arthur
12,877
3,179
0
3,360
14,274
13,782
16
1,510
12,764
0
68,795
L
Ne Zha
Reymon1327
Ne Zha
4,995
1,200
283
3,116
17,652
8,433
0
9,764
7,888
0
30,876
W
Discordia
energyo40
Discordia
11,515
1,088
0
1,125
9,567
4,653
67
2,914
6,653
80,846
0
L
Lancelot
itsKITTLE30
Lancelot
9,580
2,568
0
3,238
13,312
6,307
471
3,412
9,900
0
56,706
L
Discordia
voldemortsuch
Discordia
6,120
478
0
1,620
8,825
3,556
0
5,781
3,044
55,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,473
Gold Earned
39,207
520
Minions Killed
397
0
Camps Cleared
0
1,483,157
Distance Traveled
1,489,687
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,210
614
104
7
0
274,228
3
W
Osiris
8,448
563
113
8
0
372,179
10
W
Khepri
8,641
576
16
1
0
304,872
0
W
Charybdis
9,429
629
147
10
0
250,818
4
L
Artemis
7,494
500
64
4
0
250,902
5
L
King Arthur
9,171
611
107
7
0
338,262
7
L
Ne Zha
6,576
438
40
3
0
266,070
2
W
Discordia
8,745
583
140
9
0
281,060
4
L
Lancelot
8,627
575
80
5
0
336,152
4
L
Discordia
7,339
489
106
7
0
298,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role