Player Matchup

Yu Huang
Yu Huang
Ars Tempus
Yu Huang
Level 109
God Stats
5W - 3L
1,563 SR
Queue Stats
53W - 54L
1,393 Elo+
Party 3
Jormungandr
Jormungandr
Purpleleopard13
Jormungandr
Level 149
God Stats
11W - 7L
1,367 SR
Queue Stats
221W - 234L
1,478 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
alwaystired95
Ah Muzen Cab
Level 62
God Stats
3W - 2L
1,487 SR
Queue Stats
44W - 39L
1,366 Elo+
Party 3
Erlang Shen
Erlang Shen
cadillac423
Erlang Shen
Level 103
God Stats
22W - 12L
1,603 SR
Queue Stats
200W - 198L
1,350 Elo+
Party 2
Lancelot
Lancelot
redlegz32
Lancelot
Level 69
God Stats
22W - 19L
1,494 SR
Queue Stats
61W - 74L
1,326 Elo+
Party 2
Team Averages
Level 98
1,503 SR
1,382 Elo+

VS

Team Averages
Level 44
1,305 SR
1,225 Elo+
Tsukuyomi
Tsukuyomi
El BStormB
Tsukuyomi
Level 45
God Stats
0W - 4L
1,078 SR
Queue Stats
12W - 39L
1,153 Elo+
Party 1
Anubis
Anubis
TRC_JTCH_2530
Anubis
Level 10
God Stats
2W - 7L
1,261 SR
Queue Stats
13W - 29L
1,109 Elo+
Party 1
Chaac
Chaac
TRC_LSCH_2530
Chaac
Level 18
God Stats
3W - 9L
1,295 SR
Queue Stats
41W - 58L
1,263 Elo+
Party 1
Izanami
Izanami
Tajumz
Izanami
Level 85
God Stats
65W - 43L
1,536 SR
Queue Stats
132W - 162L
1,321 Elo+
Solo
Ganesha
Ganesha
paradox2923
Ganesha
Level 62
God Stats
6W - 2L
1,354 SR
Queue Stats
104W - 109L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ars Tempus
Yu Huang
20
15 / 1 / 3
14,155
615
19,882
14,856
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Purpleleopard13
Jormungandr
19
7 / 2 / 4
12,735
554
18,275
16,003
14,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
alwaystired95
Ah Muzen Cab
16
3 / 1 / 6
10,467
455
12,869
12,137
5,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
cadillac423
Erlang Shen
15
1 / 1 / 7
10,586
460
7,932
24,835
27,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
redlegz32
Lancelot
18
2 / 3 / 5
11,859
516
10,828
21,057
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
El BStormB
Tsukuyomi
18
3 / 7 / 3
11,506
500
14,622
23,839
11,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 1
8,476
369
4,005
14,866
6,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 2
9,445
411
6,333
19,354
9,543
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Tajumz
Izanami
15
1 / 3 / 1
9,670
420
14,693
14,575
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
paradox2923
Ganesha
14
0 / 4 / 2
9,849
428
10,783
21,657
23,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
28
Kills
7
8
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Ars Tempus
Yu Huang
15
1
3
16.5
L
Tsukuyomi
El BStormB
Tsukuyomi
3
7
3
0.64
W
Jormungandr
Purpleleopard13
Jormungandr
7
2
4
4.5
L
2
8
1
0.31
L
1
6
2
0.33
L
Izanami
Tajumz
Izanami
1
3
1
0.5
W
Ah Muzen Cab
alwaystired95
Ah Muzen Cab
3
1
6
6
W
Erlang Shen
cadillac423
Erlang Shen
1
1
7
4.5
L
Ganesha
paradox2923
Ganesha
0
4
2
0.25
W
Lancelot
redlegz32
Lancelot
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,786
Damage
50,436
88,888
Taken
94,291
65,206
Mitigated
56,805
27,769
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Ars Tempus
Yu Huang
19,882
1,096
0
6,978
14,856
7,878
1,999
2,922
11,934
126,045
0
L
Tsukuyomi
El BStormB
Tsukuyomi
14,622
4,381
26
8,678
23,839
11,131
0
7,712
16,127
0
100,595
W
Jormungandr
Purpleleopard13
Jormungandr
18,275
3,930
0
1,421
16,003
14,984
692
3,298
12,705
99,408
0
L
4,005
769
0
1,766
14,866
6,365
504
9,883
4,983
30,432
0
L
6,333
1,849
0
5,566
19,354
9,543
834
10,443
8,911
0
58,220
L
Izanami
Tajumz
Izanami
14,693
9,578
0
4,559
14,575
6,147
1,159
4,950
9,625
0
97,618
W
Ah Muzen Cab
alwaystired95
Ah Muzen Cab
12,869
4,879
297
3,497
12,137
5,361
2,648
2,067
10,070
0
74,183
W
Erlang Shen
cadillac423
Erlang Shen
7,932
2,144
0
8,254
24,835
27,116
574
4,783
20,052
0
38,412
L
Ganesha
paradox2923
Ganesha
10,783
1,439
0
2,779
21,657
23,619
311
5,169
16,488
34,430
0
W
Lancelot
redlegz32
Lancelot
10,828
2,701
391
6,931
21,057
9,867
59
2,444
18,613
0
106,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,802
Gold Earned
48,946
627
Minions Killed
533
0
Camps Cleared
0
2,212,853
Distance Traveled
2,070,490
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,155
615
183
8
0
403,491
8
L
Tsukuyomi
11,506
500
162
7
0
482,030
0
W
Jormungandr
12,735
554
151
7
0
415,091
3
L
Anubis
8,476
369
46
2
0
347,093
2
L
Chaac
9,445
411
97
4
0
400,740
0
L
Izanami
9,670
420
211
9
0
405,435
1
W
Ah Muzen Cab
10,467
455
106
5
0
440,273
1
W
Erlang Shen
10,586
460
45
2
0
427,471
0
L
Ganesha
9,849
428
17
1
0
435,192
1
W
Lancelot
11,859
516
142
6
0
526,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role