Player Matchup

Anubis
Anubis
CrazyNative1314
Anubis
Level 29
God Stats
8W - 5L
1,684 SR
Queue Stats
528W - 596L
1,430 Elo+
Solo
Fenrir
Fenrir
DatFrenchFryGuy
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,398 Elo+
Solo
Medusa
Medusa
GR1ZZLYxREDNECK
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 198L
1,328 Elo+
Solo
Izanami
Izanami
YahwehIsLord
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,497 Elo+
Solo
Pele
Pele
franco_kush
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,318 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,394 Elo+

VS

Team Averages
Level 89
1,560 SR
1,552 Elo+
Zeus
Zeus
DWFaith
Zeus
Level 155
God Stats
4W - 0L
1,736 SR
Queue Stats
85W - 52L
1,681 Elo+
Party 1
Bellona
Bellona
KickButtDaily
Bellona
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 57L
1,638 Elo+
Party 1
Vulcan
Vulcan
Rayelee
Vulcan
Level 26
God Stats
3W - 0L
1,792 SR
Queue Stats
63W - 41L
1,619 Elo+
Party 1
Chiron
Chiron
TrevsBanana
Chiron
Level 18
God Stats
1W - 1L
1,274 SR
Queue Stats
13W - 13L
1,342 Elo+
Party 2
Zhong Kui
Zhong Kui
butter629
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 4
11,255
750
8,508
15,254
8,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 5
10,468
698
9,712
15,504
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 5
8,846
590
6,492
16,252
7,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
YahwehIsLord
Izanami
18
1 / 10 / 5
10,525
702
7,861
17,484
8,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 12 / 3
10,335
689
11,439
23,772
11,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DWFaith
Zeus
20
21 / 4 / 17
13,881
925
27,845
12,723
5,391
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
20
8 / 1 / 30
13,389
893
17,149
18,905
26,812
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Rayelee
Vulcan
19
7 / 1 / 23
11,810
787
9,336
7,417
3,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
17
8 / 2 / 17
11,397
760
12,344
9,865
4,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
butter629
Zhong Kui
17
1 / 4 / 28
11,735
782
13,397
16,886
23,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
160
11
Kills
45
45
Deaths
12
22
Assists
115
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Zeus
DWFaith
Zeus
21
4
17
7.38
L
3
6
5
0.92
L
0
9
5
0.28
W
Bellona
8
1
30
23
W
Vulcan
Rayelee
Vulcan
7
1
23
18.5
W
Chiron
8
2
17
8.25
L
Izanami
YahwehIsLord
Izanami
1
10
5
0.35
W
Zhong Kui
butter629
Zhong Kui
1
4
28
3.75
L
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,012
Damage
80,071
88,266
Taken
65,796
43,269
Mitigated
63,366
15,651
Healing
30,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,508
113
0
2,760
15,254
8,837
0
7,696
7,558
29,377
0
W
Zeus
DWFaith
Zeus
27,845
3,893
872
2,397
12,723
5,391
1,619
619
12,104
51,519
0
L
9,712
1,391
100
3,848
15,504
7,459
0
10,077
5,427
0
15,559
L
6,492
2,499
581
1,648
16,252
7,277
112
8,478
7,774
0
15,287
W
Bellona
17,149
2,896
6,912
8,398
18,905
26,812
232
2,004
16,901
0
28,729
W
Vulcan
Rayelee
Vulcan
9,336
2,416
0
0
7,417
3,694
1,641
829
6,588
25,878
0
W
Chiron
12,344
3,277
2,005
2,105
9,865
4,218
2,242
1,269
8,596
0
21,844
L
Izanami
YahwehIsLord
Izanami
7,861
4,381
877
1,459
17,484
8,330
0
9,998
7,486
0
34,104
W
Zhong Kui
butter629
Zhong Kui
13,397
656
1,880
5,453
16,886
23,251
1,577
3,787
13,099
42,041
0
L
11,439
2,207
0
4,378
23,772
11,366
168
14,329
9,443
0
20,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,429
Gold Earned
62,212
146
Minions Killed
167
0
Camps Cleared
0
1,175,370
Distance Traveled
1,430,666
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,255
750
41
3
0
209,864
0
W
Zeus
13,881
925
46
3
0
248,710
0
L
Fenrir
10,468
698
14
1
0
294,911
2
L
Medusa
8,846
590
27
2
0
218,753
1
W
Bellona
13,389
893
17
1
0
323,931
0
W
Vulcan
11,810
787
21
1
0
310,447
0
W
Chiron
11,397
760
20
1
0
282,455
0
L
Izanami
10,525
702
53
4
0
241,028
1
W
Zhong Kui
11,735
782
63
4
0
265,123
0
L
Pele
10,335
689
11
1
0
210,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role