Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BOUMM3R
Thoth
Level 108
God Stats
1W - 0L
1,309 SR
Queue Stats
27W - 20L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
BobTakkens
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,464 Elo+
Solo
Nu Wa
Nu Wa
CrackerJan28
Nu Wa
Level 87
God Stats
2W - 1L
1,589 SR
Queue Stats
71W - 64L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K4itos223
Cu Chulainn
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,608 Elo+
Party 1
Team Averages
Level 109
1,480 SR
1,513 Elo+

VS

Team Averages
Level 106
1,469 SR
1,436 Elo+
Ra
Ra
CHUNKS R US
Ra
Level 156
God Stats
6W - 2L
1,608 SR
Queue Stats
289W - 265L
1,472 Elo+
Party 2
Khepri
Khepri
Darkslayer6921
Khepri
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
649W - 652L
1,485 Elo+
Solo
Discordia
Discordia
GoodOlBackwoods
Discordia
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 158L
1,373 Elo+
Solo
Achilles
Achilles
MasterHoot420
Achilles
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 139L
1,410 Elo+
Solo
Serqet
Serqet
natsbubblegum
Serqet
Level 61
God Stats
0W - 2L
1,238 SR
Queue Stats
9W - 11L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 2 / 15
13,567
754
27,269
15,893
7,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
BOUMM3R
Thoth
20
5 / 6 / 16
13,357
742
22,000
21,416
9,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
BobTakkens
Guan Yu
18
2 / 6 / 13
11,329
629
10,008
25,892
32,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
5 / 5 / 11
12,223
679
21,841
17,262
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
K4itos223
Cu Chulainn
20
8 / 3 / 16
13,492
750
31,193
33,899
26,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 10
12,678
704
23,901
24,475
12,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 12
11,242
625
12,584
31,491
45,681
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
GoodOlBackwoods
Discordia
19
4 / 8 / 9
12,473
693
21,141
22,213
12,163
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MasterHoot420
Achilles
20
10 / 4 / 7
12,167
676
31,135
27,719
39,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 9
10,460
581
9,973
23,756
32,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
69
26
Kills
22
22
Deaths
26
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
15
6.75
W
Thoth
BOUMM3R
Thoth
5
6
16
2.17
W
Guan Yu
BobTakkens
Guan Yu
2
6
13
1.42
L
6
6
10
1.83
W
5
5
11
2.1
L
0
5
12
1.2
L
Discordia
GoodOlBackwoods
Discordia
4
8
9
1.06
W
Cu Chulainn
K4itos223
Cu Chulainn
8
3
16
5.33
L
Achilles
MasterHoot420
Achilles
10
4
7
3.38
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,311
Damage
98,734
114,362
Taken
129,654
83,447
Mitigated
142,259
52,483
Healing
47,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
27,269
4,019
1,913
3,448
15,893
7,562
2,264
7,058
8,583
54,340
0
W
Thoth
BOUMM3R
Thoth
22,000
1,473
2,008
6,157
21,416
9,559
962
11,141
10,101
44,684
0
W
Guan Yu
BobTakkens
Guan Yu
10,008
1,028
9,182
10,169
25,892
32,661
671
10,354
15,161
0
17,134
L
23,901
1,905
13,702
9,368
24,475
12,653
1,443
14,353
10,122
71,096
0
W
21,841
5,664
1,718
3,425
17,262
7,435
2,104
10,488
6,648
40,347
0
L
12,584
1,664
1,582
5,491
31,491
45,681
83
16,495
14,996
28,765
0
L
Discordia
GoodOlBackwoods
Discordia
21,141
203
1,877
2,936
22,213
12,163
273
13,589
8,624
39,996
0
W
Cu Chulainn
K4itos223
Cu Chulainn
31,193
5,587
1,295
13,168
33,899
26,230
998
18,585
14,714
6,071
47,837
L
Achilles
MasterHoot420
Achilles
31,135
5,576
2,099
5,234
27,719
39,616
456
15,193
12,526
0
53,597
L
9,973
2,053
3,215
2,332
23,756
32,146
436
14,840
8,916
0
14,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,968
Gold Earned
59,020
199
Minions Killed
207
0
Camps Cleared
0
1,650,342
Distance Traveled
1,542,397
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,567
754
62
3
0
351,158
0
W
Thoth
13,357
742
61
3
0
323,739
2
W
Guan Yu
11,329
629
12
1
0
334,010
1
L
Ra
12,678
704
84
5
0
312,639
2
W
Nu Wa
12,223
679
28
2
0
293,646
0
L
Khepri
11,242
625
25
1
0
287,547
0
L
Discordia
12,473
693
53
3
0
310,615
0
W
Cu Chulainn
13,492
750
36
2
0
347,789
0
L
Achilles
12,167
676
32
2
0
338,930
3
L
Serqet
10,460
581
13
1
0
292,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role