Player Matchup

Odin
Odin
FIRESPIDER2246
Odin
Level 116
God Stats
3W - 2L
1,518 SR
Queue Stats
28W - 25L
1,518 Elo+
Party 2
Ra
Ra
Halozilla29
Ra
Level 25
God Stats
1W - 3L
1,267 SR
Queue Stats
8W - 15L
1,344 Elo+
Party 2
Hun Batz
Hun Batz
Joker HOF
Hun Batz
Level 109
God Stats
3W - 0L
1,473 SR
Queue Stats
32W - 16L
1,597 Elo+
Party 2
Team Averages
Level 83
1,419 SR
1,486 Elo+

VS

Team Averages
Level 45
1,473 SR
1,369 Elo+
Guan Yu
Guan Yu
Grumpycat123121
Guan Yu
Level 27
God Stats
65W - 86L
1,449 SR
Queue Stats
66W - 86L
1,368 Elo+
Party 1
Ra
Ra
dawid360x00
Ra
Level 62
God Stats
1W - 3L
1,541 SR
Queue Stats
123W - 149L
1,401 Elo+
Party 1
Loki
Loki
harrythebb
Loki
Level 45
God Stats
26W - 34L
1,429 SR
Queue Stats
68W - 88L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 9
9,703
809
15,330
11,367
6,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
5 / 1 / 14
9,803
817
10,002
7,891
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Joker HOF
Hun Batz
13
5 / 1 / 14
9,081
757
11,786
12,927
14,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,719
643
8,138
14,930
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 7 / 1
8,949
746
10,891
11,855
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 9 / 2
7,667
639
6,393
14,207
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
19
Kills
6
6
Deaths
19
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
L
1
3
3
0.83
W
5
1
14
12
W
Hun Batz
Joker HOF
Hun Batz
5
1
14
12
L
4
7
1
0.64
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,118
Damage
25,422
32,185
Taken
40,992
25,043
Mitigated
26,004
7,393
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,330
5,786
0
1,760
11,367
6,238
855
3,319
8,048
0
33,661
L
8,138
1,478
297
1,868
14,930
14,719
0
4,065
10,865
0
13,414
W
10,002
2,442
1,838
1,958
7,891
4,094
233
3,436
4,455
35,431
0
W
Hun Batz
Joker HOF
Hun Batz
11,786
4,457
0
1,837
12,927
14,711
345
5,042
7,885
0
22,141
L
10,891
436
906
1,589
11,855
5,298
0
3,105
8,750
35,434
0
L
6,393
2,109
0
171
14,207
5,987
0
3,068
11,139
0
16,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
24,335
112
Minions Killed
91
6
Camps Cleared
4
638,847
Distance Traveled
610,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,703
809
37
3
3
201,074
0
L
Guan Yu
7,719
643
4
0
0
219,286
0
W
Ra
9,803
817
56
5
1
214,281
0
W
Hun Batz
9,081
757
19
2
2
223,492
2
L
Ra
8,949
746
60
5
2
205,055
1
L
Loki
7,667
639
27
2
2
186,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role