Player Matchup

Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MarieWallee
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 231L
1,420 Elo+
Solo
Nemesis
Nemesis
SOLJAHRU
Nemesis
Level 40
God Stats
3W - 5L
1,486 SR
Queue Stats
35W - 45L
1,462 Elo+
Solo
Ymir
Ymir
VEGNE
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dracouzumaqui
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,449 Elo+
Party 3
Team Averages
Level 66
1,497 SR
1,466 Elo+

VS

Team Averages
Level 101
1,477 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gobul68Tkt
Neith
Level 71
God Stats
100W - 106L
1,464 SR
Queue Stats
101W - 110L
1,456 Elo+
Party 2
Merlin
Merlin
IcyveinsTobi
Merlin
Level 102
God Stats
11W - 14L
1,436 SR
Queue Stats
863W - 957L
1,471 Elo+
Party 1
Horus
Horus
Mustii63
Horus
Level 122
God Stats
19W - 9L
1,686 SR
Queue Stats
216W - 205L
1,467 Elo+
Party 2
Nemesis
Nemesis
xXxDiinoxXx
Nemesis
Level 86
God Stats
4W - 12L
1,298 SR
Queue Stats
540W - 640L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 1 / 1
6,134
511
3,898
8,997
5,945
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,004
500
1,862
4,372
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SOLJAHRU
Nemesis
12
2 / 0 / 3
6,869
572
3,966
7,749
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
VEGNE
Ymir
8
0 / 5 / 1
5,076
423
1,217
9,501
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
dracouzumaqui
Ah Muzen Cab
9
0 / 4 / 1
5,251
438
7,121
7,516
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 3 / 0
5,356
446
3,185
5,974
2,957
Neith
11
5 / 1 / 4
6,933
578
7,313
7,672
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 0 / 2
6,492
541
2,697
2,300
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Mustii63
Horus
10
3 / 0 / 6
6,715
560
4,215
9,982
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
xXxDiinoxXx
Nemesis
11
3 / 1 / 1
6,500
542
4,262
8,051
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
11
11
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
1
3.5
W
Anubis
 
Anubis
0
3
0
0
W
Neith
5
1
4
7
W
Merlin
0
0
2
1
L
0
1
0
0
W
Horus
Mustii63
Horus
3
0
6
6
L
Nemesis
SOLJAHRU
Nemesis
2
0
3
3.5
L
Ymir
VEGNE
Ymir
0
5
1
0.1
L
Ah Muzen Cab
dracouzumaqui
Ah Muzen Cab
0
4
1
0.13
W
Nemesis
xXxDiinoxXx
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,064
Damage
21,672
38,135
Taken
33,979
17,786
Mitigated
17,791
5,444
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,898
1,022
0
1,000
8,997
5,945
984
2,673
6,324
0
25,079
W
Anubis
 
Anubis
3,185
291
0
2,547
5,974
2,957
222
0
5,974
24,263
0
W
Neith
7,313
3,899
308
3,620
7,672
2,761
1,034
507
7,165
0
46,896
W
Merlin
2,697
0
0
365
2,300
845
0
599
1,701
51,893
0
L
1,862
283
0
1,572
4,372
1,605
630
1,706
2,666
50,413
0
W
Horus
Mustii63
Horus
4,215
2,113
1,161
4,540
9,982
8,288
209
1,171
8,811
0
22,218
L
Nemesis
SOLJAHRU
Nemesis
3,966
1,572
0
1,403
7,749
2,621
0
707
7,042
0
58,304
L
Ymir
VEGNE
Ymir
1,217
567
0
628
9,501
5,271
0
381
9,120
6,296
0
L
Ah Muzen Cab
dracouzumaqui
Ah Muzen Cab
7,121
2,401
0
841
7,516
2,344
0
415
7,101
0
46,967
W
Nemesis
xXxDiinoxXx
Nemesis
4,262
1,845
0
1,748
8,051
2,940
0
802
7,249
0
42,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
31,996
317
Minions Killed
339
0
Camps Cleared
0
1,063,238
Distance Traveled
969,041
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,134
511
38
3
0
196,685
1
W
Anubis
5,356
446
46
4
0
92,984
0
W
Neith
6,933
578
80
7
0
192,268
0
W
Merlin
6,492
541
89
7
0
219,547
0
L
Janus
6,004
500
79
7
0
191,631
0
W
Horus
6,715
560
47
4
0
191,916
2
L
Nemesis
6,869
572
118
10
0
269,353
4
L
Ymir
5,076
423
4
0
0
193,102
2
L
Ah Muzen Cab
5,251
438
78
7
0
212,467
0
W
Nemesis
6,500
542
77
6
0
272,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role