Player Matchup

Eset
Eset
Drama235
Eset
Level 35
God Stats
1W - 3L
1,238 SR
Queue Stats
52W - 39L
1,578 Elo+
Solo
He Bo
He Bo
EliteExpress
He Bo
Level 128
God Stats
5W - 3L
1,681 SR
Queue Stats
66W - 35L
1,722 Elo+
Party 1
Neith
Neith
McDrizzle
Neith
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 48L
1,592 Elo+
Party 1
Fenrir
Fenrir
Mspot45
Fenrir
Level 29
God Stats
5W - 0L
1,914 SR
Queue Stats
43W - 24L
1,658 Elo+
Party 1
Sun Wukong
Sun Wukong
TheChefBoyRD
Sun Wukong
Level 129
God Stats
1W - 0L
1,730 SR
Queue Stats
89W - 63L
1,604 Elo+
Party 1
Team Averages
Level 94
1,613 SR
1,631 Elo+

VS

Team Averages
Level 80
1,693 SR
1,543 Elo+
Chiron
Chiron
Gost4211
Chiron
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 45L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Vaerroth
Cthulhu
Level 118
God Stats
0W - 3L
1,689 SR
Queue Stats
65W - 66L
1,524 Elo+
Party 2
Susano
Susano
Vannath
Susano
Level 69
God Stats
1W - 1L
1,831 SR
Queue Stats
20W - 23L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
VerathianX0
Jormungandr
Level 26
God Stats
0W - 1L
1,752 SR
Queue Stats
16W - 20L
1,566 Elo+
Party 2
Anubis
Anubis
balmonk800
Anubis
Level 91
God Stats
8W - 9L
1,695 SR
Queue Stats
33W - 30L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
3 / 5 / 13
11,843
564
16,144
17,807
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 5 / 8
12,308
586
20,026
18,511
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
McDrizzle
Neith
18
7 / 3 / 6
12,185
580
22,336
15,177
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Mspot45
Fenrir
15
2 / 3 / 8
10,425
496
7,409
15,847
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
TheChefBoyRD
Sun Wukong
19
7 / 2 / 5
12,821
611
18,495
25,290
23,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gost4211
Chiron
18
2 / 6 / 1
10,384
494
9,469
18,992
7,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Vaerroth
Cthulhu
17
6 / 7 / 8
11,248
536
15,842
24,493
15,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
Vannath
Susano
14
1 / 5 / 8
8,660
412
10,848
19,507
9,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
VerathianX0
Jormungandr
18
4 / 2 / 7
11,486
547
11,291
24,588
32,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
balmonk800
Anubis
16
5 / 8 / 10
10,658
508
16,022
21,402
13,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
28
Kills
18
18
Deaths
28
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Eset
3
5
13
1.9
W
9
5
8
2.6
L
Chiron
Gost4211
Chiron
2
6
1
0.42
W
Neith
McDrizzle
Neith
7
3
6
3.33
W
Fenrir
Mspot45
Fenrir
2
3
8
2
W
Sun Wukong
TheChefBoyRD
Sun Wukong
7
2
5
4.75
L
Cthulhu
Vaerroth
Cthulhu
6
7
8
1.43
L
Susano
Vannath
Susano
1
5
8
1
L
Jormungandr
VerathianX0
Jormungandr
4
2
7
3.75
L
Anubis
balmonk800
Anubis
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,410
Damage
63,472
92,632
Taken
108,982
59,013
Mitigated
78,782
34,346
Healing
27,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
16,144
1,318
728
3,447
17,807
7,436
1,666
10,545
7,262
89,013
0
W
20,026
1,637
0
7,154
18,511
7,667
780
8,787
9,724
116,050
0
L
Chiron
Gost4211
Chiron
9,469
4,018
605
3,608
18,992
7,227
0
4,274
14,716
0
83,344
W
Neith
McDrizzle
Neith
22,336
7,237
0
4,465
15,177
6,639
3,486
5,754
9,423
0
116,888
W
Fenrir
Mspot45
Fenrir
7,409
1,073
0
5,096
15,847
13,720
629
8,553
7,294
330
30,031
W
Sun Wukong
TheChefBoyRD
Sun Wukong
18,495
4,879
0
13,456
25,290
23,551
0
10,406
14,884
0
111,429
L
Cthulhu
Vaerroth
Cthulhu
15,842
1,558
1,948
6,716
24,493
15,880
0
8,850
15,643
70,996
0
L
Susano
Vannath
Susano
10,848
720
0
3,088
19,507
9,820
0
6,334
13,173
0
44,364
L
Jormungandr
VerathianX0
Jormungandr
11,291
3,176
230
4,092
24,588
32,586
206
6,092
18,496
58,581
0
L
Anubis
balmonk800
Anubis
16,022
825
0
7,112
21,402
13,269
724
10,950
10,452
74,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
52,436
666
Minions Killed
517
0
Camps Cleared
0
1,942,898
Distance Traveled
1,856,320
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,843
564
137
7
0
397,558
11
W
He Bo
12,308
586
157
7
0
412,882
2
L
Chiron
10,384
494
147
7
0
401,438
3
W
Neith
12,185
580
165
8
0
338,840
3
W
Fenrir
10,425
496
41
2
0
407,259
6
W
Sun Wukong
12,821
611
166
8
0
386,359
1
L
Cthulhu
11,248
536
96
5
0
368,682
3
L
Susano
8,660
412
81
4
0
395,096
0
L
Jormungandr
11,486
547
81
4
0
372,266
3
L
Anubis
10,658
508
112
5
0
318,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role